Player Matchup

Sol
Sol
Bappo_Attacko14
Sol
Level 86
God Stats
40W - 38L
1,521 SR
Queue Stats
522W - 483L
1,578 Elo+
Party 1
Ganesha
Ganesha
Fat_Hamster55
Ganesha
Level 90
God Stats
16W - 14L
1,570 SR
Queue Stats
541W - 480L
1,641 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Heckin Fawn
Tsukuyomi
Level 104
God Stats
1W - 1L
1,507 SR
Queue Stats
8W - 15L
1,459 Elo+
Solo
Achilles
Achilles
IamNotGoodExE
Achilles
Level 69
God Stats
1W - 1L
1,688 SR
Queue Stats
371W - 336L
1,582 Elo+
Party 1
Ra
Ra
Pieguyy33
Ra
Level 69
God Stats
33W - 32L
1,556 SR
Queue Stats
351W - 304L
1,602 Elo+
Party 1
Team Averages
Level 84
1,568 SR
1,572 Elo+

VS

Team Averages
Level 121
1,581 SR
1,573 Elo+
Fenrir
Fenrir
BL4ZINGAnGeLxX
Fenrir
Level 149
God Stats
12W - 9L
1,591 SR
Queue Stats
447W - 383L
1,551 Elo+
Party 2
Ganesha
Ganesha
FSU TRAXWELL
Ganesha
Level 124
God Stats
9W - 7L
1,688 SR
Queue Stats
250W - 239L
1,560 Elo+
Party 2
Rama
Rama
GNRLHolmes
Rama
Level 75
God Stats
13W - 10L
1,646 SR
Queue Stats
218W - 187L
1,640 Elo+
Party 2
Sun Wukong
Sun Wukong
Press Q To Join
Sun Wukong
Level 129
God Stats
2W - 2L
1,403 SR
Queue Stats
98W - 77L
1,575 Elo+
Party 2
Ah Puch
Ah Puch
killer bean2123
Ah Puch
Level 128
God Stats
12W - 9L
1,578 SR
Queue Stats
646W - 611L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,863
554
9,101
8,579
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
12
0 / 3 / 3
7,558
472
5,728
10,324
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Heckin Fawn
Tsukuyomi
12
1 / 6 / 0
7,407
463
5,506
12,781
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Achilles
IamNotGoodExE
Achilles
13
0 / 5 / 0
8,038
502
4,416
14,157
12,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 1 / 1
8,012
501
7,884
7,779
2,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 0
9,720
608
13,155
14,775
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
FSU TRAXWELL
Ganesha
13
0 / 0 / 10
8,452
528
5,070
10,565
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 1 / 1
9,424
589
7,228
10,046
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Press Q To Join
Sun Wukong
15
1 / 0 / 5
9,001
563
4,316
7,538
3,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 0 / 3
7,696
481
4,787
10,071
3,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
19
19
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
3
0
4
L
3
4
0
0.75
W
Ganesha
FSU TRAXWELL
Ganesha
0
0
10
5
L
Ganesha
0
3
3
0.5
W
6
1
1
6.5
L
Tsukuyomi
Heckin Fawn
Tsukuyomi
1
6
0
0.17
L
Achilles
IamNotGoodExE
Achilles
0
5
0
0
L
0
1
1
0.5
W
Sun Wukong
Press Q To Join
Sun Wukong
1
0
5
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
34,556
53,620
Taken
52,995
29,953
Mitigated
27,011
13,794
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,155
2,368
0
5,147
14,775
6,290
0
5,813
8,962
0
52,661
L
9,101
3,603
0
2,202
8,579
2,890
1,287
2,014
6,565
57,534
6,425
W
Ganesha
FSU TRAXWELL
Ganesha
5,070
430
1,138
4,020
10,565
9,858
0
6,928
3,637
19,426
0
L
Ganesha
5,728
545
0
1,803
10,324
7,400
0
3,174
7,150
19,071
0
W
7,228
6,071
0
2,268
10,046
3,475
1,776
5,544
4,502
0
71,322
L
Tsukuyomi
Heckin Fawn
Tsukuyomi
5,506
1,163
0
3,647
12,781
3,832
520
196
12,585
0
51,820
L
Achilles
IamNotGoodExE
Achilles
4,416
542
0
1,720
14,157
12,946
0
952
13,205
4,446
42,541
L
7,884
1,090
262
4,160
7,779
2,885
549
3,521
4,258
67,391
0
W
Sun Wukong
Press Q To Join
Sun Wukong
4,316
834
0
2,639
7,538
3,443
292
797
6,741
0
56,040
W
4,787
119
231
4,186
10,071
3,945
0
3,436
6,635
50,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
44,293
524
Minions Killed
478
0
Camps Cleared
0
1,489,590
Distance Traveled
1,535,250
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,720
608
86
5
0
310,773
1
L
Sol
8,863
554
140
9
0
266,596
2
W
Ganesha
8,452
528
5
0
0
323,775
3
L
Ganesha
7,558
472
14
1
0
317,100
5
W
Rama
9,424
589
148
9
0
306,046
4
L
Tsukuyomi
7,407
463
110
7
0
287,418
3
L
Achilles
8,038
502
109
7
0
282,785
2
L
Ra
8,012
501
151
9
0
335,691
2
W
Sun Wukong
9,001
563
132
8
0
298,456
4
W
Ah Puch
7,696
481
107
7
0
296,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role