Player Matchup

Thoth
Thoth
 
Thoth
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JohnnyGoldmane
Sun Wukong
Level 85
God Stats
1W - 2L
1,481 SR
Queue Stats
139W - 142L
1,503 Elo+
Party 2
Skadi
Skadi
SeggsAssMonk
Skadi
Level 67
God Stats
1W - 3L
1,414 SR
Queue Stats
81W - 110L
1,436 Elo+
Solo
Medusa
Medusa
cshipp35
Medusa
Level 108
God Stats
1W - 3L
1,729 SR
Queue Stats
57W - 64L
1,410 Elo+
Solo
Nox
Nox
exceedingwinner
Nox
Level 83
God Stats
1W - 1L
1,770 SR
Queue Stats
35W - 30L
1,497 Elo+
Party 2
Team Averages
Level 73
1,579 SR
1,469 Elo+

VS

Team Averages
Level 114
1,540 SR
1,507 Elo+
Skadi
Skadi
EasyMoney556
Skadi
Level 147
God Stats
9W - 2L
1,840 SR
Queue Stats
339W - 358L
1,491 Elo+
Solo
Ah Puch
Ah Puch
JustPutMeToSleep
Ah Puch
Level 154
God Stats
2W - 1L
1,464 SR
Queue Stats
144W - 164L
1,545 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RougeStar35
Kumbhakarna
Level 155
God Stats
1W - 3L
1,450 SR
Queue Stats
194W - 208L
1,575 Elo+
Party 1
Odin
Odin
ThiccE-Boy
Odin
Level 88
God Stats
2W - 1L
1,446 SR
Queue Stats
29W - 43L
1,434 Elo+
Party 1
Thanatos
Thanatos
gamerJJ2000
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 7 / 5
9,652
643
5,518
12,039
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JohnnyGoldmane
Sun Wukong
18
4 / 8 / 9
10,963
731
10,053
21,736
26,015
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 10
9,379
625
11,637
13,024
3,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
cshipp35
Medusa
18
8 / 4 / 3
11,195
746
10,246
12,852
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 8
10,404
694
6,632
12,001
4,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
11,366
758
15,258
9,437
4,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 4 / 14
12,587
839
27,030
12,063
5,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
RougeStar35
Kumbhakarna
18
3 / 2 / 21
11,894
793
7,476
18,947
23,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 4 / 20
10,029
669
6,775
11,392
13,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
gamerJJ2000
Thanatos
19
9 / 5 / 12
11,717
781
10,005
11,611
5,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
111
17
Kills
30
31
Deaths
18
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
7
5
0.64
W
5
3
14
4
L
Sun Wukong
JohnnyGoldmane
Sun Wukong
4
8
9
1.06
W
13
4
14
5
W
Kumbhakarna
RougeStar35
Kumbhakarna
3
2
21
6.75
L
0
6
10
0.83
W
0
4
20
2.5
L
Medusa
cshipp35
Medusa
8
4
3
2.38
L
3
6
8
1.17
W
Thanatos
gamerJJ2000
Thanatos
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,086
Damage
66,544
71,652
Taken
63,450
42,285
Mitigated
52,617
18,456
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,518
290
576
829
12,039
3,499
18
6,412
5,627
9,681
0
W
15,258
4,526
4,299
2,217
9,437
4,243
3,155
2,083
7,354
0
39,760
L
Sun Wukong
JohnnyGoldmane
Sun Wukong
10,053
1,543
1,642
3,490
21,736
26,015
452
7,870
13,866
463
21,936
W
27,030
1,608
640
3,776
12,063
5,985
367
2,619
9,444
49,875
0
W
Kumbhakarna
RougeStar35
Kumbhakarna
7,476
708
1,210
4,546
18,947
23,282
309
3,096
14,831
18,018
0
L
11,637
3,850
1,698
2,738
13,024
3,983
691
7,857
5,167
0
27,115
W
6,775
434
1,403
705
11,392
13,160
178
2,252
9,140
3,771
7,336
L
Medusa
cshipp35
Medusa
10,246
3,765
1,100
3,679
12,852
4,677
0
7,307
5,545
0
27,886
L
6,632
1,063
1,715
989
12,001
4,111
255
6,792
5,209
20,718
0
W
Thanatos
gamerJJ2000
Thanatos
10,005
1,792
0
7,098
11,611
5,947
604
2,554
9,057
0
19,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,593
Gold Earned
57,593
175
Minions Killed
145
0
Camps Cleared
0
1,173,799
Distance Traveled
1,282,953
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,652
643
15
1
0
195,211
0
W
Skadi
11,366
758
55
4
0
234,339
1
L
Sun Wukong
10,963
731
20
1
0
231,143
0
W
Ah Puch
12,587
839
50
3
0
232,670
0
W
Kumbhakarna
11,894
793
9
1
0
271,443
2
L
Skadi
9,379
625
41
3
0
237,907
0
W
Odin
10,029
669
7
0
0
274,811
0
L
Medusa
11,195
746
56
4
0
285,154
0
L
Nox
10,404
694
43
3
0
224,384
0
W
Thanatos
11,717
781
24
2
0
269,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role