Player Matchup

Skadi
Skadi
YoYonis
Skadi
Level 89
God Stats
7W - 6L
1,604 SR
Queue Stats
50W - 66L
1,387 Elo+
Solo
Horus
Horus
abdur_is_awesome
Horus
Level 28
God Stats
2W - 1L
1,680 SR
Queue Stats
64W - 58L
1,471 Elo+
Party 1
Nox
Nox
robcarducky
Nox
Level 89
God Stats
3W - 3L
1,513 SR
Queue Stats
237W - 229L
1,501 Elo+
Party 1
Team Averages
Level 69
1,599 SR
1,453 Elo+

VS

Team Averages
Level 46
1,458 SR
1,490 Elo+
King Arthur
King Arthur
ChampJack
King Arthur
Level 68
God Stats
7W - 10L
1,375 SR
Queue Stats
119W - 118L
1,417 Elo+
Party 2
Hercules
Hercules
ChampNuggets94
Hercules
Level 21
God Stats
1W - 2L
1,613 SR
Queue Stats
26W - 31L
1,390 Elo+
Party 2
Ares
Ares
ittchyballs
Ares
Level 48
God Stats
2W - 3L
1,387 SR
Queue Stats
171W - 111L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
YoYonis
Skadi
15
10 / 1 / 10
10,640
760
21,193
10,283
3,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 18
9,152
654
7,939
13,300
12,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
9 / 0 / 11
10,639
760
18,022
10,391
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChampJack
King Arthur
10
0 / 5 / 3
7,562
540
5,933
19,064
17,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
10
2 / 8 / 2
8,302
593
7,529
16,863
10,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 7 / 1
8,579
613
7,062
21,851
21,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
20
Kills
4
4
Deaths
20
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChampJack
King Arthur
0
5
3
0.3
L
Hercules
2
8
2
0.38
W
Skadi
YoYonis
Skadi
10
1
10
15
W
1
3
18
3.33
L
2
7
1
0.36
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,154
Damage
20,524
33,974
Taken
57,778
21,248
Mitigated
48,835
15,944
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChampJack
King Arthur
5,933
966
0
500
19,064
17,406
0
5,766
13,298
0
20,278
L
Hercules
7,529
1,254
631
2,817
16,863
10,130
0
5,891
10,972
0
16,896
W
Skadi
YoYonis
Skadi
21,193
11,001
232
3,533
10,283
3,983
806
1,100
9,183
0
54,179
W
7,939
4,278
2,220
6,377
13,300
12,925
401
3,416
9,884
0
14,330
L
7,062
612
0
3,414
21,851
21,299
87
6,735
15,116
17,859
0
W
18,022
3,480
146
3,436
10,391
4,340
900
3,582
6,809
49,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
24,443
138
Minions Killed
66
6
Camps Cleared
3
763,084
Distance Traveled
700,648
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,562
540
21
2
0
236,905
1
L
Hercules
8,302
593
23
2
2
218,939
1
W
Skadi
10,640
760
67
5
3
233,498
1
W
Horus
9,152
654
13
1
0
269,116
0
L
Ares
8,579
613
22
2
1
244,804
3
W
Nox
10,639
760
58
4
3
260,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role