Player Matchup

Fenrir
Fenrir
MrCounterboard
Fenrir
Level 35
God Stats
39W - 28L
1,580 SR
Queue Stats
99W - 79L
1,549 Elo+
Party 3
Thor
Thor
Thy Prism
Thor
Level 113
God Stats
1W - 1L
1,352 SR
Queue Stats
141W - 161L
1,492 Elo+
Party 1
Athena
Athena
Thy Reina
Athena
Level 65
God Stats
9W - 8L
1,493 SR
Queue Stats
150W - 177L
1,529 Elo+
Party 1
Olorun
Olorun
Thy Tre
Olorun
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,332 Elo+
Party 1
Anubis
Anubis
contravariant
Anubis
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
55W - 33L
1,591 Elo+
Party 3
Team Averages
Level 48
1,485 SR
1,499 Elo+

VS

Team Averages
Level 66
1,435 SR
1,471 Elo+
Bakasura
Bakasura
DubKing14
Bakasura
Level 64
God Stats
0W - 2L
1,250 SR
Queue Stats
76W - 60L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Supremxculture
Morgan Le Fay
Level 83
God Stats
62W - 53L
1,459 SR
Queue Stats
315W - 330L
1,474 Elo+
Party 2
Achilles
Achilles
TabUpGemini
Achilles
Level 88
God Stats
6W - 7L
1,607 SR
Queue Stats
478W - 491L
1,522 Elo+
Party 4
Artemis
Artemis
TabUpJay
Artemis
Level 16
God Stats
2W - 4L
1,200 SR
Queue Stats
18W - 26L
1,379 Elo+
Party 4
Discordia
Discordia
shhmerik
Discordia
Level 81
God Stats
0W - 2L
1,661 SR
Queue Stats
137W - 151L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 15
12,030
1,203
16,837
14,668
6,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
18
6 / 3 / 13
11,551
1,155
13,083
12,339
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Thy Reina
Athena
18
2 / 4 / 15
10,532
1,053
6,599
20,294
23,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Thy Tre
Olorun
17
0 / 3 / 8
9,295
930
1,455
7,738
3,943
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
13 / 2 / 9
14,225
1,423
22,954
15,566
8,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

184

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DubKing14
Bakasura
17
6 / 7 / 5
11,342
1,134
7,866
14,574
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Supremxculture
Morgan Le Fay
17
3 / 9 / 9
11,103
1,110
21,908
17,301
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TabUpGemini
Achilles
17
5 / 5 / 8
10,880
1,088
11,304
19,686
21,430
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TabUpJay
Artemis
17
3 / 5 / 6
10,817
1,082
9,800
8,019
2,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
shhmerik
Discordia
17
0 / 3 / 12
10,196
1,020
14,430
7,098
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
29
Kills
17
17
Deaths
29
60
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DubKing14
Bakasura
6
7
5
1.21
W
8
5
15
3.1
L
Morgan Le Fay
Supremxculture
Morgan Le Fay
3
9
9
0.83
L
Achilles
TabUpGemini
Achilles
5
5
8
1.8
L
Artemis
TabUpJay
Artemis
3
5
6
1.2
W
Thor
6
3
13
4.17
W
Athena
Thy Reina
Athena
2
4
15
2.38
W
Olorun
Thy Tre
Olorun
0
3
8
1.33
W
13
2
9
8.75
L
Discordia
shhmerik
Discordia
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,928
Damage
65,308
70,605
Taken
66,678
47,685
Mitigated
35,367
12,108
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DubKing14
Bakasura
7,866
5,411
0
821
14,574
5,291
0
8,973
5,601
0
17,091
W
16,837
7,384
0
2,907
14,668
6,398
0
8,734
5,742
0
24,344
L
Morgan Le Fay
Supremxculture
Morgan Le Fay
21,908
1,199
446
2,452
17,301
4,535
0
9,018
8,283
55,272
0
L
Achilles
TabUpGemini
Achilles
11,304
2,689
124
741
19,686
21,430
0
9,229
10,457
0
21,093
L
Artemis
TabUpJay
Artemis
9,800
3,469
0
0
8,019
2,232
0
1,520
6,499
0
27,079
W
Thor
13,083
2,715
0
109
12,339
5,517
0
7,335
4,745
0
29,825
W
Athena
Thy Reina
Athena
6,599
1,552
27
836
20,294
23,558
0
8,456
11,260
14,609
0
W
Olorun
Thy Tre
Olorun
1,455
1,051
220
221
7,738
3,943
0
2,594
4,724
4,586
0
W
22,954
1,197
0
7,788
15,566
8,269
0
8,269
7,109
75,579
0
L
Discordia
shhmerik
Discordia
14,430
598
0
920
7,098
1,879
0
2,268
4,830
33,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,633
Gold Earned
54,338
197
Minions Killed
211
6
Camps Cleared
8
960,648
Distance Traveled
950,395
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,342
1,134
27
3
3
176,183
0
W
Fenrir
12,030
1,203
8
1
1
216,413
1
L
Morgan Le Fay
11,103
1,110
64
6
4
189,300
0
L
Achilles
10,880
1,088
19
2
0
209,575
0
L
Artemis
10,817
1,082
46
5
1
189,783
0
W
Thor
11,551
1,155
26
3
4
207,851
0
W
Athena
10,532
1,053
20
2
0
203,247
1
W
Olorun
9,295
930
8
1
0
158,698
3
W
Anubis
14,225
1,423
135
14
1
174,439
1
L
Discordia
10,196
1,020
55
6
0
185,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role