Player Matchup

Anubis
Anubis
McGreesi
Anubis
Level 23
God Stats
21W - 11L
1,593 SR
Queue Stats
38W - 29L
1,491 Elo+
Party 3
Atlas
Atlas
NoOneIsHereLeave
Atlas
Level 125
God Stats
2W - 4L
1,139 SR
Queue Stats
465W - 426L
1,514 Elo+
Party 3
Zhong Kui
Zhong Kui
SBroken
Zhong Kui
Level 154
God Stats
3W - 9L
1,433 SR
Queue Stats
557W - 487L
1,613 Elo+
Party 1
Hun Batz
Hun Batz
XxKimuraXx
Hun Batz
Level 147
God Stats
7W - 9L
1,517 SR
Queue Stats
547W - 474L
1,598 Elo+
Party 1
Neith
Neith
camiliho5
Neith
Level 25
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 3L
1,542 Elo+
Party 1
Team Averages
Level 95
1,397 SR
1,551 Elo+

VS

Team Averages
Level 106
1,529 SR
1,526 Elo+
Atlas
Atlas
KobaltKobold
Atlas
Level 67
God Stats
10W - 7L
1,667 SR
Queue Stats
217W - 231L
1,544 Elo+
Party 2
Nike
Nike
MakeupGeek
Nike
Level 136
God Stats
9W - 9L
1,617 SR
Queue Stats
66W - 54L
1,484 Elo+
Solo
Apollo
Apollo
SAFEFIREFOREVER
Apollo
Level 49
God Stats
0W - 1L
1,194 SR
Queue Stats
53W - 63L
1,490 Elo+
Party 2
Bastet
Bastet
SuperTastyMango
Bastet
Level 156
God Stats
3W - 5L
1,693 SR
Queue Stats
245W - 292L
1,575 Elo+
Party 2
Sol
Sol
TheGreaseWalker
Sol
Level 123
God Stats
1W - 3L
1,474 SR
Queue Stats
314W - 367L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
McGreesi
Anubis
14
2 / 8 / 3
9,764
488
8,028
14,485
6,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 5 / 10
10,366
518
5,545
22,138
16,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
SBroken
Zhong Kui
17
5 / 3 / 6
11,218
561
14,449
12,814
9,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
XxKimuraXx
Hun Batz
18
5 / 5 / 6
11,513
576
10,085
15,820
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
camiliho5
Neith
19
11 / 4 / 5
12,633
632
20,727
16,561
6,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 12
7,978
399
11,389
17,998
17,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
5 / 7 / 12
10,206
510
12,753
18,988
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 5
8,921
446
8,815
15,168
3,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
13 / 6 / 4
10,842
542
15,587
16,885
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 3 / 5
8,888
444
9,274
11,096
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
63
24
Kills
25
25
Deaths
24
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
4
12
2
L
5
7
12
1.57
W
Anubis
McGreesi
Anubis
2
8
3
0.44
W
1
5
10
1.2
L
1
4
5
0.88
W
Zhong Kui
SBroken
Zhong Kui
5
3
6
2.67
L
13
6
4
2.5
L
4
3
5
2.17
W
Hun Batz
XxKimuraXx
Hun Batz
5
5
6
1.6
W
Neith
camiliho5
Neith
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,834
Damage
57,818
81,818
Taken
80,135
44,009
Mitigated
47,494
29,414
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,389
3,792
1,105
3,315
17,998
17,634
0
7,259
10,739
23,507
0
L
12,753
1,223
0
1,648
18,988
16,613
0
8,586
10,402
0
45,997
W
Anubis
McGreesi
Anubis
8,028
376
0
4,112
14,485
6,632
485
1,630
12,330
43,519
0
W
5,545
1,301
3,246
4,119
22,138
16,227
406
6,090
15,177
14,998
0
L
8,815
5,031
0
2,288
15,168
3,887
0
1,167
13,949
0
56,790
W
Zhong Kui
SBroken
Zhong Kui
14,449
3,620
0
5,167
12,814
9,371
2,058
4,212
8,206
77,348
10,051
L
15,587
3,916
0
4,213
16,885
6,433
16
6,255
10,630
0
65,580
L
9,274
1,381
0
4,195
11,096
2,927
0
3,468
7,628
53,162
0
W
Hun Batz
XxKimuraXx
Hun Batz
10,085
1,390
0
4,682
15,820
5,493
1,127
4,222
11,092
0
74,597
W
Neith
camiliho5
Neith
20,727
5,377
0
8,088
16,561
6,286
4,722
3,157
13,079
0
98,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,494
Gold Earned
46,835
510
Minions Killed
411
0
Camps Cleared
0
1,906,221
Distance Traveled
1,920,203
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,978
399
29
1
0
390,556
6
L
Nike
10,206
510
85
4
0
349,845
13
W
Anubis
9,764
488
99
5
0
309,012
0
W
Atlas
10,366
518
12
1
0
423,395
5
L
Apollo
8,921
446
95
5
0
400,234
2
W
Zhong Kui
11,218
561
146
7
0
374,007
5
L
Bastet
10,842
542
92
5
0
417,428
2
L
Sol
8,888
444
110
6
0
362,140
0
W
Hun Batz
11,513
576
123
6
0
443,516
3
W
Neith
12,633
632
130
7
0
356,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role