Player Matchup

Bacchus
Bacchus
DeMn x Kyubi
Bacchus
Level 67
God Stats
3W - 0L
1,574 SR
Queue Stats
40W - 40L
1,584 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GoatDigital
Ah Muzen Cab
Level 7
God Stats
6W - 2L
1,557 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Set
Set
KageBruv
Set
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,527 Elo+
Party 1
Team Averages
Level 54
1,544 SR
1,537 Elo+

VS

Team Averages
Level 38
1,483 SR
1,467 Elo+
Atlas
Atlas
Pok3rin
Atlas
Level 49
God Stats
0W - 2L
1,520 SR
Queue Stats
25W - 25L
1,296 Elo+
Solo
Ra
Ra
Se more7845
Ra
Level 48
God Stats
2W - 2L
1,430 SR
Queue Stats
170W - 95L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
akaJiby
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 38L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeMn x Kyubi
Bacchus
16
6 / 2 / 10
12,075
755
13,102
16,637
19,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
GoatDigital
Ah Muzen Cab
16
5 / 0 / 11
11,196
700
14,534
11,208
6,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 7 / 8
10,849
678
11,693
15,064
6,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Pok3rin
Atlas
15
5 / 3 / 2
10,101
631
13,713
18,679
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 8 / 6
9,916
620
13,751
15,439
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
akaJiby
Tsukuyomi
12
1 / 6 / 4
8,673
542
7,275
10,586
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
9
9
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeMn x Kyubi
Bacchus
6
2
10
5.5
W
Ah Muzen Cab
GoatDigital
Ah Muzen Cab
5
0
11
10.5
W
6
7
8
1.43
L
Atlas
Pok3rin
Atlas
5
3
2
2
L
3
8
6
0.75
L
Tsukuyomi
akaJiby
Tsukuyomi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
34,739
42,909
Taken
44,704
32,506
Mitigated
18,078
12,126
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeMn x Kyubi
Bacchus
13,102
1,881
0
6,447
16,637
19,565
25
7,390
8,671
29,693
0
W
Ah Muzen Cab
GoatDigital
Ah Muzen Cab
14,534
5,086
0
5,027
11,208
6,533
202
9,195
1,742
0
61,437
W
11,693
4,061
0
652
15,064
6,408
165
10,206
4,564
0
31,559
L
Atlas
Pok3rin
Atlas
13,713
4,108
0
5,635
18,679
9,793
0
4,389
14,290
49,553
0
L
13,751
1,126
1,261
3,301
15,439
4,878
25
5,067
10,372
41,501
0
L
Tsukuyomi
akaJiby
Tsukuyomi
7,275
2,747
0
994
10,586
3,407
0
4,240
6,346
0
15,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
28,690
197
Minions Killed
198
8
Camps Cleared
6
853,449
Distance Traveled
796,713
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,075
755
42
3
2
291,720
3
W
Ah Muzen Cab
11,196
700
112
7
5
289,012
1
W
Set
10,849
678
43
3
1
272,717
1
L
Atlas
10,101
631
96
6
2
274,238
4
L
Ra
9,916
620
86
5
3
265,896
3
L
Tsukuyomi
8,673
542
16
1
1
256,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role