Player Matchup

King Arthur
King Arthur
Chief Matuna
King Arthur
Level 99
God Stats
54W - 60L
1,514 SR
Queue Stats
92W - 110L
1,320 Elo+
Party 1
Ullr
Ullr
KingJulian690
Ullr
Level 41
God Stats
3W - 3L
1,389 SR
Queue Stats
56W - 65L
1,343 Elo+
Party 1
Susano
Susano
Koiphlsh
Susano
Level 151
God Stats
4W - 4L
1,600 SR
Queue Stats
620W - 615L
1,440 Elo+
Party 2
Janus
Janus
Zenitsu8160
Janus
Level 84
God Stats
17W - 22L
1,403 SR
Queue Stats
154W - 153L
1,435 Elo+
Party 1
Chang'e
Chang'e
xD3PR3553Dx
Chang'e
Level 28
God Stats
9W - 8L
1,485 SR
Queue Stats
57W - 60L
1,390 Elo+
Party 2
Team Averages
Level 81
1,478 SR
1,386 Elo+

VS

Team Averages
Level 59
1,568 SR
1,363 Elo+
Awilix
Awilix
BaconBattler
Awilix
Level 54
God Stats
7W - 4L
1,528 SR
Queue Stats
49W - 55L
1,403 Elo+
Party 3
Janus
Janus
BonkajSC
Janus
Level 25
God Stats
1W - 4L
1,516 SR
Queue Stats
26W - 32L
1,421 Elo+
Party 3
Kuzenbo
Kuzenbo
PSGxFingerz
Kuzenbo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,210 Elo+
Party 4
Chaac
Chaac
UltraMajorBalla
Chaac
Level 106
God Stats
3W - 3L
1,815 SR
Queue Stats
44W - 56L
1,357 Elo+
Party 4
Izanami
Izanami
xIoriYagami666x
Izanami
Level 99
God Stats
19W - 17L
1,480 SR
Queue Stats
147W - 158L
1,423 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief Matuna
King Arthur
11
6 / 0 / 4
6,703
559
9,362
7,774
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 2 / 6
5,837
486
3,479
6,282
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Koiphlsh
Susano
13
8 / 1 / 2
8,040
670
7,553
7,181
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 8
7,177
598
4,733
4,904
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
xD3PR3553Dx
Chang'e
11
1 / 2 / 1
6,644
554
5,104
9,915
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 3 / 0
6,448
537
3,636
8,218
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
BonkajSC
Janus
10
0 / 3 / 1
5,957
496
1,466
3,753
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
PSGxFingerz
Kuzenbo
9
0 / 5 / 2
5,577
465
2,337
10,431
6,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 0
6,895
575
7,964
9,894
7,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 1
5,747
479
5,409
9,785
2,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
6
6
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
3
0
0.67
L
Janus
BonkajSC
Janus
0
3
1
0.17
W
King Arthur
Chief Matuna
King Arthur
6
0
4
8
W
0
2
6
1.5
W
Susano
Koiphlsh
Susano
8
1
2
9
L
Kuzenbo
PSGxFingerz
Kuzenbo
0
5
2
0.2
L
3
2
0
1.5
W
2
1
8
6
W
Chang'e
xD3PR3553Dx
Chang'e
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,231
Damage
20,812
36,056
Taken
42,081
16,102
Mitigated
19,634
15,954
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,636
968
0
2,486
8,218
2,294
0
882
7,236
0
41,957
L
Janus
BonkajSC
Janus
1,466
77
0
791
3,753
919
0
1,530
2,047
26,145
0
W
King Arthur
Chief Matuna
King Arthur
9,362
1,453
165
2,722
7,774
5,419
128
1,495
6,275
4,861
28,332
W
3,479
1,306
166
2,110
6,282
1,837
894
547
5,735
0
22,918
W
Susano
Koiphlsh
Susano
7,553
1,831
214
3,446
7,181
2,372
748
606
6,539
0
41,230
L
Kuzenbo
PSGxFingerz
Kuzenbo
2,337
1,089
1,240
676
10,431
6,128
80
2,427
7,537
7,222
0
L
7,964
1,572
0
3,433
9,894
7,663
670
4,439
4,941
5,080
32,232
W
4,733
830
170
1,496
4,904
1,182
482
1,381
3,415
32,637
0
W
Chang'e
xD3PR3553Dx
Chang'e
5,104
920
606
4,859
9,915
5,292
112
1,663
8,248
26,244
0
L
5,409
3,672
234
2,071
9,785
2,630
124
1,221
8,186
0
36,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
30,624
283
Minions Killed
291
0
Camps Cleared
0
1,224,736
Distance Traveled
1,144,657
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,448
537
75
6
0
285,740
1
L
Janus
5,957
496
59
5
0
256,869
7
W
King Arthur
6,703
559
44
4
0
257,548
0
W
Ullr
5,837
486
50
4
0
229,719
1
W
Susano
8,040
670
72
6
0
267,278
0
L
Kuzenbo
5,577
465
8
1
0
185,584
0
L
Chaac
6,895
575
72
6
0
218,813
1
W
Janus
7,177
598
55
5
0
268,244
2
W
Chang'e
6,644
554
62
5
0
201,947
0
L
Izanami
5,747
479
77
6
0
197,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role