Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Albino7YearOld
Vamana
Level 94
God Stats
4W - 1L
1,490 SR
Queue Stats
142W - 150L
1,420 Elo+
Party 1
Awilix
Awilix
CoisasdeKelvin
Awilix
Level 65
God Stats
6W - 2L
1,415 SR
Queue Stats
32W - 29L
1,438 Elo+
Party 3
Atlas
Atlas
Laughorn
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zanardi_
Morgan Le Fay
Level 99
God Stats
6W - 3L
1,531 SR
Queue Stats
117W - 119L
1,477 Elo+
Party 3
Team Averages
Level 63
1,487 SR
1,447 Elo+

VS

Team Averages
Level 49
1,537 SR
1,396 Elo+
King Arthur
King Arthur
Looooiejxj_
King Arthur
Level 44
God Stats
3W - 5L
1,530 SR
Queue Stats
57W - 70L
1,378 Elo+
Party 2
Hera
Hera
Monopzz
Hera
Level 41
God Stats
12W - 4L
1,632 SR
Queue Stats
121W - 125L
1,378 Elo+
Solo
Bastet
Bastet
Nightmaer1-2
Bastet
Level 66
God Stats
1W - 1L
1,672 SR
Queue Stats
12W - 28L
1,343 Elo+
Party 2
Artio
Artio
dbzfan42001
Artio
Level 17
God Stats
4W - 6L
1,399 SR
Queue Stats
12W - 14L
1,466 Elo+
Party 2
Neith
Neith
trevor0215
Neith
Level 78
God Stats
2W - 2L
1,450 SR
Queue Stats
39W - 49L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
8 / 2 / 0
8,405
560
15,277
8,694
3,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,359
491
7,015
11,622
11,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 1
7,772
518
5,258
11,022
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Laughorn
Atlas
12
0 / 0 / 8
7,179
479
4,273
9,149
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Zanardi_
Morgan Le Fay
12
1 / 4 / 1
7,396
493
3,011
8,925
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Looooiejxj_
King Arthur
13
2 / 2 / 2
7,663
511
6,645
10,694
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
Monopzz
Hera
13
4 / 3 / 0
7,716
514
6,695
7,874
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
13
5 / 2 / 4
8,055
537
8,670
11,297
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
5,768
385
2,061
13,340
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
2 / 3 / 1
6,804
454
5,632
9,290
3,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
13
13
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
2
0
4
W
1
3
1
0.5
W
4
4
1
1.13
W
Atlas
Laughorn
Atlas
0
0
8
4
L
King Arthur
Looooiejxj_
King Arthur
2
2
2
1.5
L
Hera
Monopzz
Hera
4
3
0
1.33
L
Bastet
5
2
4
3.5
W
Morgan Le Fay
Zanardi_
Morgan Le Fay
1
4
1
0.38
L
0
4
2
0.25
L
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
29,703
49,412
Taken
52,495
26,963
Mitigated
27,258
11,838
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,277
8,543
0
2,888
8,694
3,200
1,149
1,528
7,166
0
67,560
W
7,015
2,136
0
2,337
11,622
11,217
222
1,659
9,078
13,012
34,120
W
5,258
1,594
77
2,877
11,022
3,352
0
1,616
9,296
0
34,765
W
Atlas
Laughorn
Atlas
4,273
1,377
0
1,650
9,149
6,372
37
1,037
8,112
19,367
0
L
King Arthur
Looooiejxj_
King Arthur
6,645
1,083
0
858
10,694
8,576
646
2,002
8,646
0
42,768
L
Hera
Monopzz
Hera
6,695
2,089
0
1,933
7,874
2,809
0
1,012
6,788
48,053
0
L
Bastet
8,670
1,811
0
4,203
11,297
3,826
0
1,893
9,244
0
46,924
W
Morgan Le Fay
Zanardi_
Morgan Le Fay
3,011
86
359
1,650
8,925
2,822
451
2,917
5,886
39,310
0
L
2,061
285
220
2,855
13,340
8,973
0
2,133
11,207
5,949
0
L
Neith
5,632
2,215
0
2,074
9,290
3,074
0
2,242
7,048
0
42,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
36,006
379
Minions Killed
329
0
Camps Cleared
0
1,378,261
Distance Traveled
1,498,009
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,405
560
124
8
0
281,060
3
W
Vamana
7,359
491
84
6
0
256,723
0
W
Awilix
7,772
518
76
5
0
298,633
0
W
Atlas
7,179
479
15
1
0
266,081
3
L
King Arthur
7,663
511
76
5
0
290,410
0
L
Hera
7,716
514
86
6
0
296,011
1
L
Bastet
8,055
537
79
5
0
329,560
1
W
Morgan Le Fay
7,396
493
80
5
0
275,764
5
L
Artio
5,768
385
5
0
0
295,686
1
L
Neith
6,804
454
83
6
0
286,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role