Player Matchup

Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Baogs
Agni
Level 80
God Stats
5W - 0L
1,498 SR
Queue Stats
110W - 135L
1,463 Elo+
Solo
Danzaburou
Danzaburou
JAG7368
Danzaburou
Level 138
God Stats
32W - 28L
1,512 SR
Queue Stats
1,150W - 1,256L
1,366 Elo+
Party 1
Sol
Sol
RAGINDEVILDOG1
Sol
Level 148
God Stats
7W - 8L
1,417 SR
Queue Stats
464W - 458L
1,438 Elo+
Party 1
Hercules
Hercules
WarlikeVader
Hercules
Level 129
God Stats
5W - 9L
1,515 SR
Queue Stats
455W - 480L
1,432 Elo+
Party 1
Team Averages
Level 123
1,488 SR
1,440 Elo+

VS

Team Averages
Level 125
1,345 SR
1,456 Elo+
Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Half White Boy
Anhur
Level 109
God Stats
0W - 2L
1,290 SR
Queue Stats
137W - 153L
1,485 Elo+
Solo
Hou Yi
Hou Yi
MarblyMarbs
Hou Yi
Level 108
God Stats
0W - 2L
1,297 SR
Queue Stats
104W - 112L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
Queso7u7
Tsukuyomi
Level 124
God Stats
0W - 2L
1,139 SR
Queue Stats
54W - 70L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
8 / 3 / 14
11,388
813
10,460
9,112
3,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Baogs
Agni
19
11 / 4 / 9
12,099
864
14,632
12,122
6,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
JAG7368
Danzaburou
17
3 / 6 / 14
10,577
756
10,990
14,266
7,217
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 7 / 18
10,659
761
13,973
14,515
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
WarlikeVader
Hercules
18
3 / 2 / 15
10,852
775
12,348
22,573
36,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
5 / 6 / 10
11,114
794
12,854
13,252
5,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
 
Mercury
14
0 / 7 / 10
9,085
649
5,605
12,358
4,042
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 7 / 7
10,139
724
8,712
14,118
5,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
18
6 / 5 / 9
10,976
784
15,388
13,805
5,491
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Queso7u7
Tsukuyomi
19
5 / 3 / 8
10,310
736
19,401
15,943
9,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
66
28
Kills
22
22
Deaths
28
70
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
3
14
5
L
Awilix
 
Awilix
5
6
10
1.67
L
Mercury
 
Mercury
0
7
10
0.71
W
Agni
Baogs
Agni
11
4
9
3.88
L
6
7
7
1.36
W
Danzaburou
JAG7368
Danzaburou
3
6
14
1.67
L
Hou Yi
6
5
9
2.1
L
Tsukuyomi
Queso7u7
Tsukuyomi
5
3
8
3
W
3
7
18
1.71
W
Hercules
WarlikeVader
Hercules
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,403
Damage
61,960
72,588
Taken
69,476
61,096
Mitigated
29,678
21,573
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,460
2,443
0
328
9,112
3,860
1,024
0
9,112
23,228
0
L
Awilix
 
Awilix
12,854
4,067
1,396
2,971
13,252
5,550
885
5,968
7,284
0
19,318
L
Mercury
 
Mercury
5,605
1,427
644
1,113
12,358
4,042
0
7,570
4,788
0
12,488
W
Agni
Baogs
Agni
14,632
585
676
2,431
12,122
6,380
488
0
12,122
29,827
0
L
8,712
2,926
1,296
1,799
14,118
5,180
602
8,674
5,444
0
19,332
W
Danzaburou
JAG7368
Danzaburou
10,990
2,789
1,072
1,965
14,266
7,217
1,870
0
14,266
0
27,048
L
Hou Yi
15,388
6,781
638
2,763
13,805
5,491
814
6,635
7,170
0
26,913
L
Tsukuyomi
Queso7u7
Tsukuyomi
19,401
2,763
986
6,927
15,943
9,415
927
9,362
6,581
0
42,908
W
13,973
3,828
38
1,791
14,515
7,108
1,632
0
14,515
27,161
1,600
W
Hercules
WarlikeVader
Hercules
12,348
1,558
2,331
10,941
22,573
36,531
486
0
22,573
0
21,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,575
Gold Earned
51,624
125
Minions Killed
121
0
Camps Cleared
0
1,143,892
Distance Traveled
1,215,335
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,388
813
29
2
0
220,263
1
L
Awilix
11,114
794
24
2
0
247,044
0
L
Mercury
9,085
649
14
1
0
260,370
1
W
Agni
12,099
864
34
2
0
240,023
0
L
Anhur
10,139
724
28
2
0
207,604
2
W
Danzaburou
10,577
756
20
1
0
226,276
1
L
Hou Yi
10,976
784
24
2
0
222,135
2
L
Tsukuyomi
10,310
736
31
2
0
278,182
0
W
Sol
10,659
761
23
2
0
223,322
2
W
Hercules
10,852
775
19
1
0
234,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role