Player Matchup

Jing Wei
Jing Wei
HiroCoffee
Jing Wei
Level 121
God Stats
0W - 1L
1,702 SR
Queue Stats
6W - 6L
1,546 Elo+
Party 1
Poseidon
Poseidon
JungIeJuiced
Poseidon
Level 52
God Stats
4W - 4L
1,652 SR
Queue Stats
277W - 247L
1,492 Elo+
Party 2
Raijin
Raijin
TmplrGodFrey
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 1
Cabrakan
Cabrakan
VampierClaudia
Cabrakan
Level 145
God Stats
2W - 2L
1,599 SR
Queue Stats
129W - 123L
1,511 Elo+
Party 2
Skadi
Skadi
iSpaceShark
Skadi
Level 158
God Stats
2W - 1L
1,494 SR
Queue Stats
179W - 193L
1,504 Elo+
Solo
Team Averages
Level 109
1,589 SR
1,513 Elo+

VS

Team Averages
Level 137
1,473 SR
1,498 Elo+
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AdamBomb0225
Chiron
Level 148
God Stats
5W - 3L
1,491 SR
Queue Stats
103W - 99L
1,502 Elo+
Party 3
Medusa
Medusa
Dolfa
Medusa
Level 127
God Stats
7W - 9L
1,376 SR
Queue Stats
464W - 443L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
I QS With Jesus
Ao Kuang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,556 Elo+
Solo
Ravana
Ravana
TRU3_D3VlL_L0RD
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HiroCoffee
Jing Wei
20
8 / 6 / 9
11,981
922
19,969
12,319
4,866
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
JungIeJuiced
Poseidon
16
3 / 6 / 14
10,370
798
14,283
9,977
3,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
16
2 / 6 / 13
9,500
731
15,086
11,757
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
15
3 / 8 / 14
9,718
748
5,448
21,037
26,625
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 6 / 10
11,084
853
18,647
11,395
4,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
1 / 4 / 19
10,649
819
7,848
25,902
31,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
18
7 / 4 / 11
11,104
854
12,681
12,115
5,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Dolfa
Medusa
20
14 / 4 / 12
12,569
967
22,322
17,395
8,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
15
4 / 6 / 12
9,636
741
5,922
15,387
7,310
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 3 / 15
11,126
856
9,521
21,573
14,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
100
21
Kills
31
32
Deaths
21
60
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
19
2.63
W
Chiron
7
4
11
3.13
W
Medusa
Dolfa
Medusa
14
4
12
5
L
Jing Wei
HiroCoffee
Jing Wei
8
6
9
2.08
W
Ao Kuang
4
6
12
1.67
L
Poseidon
JungIeJuiced
Poseidon
3
6
14
1.67
W
5
3
15
4.17
L
Raijin
2
6
13
1.42
L
Cabrakan
3
8
14
1.25
L
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,433
Damage
58,294
66,485
Taken
92,372
44,036
Mitigated
67,679
12,220
Healing
38,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,848
320
3,815
9,382
25,902
31,880
18
8,191
17,235
17,655
0
W
Chiron
12,681
3,228
2,507
3,478
12,115
5,204
1,871
5,043
6,856
0
31,200
W
Medusa
Dolfa
Medusa
22,322
8,890
1,951
4,337
17,395
8,663
1,617
6,184
10,967
0
50,945
L
Jing Wei
HiroCoffee
Jing Wei
19,969
12,367
1,160
1,312
12,319
4,866
1,100
1,102
11,077
0
36,695
W
Ao Kuang
5,922
1,688
1,472
2,134
15,387
7,310
1,893
5,916
9,249
10,723
0
L
Poseidon
JungIeJuiced
Poseidon
14,283
2,505
1,000
700
9,977
3,305
717
1,883
7,943
27,143
0
W
9,521
1,279
1,842
7,463
21,573
14,622
329
8,018
13,248
0
18,565
L
Raijin
15,086
1,370
585
1,218
11,757
4,887
252
3,211
8,281
24,691
0
L
Cabrakan
5,448
519
1,403
1,498
21,037
26,625
112
5,184
15,473
7,502
0
L
18,647
6,776
1,301
2,043
11,395
4,353
2,432
2,390
8,920
0
38,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
55,084
134
Minions Killed
148
0
Camps Cleared
0
1,052,620
Distance Traveled
1,197,572
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,649
819
7
1
0
278,303
0
W
Chiron
11,104
854
53
4
0
202,464
0
W
Medusa
12,569
967
62
5
0
245,898
0
L
Jing Wei
11,981
922
30
2
0
226,844
0
W
Ao Kuang
9,636
741
10
1
0
216,502
1
L
Poseidon
10,370
798
28
2
0
231,755
0
W
Ravana
11,126
856
16
1
0
254,405
1
L
Raijin
9,500
731
34
3
0
195,336
1
L
Cabrakan
9,718
748
2
0
0
202,060
3
L
Skadi
11,084
853
40
3
0
196,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role