Player Matchup

Geb
Geb
BlackSwan807
Geb
Level 80
God Stats
5W - 5L
1,440 SR
Queue Stats
376W - 424L
1,418 Elo+
Solo
Nu Wa
Nu Wa
MachetteMayhem
Nu Wa
Level 88
God Stats
5W - 3L
1,550 SR
Queue Stats
413W - 357L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
Thegoodbean1
Ah Puch
Level 40
God Stats
2W - 0L
1,693 SR
Queue Stats
48W - 56L
1,343 Elo+
Party 2
Rama
Rama
blackarrow912
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,304 Elo+
Solo
Chang'e
Chang'e
zerojack000
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,428 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,391 Elo+

VS

Team Averages
Level 71
1,532 SR
1,456 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Endmeplease6042
Erlang Shen
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,423 Elo+
Party 3
Fenrir
Fenrir
Grumpy02
Fenrir
Level 22
God Stats
1W - 1L
1,796 SR
Queue Stats
18W - 32L
1,334 Elo+
Party 1
Sol
Sol
aCollis
Sol
Level 83
God Stats
1W - 5L
1,363 SR
Queue Stats
288W - 317L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 15
9,622
802
8,524
21,462
20,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
12 / 2 / 14
11,409
951
24,313
10,818
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Thegoodbean1
Ah Puch
18
6 / 2 / 22
10,514
876
16,535
14,191
6,939
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
6,706
559
0
0
0
Chang'e
zerojack000
Chang'e
20
12 / 2 / 15
11,716
976
15,805
12,473
5,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 4 / 5
9,480
790
6,625
11,827
4,332
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
 
Ra
13
0 / 5 / 5
8,071
673
7,480
11,245
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Endmeplease6042
Erlang Shen
14
3 / 6 / 5
9,249
771
6,413
14,556
12,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Grumpy02
Fenrir
13
2 / 11 / 1
8,325
694
10,120
21,203
11,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
17
3 / 5 / 6
9,608
801
13,324
13,247
4,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
31
Kills
11
11
Deaths
31
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
4
5
1.38
L
Ra
 
Ra
0
5
5
0.5
W
1
5
15
1.7
L
Erlang Shen
Endmeplease6042
Erlang Shen
3
6
5
0.92
L
Fenrir
Grumpy02
Fenrir
2
11
1
0.23
W
12
2
14
9.5
W
Ah Puch
Thegoodbean1
Ah Puch
6
2
22
8.5
L
Sol
3
5
6
1.2
W
0
0
0
0
W
Chang'e
zerojack000
Chang'e
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,177
Damage
43,962
58,944
Taken
72,078
38,168
Mitigated
36,757
34,433
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,625
5,328
925
2,044
11,827
4,332
449
10,829
998
0
20,929
L
Ra
 
Ra
7,480
217
4,599
3,293
11,245
4,277
264
10,355
890
30,207
0
W
8,524
182
1,901
6,645
21,462
20,162
765
5,979
15,483
12,911
0
L
Erlang Shen
Endmeplease6042
Erlang Shen
6,413
3,378
1,145
2,153
14,556
12,250
0
12,928
1,628
0
9,044
L
Fenrir
Grumpy02
Fenrir
10,120
2,035
505
923
21,203
11,214
520
18,587
2,616
0
14,908
W
24,313
5,152
2,279
2,759
10,818
5,230
1,580
5,846
4,972
43,712
0
W
Ah Puch
Thegoodbean1
Ah Puch
16,535
2,906
752
4,065
14,191
6,939
1,068
4,938
9,253
32,994
0
L
Sol
13,324
3,701
2,390
3,073
13,247
4,684
0
12,478
769
30,645
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
zerojack000
Chang'e
15,805
1,986
10,074
5,958
12,473
5,837
1,481
4,041
8,432
35,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,967
Gold Earned
44,733
123
Minions Killed
153
0
Camps Cleared
0
985,615
Distance Traveled
990,463
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,480
790
54
5
0
193,128
0
L
Ra
8,071
673
48
4
0
199,343
1
W
Geb
9,622
802
5
0
0
272,464
0
L
Erlang Shen
9,249
771
2
0
0
209,970
0
L
Fenrir
8,325
694
7
1
0
191,765
2
W
Nu Wa
11,409
951
41
3
0
229,382
2
W
Ah Puch
10,514
876
30
3
0
234,346
0
L
Sol
9,608
801
42
4
0
196,257
0
W
Rama
6,706
559
0
0
0
0
0
W
Chang'e
11,716
976
47
4
0
249,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role