Player Matchup

Zhong Kui
Zhong Kui
Cornboycob
Zhong Kui
Level 42
God Stats
103W - 93L
1,536 SR
Queue Stats
138W - 137L
1,423 Elo+
Party 1
Thanatos
Thanatos
Hydose-
Thanatos
Level 69
God Stats
1W - 2L
1,529 SR
Queue Stats
130W - 169L
1,369 Elo+
Solo
Charybdis
Charybdis
Mr Cowbo
Charybdis
Level 63
God Stats
0W - 2L
1,108 SR
Queue Stats
158W - 139L
1,575 Elo+
Party 1
Team Averages
Level 58
1,391 SR
1,456 Elo+

VS

Team Averages
Level 85
1,297 SR
1,395 Elo+
Nox
Nox
ArachnoPhobi760
Nox
Level 88
God Stats
6W - 14L
1,306 SR
Queue Stats
530W - 648L
1,388 Elo+
Solo
Atlas
Atlas
Kallousness
Atlas
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 4L
1,267 Elo+
Party 2
Ullr
Ullr
MyFinaIHours
Ullr
Level 108
God Stats
1W - 8L
1,086 SR
Queue Stats
9W - 11L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cornboycob
Zhong Kui
12
3 / 6 / 2
8,866
682
10,797
15,984
9,484
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
Hydose-
Thanatos
11
1 / 9 / 4
8,161
628
2,819
12,788
4,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Mr Cowbo
Charybdis
12
2 / 7 / 2
8,378
644
7,805
14,574
3,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 11
10,533
810
10,983
9,105
4,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 15
9,295
715
6,280
9,338
6,866
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
13 / 1 / 8
11,276
867
16,447
10,961
3,907
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
22
22
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
L
Zhong Kui
Cornboycob
Zhong Kui
3
6
2
0.67
L
Thanatos
Hydose-
Thanatos
1
9
4
0.33
W
2
2
15
4.75
L
Charybdis
Mr Cowbo
Charybdis
2
7
2
0.43
W
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
33,710
43,346
Taken
29,404
17,756
Mitigated
15,250
7,894
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,983
284
440
1,696
9,105
4,477
980
2,922
6,183
31,965
0
L
Zhong Kui
Cornboycob
Zhong Kui
10,797
348
338
3,432
15,984
9,484
123
6,461
9,523
31,924
0
L
Thanatos
Hydose-
Thanatos
2,819
844
0
3,363
12,788
4,282
0
5,399
7,389
0
18,035
W
6,280
1,085
230
1,091
9,338
6,866
380
4,180
5,158
14,326
0
L
Charybdis
Mr Cowbo
Charybdis
7,805
2,233
0
761
14,574
3,990
16
6,354
8,220
0
32,093
W
16,447
6,703
0
2,755
10,961
3,907
1,692
3,821
7,140
0
49,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
31,104
149
Minions Killed
122
8
Camps Cleared
3
569,601
Distance Traveled
746,489
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,533
810
55
4
1
256,333
1
L
Zhong Kui
8,866
682
54
4
2
179,382
5
L
Thanatos
8,161
628
35
3
2
195,245
1
W
Atlas
9,295
715
13
1
0
247,263
0
L
Charybdis
8,378
644
60
5
4
194,974
1
W
Ullr
11,276
867
54
4
2
242,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role