Player Matchup

Baron Samedi
Baron Samedi
AFatGoblin
Baron Samedi
Level 90
God Stats
1W - 0L
1,348 SR
Queue Stats
6W - 15L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aylis
Morgan Le Fay
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 203L
1,516 Elo+
Solo
Chiron
Chiron
CthulhuFtahgan
Chiron
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,548 Elo+
Party 1
Tyr
Tyr
Fluterby
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
ℓiℓith
Heimdallr
Level 109
God Stats
1W - 1L
1,334 SR
Queue Stats
73W - 60L
1,517 Elo+
Solo
Team Averages
Level 106
1,436 SR
1,511 Elo+

VS

Team Averages
Level 100
1,511 SR
1,527 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FrankPalpatine
Merlin
Level 78
God Stats
1W - 2L
1,254 SR
Queue Stats
72W - 55L
1,560 Elo+
Party 2
Raijin
Raijin
Noxoholic
Raijin
Level 66
God Stats
2W - 6L
1,542 SR
Queue Stats
114W - 96L
1,563 Elo+
Party 2
Odin
Odin
SatansxRabbit
Odin
Level 138
God Stats
1W - 3L
1,517 SR
Queue Stats
114W - 89L
1,547 Elo+
Solo
Fenrir
Fenrir
theBACCINATOR55
Fenrir
Level 114
God Stats
2W - 2L
1,745 SR
Queue Stats
133W - 148L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AFatGoblin
Baron Samedi
18
3 / 6 / 12
11,029
649
10,859
15,778
8,060
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Aylis
Morgan Le Fay
20
6 / 4 / 10
12,012
707
25,865
16,253
7,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 4 / 9
12,966
763
21,344
16,355
7,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 5 / 18
11,901
700
15,012
23,598
37,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ℓiℓith
Heimdallr
20
5 / 4 / 15
12,320
725
19,071
16,761
8,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 3 / 15
10,840
638
16,595
19,465
9,355
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 14
12,441
732
26,832
12,272
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Noxoholic
Raijin
19
7 / 6 / 9
12,031
708
15,892
18,089
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
2 / 6 / 17
10,798
635
7,252
32,838
28,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 6 / 9
10,590
623
11,942
20,677
15,939
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
87
24
Kills
23
23
Deaths
24
64
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
15
3.5
W
Baron Samedi
AFatGoblin
Baron Samedi
3
6
12
1.5
W
Morgan Le Fay
Aylis
Morgan Le Fay
6
4
10
2.75
W
7
4
9
2.88
W
3
5
18
2.4
L
6
3
14
4.33
L
Raijin
Noxoholic
Raijin
7
6
9
1.92
L
2
6
17
1.75
L
5
6
9
1.58
W
Heimdallr
ℓiℓith
Heimdallr
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,151
Damage
78,513
88,745
Taken
103,341
69,603
Mitigated
68,355
39,545
Healing
46,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,595
1,004
7,094
9,451
19,465
9,355
770
5,644
13,821
32,286
0
W
Baron Samedi
AFatGoblin
Baron Samedi
10,859
423
5,432
3,559
15,778
8,060
624
10,876
4,771
20,586
0
W
Morgan Le Fay
Aylis
Morgan Le Fay
25,865
1,770
2,882
4,362
16,253
7,976
1,222
10,738
5,430
42,616
0
W
21,344
6,869
3,386
3,873
16,355
7,572
1,271
10,712
5,504
0
45,485
W
15,012
2,545
4,951
5,795
23,598
37,880
216
14,049
9,105
0
24,703
L
26,832
616
826
2,402
12,272
5,332
477
3,561
8,711
45,768
0
L
Raijin
Noxoholic
Raijin
15,892
851
2,023
4,866
18,089
8,889
998
6,239
11,850
41,157
0
L
7,252
1,099
2,702
9,360
32,838
28,840
0
13,464
19,374
0
15,654
L
11,942
1,783
3,950
3,883
20,677
15,939
245
7,816
12,861
414
18,796
W
Heimdallr
ℓiℓith
Heimdallr
19,071
7,444
419
4,886
16,761
8,115
3,155
12,457
4,202
0
44,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,228
Gold Earned
56,700
182
Minions Killed
167
0
Camps Cleared
0
1,517,426
Distance Traveled
1,567,473
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,840
638
18
1
0
280,735
1
W
Baron Samedi
11,029
649
23
1
0
299,800
0
W
Morgan Le Fay
12,012
707
26
2
0
301,602
0
W
Chiron
12,966
763
60
4
0
286,460
0
W
Tyr
11,901
700
10
1
0
324,478
0
L
Merlin
12,441
732
45
3
0
363,731
0
L
Raijin
12,031
708
70
4
0
277,486
0
L
Odin
10,798
635
22
1
0
321,237
0
L
Fenrir
10,590
623
12
1
0
324,284
3
W
Heimdallr
12,320
725
63
4
0
305,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role