Player Matchup

Ra
Ra
Ker3
Ra
Level 122
God Stats
1W - 1L
1,326 SR
Queue Stats
70W - 80L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
Nekso-MH
Xing Tian
Level 88
God Stats
4W - 7L
1,317 SR
Queue Stats
435W - 411L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Tramp Stamp115
Hou Yi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
bonkslurpsjugo
Kukulkan
Level 22
God Stats
1W - 0L
1,773 SR
Queue Stats
14W - 6L
1,614 Elo+
Party 3
Medusa
Medusa
cosmiconcious
Medusa
Level 140
God Stats
3W - 1L
1,618 SR
Queue Stats
163W - 150L
1,576 Elo+
Party 3
Team Averages
Level 95
1,507 SR
1,503 Elo+

VS

Team Averages
Level 78
1,512 SR
1,495 Elo+
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
KingBilou
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,512 Elo+
Party 2
Skadi
Skadi
Pokerboy31
Skadi
Level 119
God Stats
23W - 17L
1,561 SR
Queue Stats
414W - 427L
1,517 Elo+
Party 2
Heimdallr
Heimdallr
SIM_A_C
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,512 Elo+
Party 2
Ra
Ra
taikiki
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Ker3
Ra
19
10 / 3 / 16
11,567
826
10,244
12,885
5,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Nekso-MH
Xing Tian
19
5 / 1 / 24
11,403
815
8,056
18,948
21,507
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 5 / 16
10,352
739
5,591
11,350
4,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
17
2 / 4 / 24
10,360
740
19,338
10,830
4,194
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 3 / 13
12,203
872
16,919
14,962
6,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 7 / 9
10,334
738
16,425
12,050
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 8 / 9
9,043
646
6,572
14,672
17,858
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
18
8 / 5 / 4
10,606
758
19,636
13,147
4,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
SIM_A_C
Heimdallr
14
0 / 7 / 11
8,790
628
7,157
13,125
4,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 5 / 7
10,739
767
9,417
14,169
7,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
56
32
Kills
16
16
Deaths
32
93
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
7
9
1.21
W
Ra
Ker3
Ra
10
3
16
6
L
1
8
9
0.69
W
Xing Tian
Nekso-MH
Xing Tian
5
1
24
17
L
Skadi
8
5
4
2
L
Heimdallr
SIM_A_C
Heimdallr
0
7
11
0.79
W
4
5
16
2.4
W
Kukulkan
2
4
24
3.5
W
11
3
13
5.83
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,148
Damage
59,207
68,975
Taken
67,163
42,949
Mitigated
38,846
32,481
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,425
4,104
1,589
2,080
12,050
4,072
338
5,628
6,422
33,885
0
W
Ra
Ker3
Ra
10,244
1,327
14,663
5,833
12,885
5,985
577
7,967
4,918
24,287
0
L
6,572
613
0
338
14,672
17,858
117
5,522
9,150
10,120
0
W
Xing Tian
Nekso-MH
Xing Tian
8,056
521
1,612
2,179
18,948
21,507
292
7,430
11,518
18,097
0
L
Skadi
19,636
7,180
1,555
1,746
13,147
4,764
834
8,712
4,435
0
31,817
L
Heimdallr
SIM_A_C
Heimdallr
7,157
3,696
388
920
13,125
4,297
369
8,867
4,258
0
13,704
W
5,591
772
26
317
11,350
4,735
1,146
4,732
6,618
0
14,250
W
Kukulkan
19,338
1,203
2,034
1,516
10,830
4,194
931
4,697
6,133
43,889
0
W
16,919
5,615
1,505
2,796
14,962
6,528
2,792
7,588
7,374
0
46,463
L
9,417
347
4,726
5,137
14,169
7,855
118
8,909
5,260
34,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,885
Gold Earned
49,512
157
Minions Killed
141
0
Camps Cleared
0
1,373,640
Distance Traveled
1,143,342
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,334
738
35
3
0
235,665
0
W
Ra
11,567
826
32
2
0
320,389
0
L
Geb
9,043
646
8
1
0
249,586
2
W
Xing Tian
11,403
815
16
1
0
290,383
0
L
Skadi
10,606
758
25
2
0
220,500
0
L
Heimdallr
8,790
628
8
1
0
217,632
1
W
Hou Yi
10,352
739
15
1
0
247,017
0
W
Kukulkan
10,360
740
40
3
0
263,871
2
W
Medusa
12,203
872
54
4
0
251,980
1
L
Ra
10,739
767
65
5
0
219,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role