Player Matchup

Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BasicPoint
Cernunnos
Level 104
God Stats
1W - 5L
1,484 SR
Queue Stats
115W - 90L
1,579 Elo+
Solo
Khepri
Khepri
Velldoraa
Khepri
Level 124
God Stats
18W - 17L
1,640 SR
Queue Stats
401W - 375L
1,492 Elo+
Solo
Bastet
Bastet
angelito420
Bastet
Level 155
God Stats
1W - 2L
1,669 SR
Queue Stats
162W - 180L
1,629 Elo+
Solo
Team Averages
Level 116
1,559 SR
1,540 Elo+

VS

Team Averages
Level 152
1,664 SR
1,611 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KeanuRevives
Loki
Level 155
God Stats
12W - 4L
1,906 SR
Queue Stats
88W - 35L
1,764 Elo+
Party 1
Medusa
Medusa
Vandrued
Medusa
Level 157
God Stats
13W - 7L
1,914 SR
Queue Stats
350W - 118L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 0
5,995
600
2,223
7,865
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
9
0 / 1 / 0
5,011
501
2,518
3,319
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
BasicPoint
Cernunnos
8
1 / 5 / 1
5,050
505
5,674
7,148
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Velldoraa
Khepri
8
0 / 1 / 1
4,933
493
1,956
5,401
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
10
1 / 3 / 0
5,827
583
5,922
8,216
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 0 / 1
6,481
648
3,634
3,473
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
10
1 / 1 / 1
5,691
569
3,302
6,935
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
8
1 / 1 / 3
5,315
532
3,860
6,597
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 0 / 5
6,761
676
5,265
4,795
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Vandrued
Medusa
11
5 / 1 / 2
6,339
634
5,859
5,484
1,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
0
0.5
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
The Morrigan
 
The Morrigan
1
0
1
1.5
W
Neith
 
Neith
1
1
1
1.5
W
Atlas
 
Atlas
1
1
3
2.5
L
Cernunnos
BasicPoint
Cernunnos
1
5
1
0.3
W
3
0
5
5.5
W
Medusa
Vandrued
Medusa
5
1
2
6
L
Khepri
Velldoraa
Khepri
0
1
1
0.5
L
Bastet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,293
Damage
21,920
31,949
Taken
27,284
12,077
Mitigated
9,693
9,882
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,223
366
0
2,939
7,865
2,102
0
1,243
6,587
0
29,477
L
Baron Samedi
 
Baron Samedi
2,518
263
546
885
3,319
1,530
0
860
2,411
29,896
0
W
The Morrigan
 
The Morrigan
3,634
668
0
750
3,473
1,065
0
1,178
2,295
49,236
2,707
W
Neith
 
Neith
3,302
1,239
0
3,674
6,935
2,088
546
155
6,780
0
26,208
W
Atlas
 
Atlas
3,860
1,728
0
1,611
6,597
3,846
0
1,837
4,760
8,693
0
L
Cernunnos
BasicPoint
Cernunnos
5,674
2,622
0
470
7,148
2,639
0
883
6,265
0
25,339
W
5,265
1,681
0
2,834
4,795
1,355
0
413
4,382
0
39,377
W
Medusa
Vandrued
Medusa
5,859
2,907
0
1,723
5,484
1,339
0
891
4,593
0
36,392
L
Khepri
Velldoraa
Khepri
1,956
179
0
1,505
5,401
3,539
0
2,635
2,724
10,244
0
L
Bastet
5,922
1,143
0
3,537
8,216
2,267
0
432
7,742
0
23,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,816
Gold Earned
30,587
241
Minions Killed
351
0
Camps Cleared
0
999,303
Distance Traveled
1,046,281
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,995
600
72
7
0
204,708
3
L
Baron Samedi
5,011
501
61
6
0
194,086
4
W
The Morrigan
6,481
648
110
11
0
220,694
3
W
Neith
5,691
569
68
7
0
168,687
4
W
Atlas
5,315
532
10
1
0
216,404
6
L
Cernunnos
5,050
505
46
5
0
164,936
4
W
Loki
6,761
676
96
10
0
240,573
1
W
Medusa
6,339
634
67
7
0
199,923
1
L
Khepri
4,933
493
18
2
0
218,690
3
L
Bastet
5,827
583
44
4
0
216,883
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role