Player Matchup

Baron Samedi
Baron Samedi
arthhur_machado
Baron Samedi
Level 67
God Stats
27W - 36L
1,242 SR
Queue Stats
48W - 75L
1,292 Elo+
Party 1
Anubis
Anubis
iGuir__
Anubis
Level 103
God Stats
4W - 5L
1,372 SR
Queue Stats
119W - 150L
1,367 Elo+
Party 1
Neith
Neith
vinicius801BR
Neith
Level 34
God Stats
0W - 5L
1,167 SR
Queue Stats
69W - 113L
1,409 Elo+
Party 1
Team Averages
Level 68
1,260 SR
1,356 Elo+

VS

Team Averages
Level 71
1,640 SR
1,468 Elo+
Hercules
Hercules
Cornboycob
Hercules
Level 42
God Stats
28W - 36L
1,449 SR
Queue Stats
138W - 137L
1,414 Elo+
Party 2
Chiron
Chiron
JLSliger
Chiron
Level 107
God Stats
3W - 0L
1,889 SR
Queue Stats
412W - 544L
1,420 Elo+
Solo
Merlin
Merlin
Mr Cowbo
Merlin
Level 63
God Stats
2W - 2L
1,582 SR
Queue Stats
158W - 139L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
arthhur_machado
Baron Samedi
9
1 / 5 / 0
6,085
609
2,899
8,451
2,471
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
iGuir__
Anubis
10
0 / 4 / 1
6,060
606
5,034
6,662
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 7 / 1
5,759
576
3,752
9,266
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cornboycob
Hercules
10
1 / 0 / 7
6,960
696
4,438
6,730
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
JLSliger
Chiron
14
12 / 0 / 2
8,902
890
10,469
7,247
2,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Mr Cowbo
Merlin
12
3 / 1 / 8
7,917
792
7,595
4,517
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
16
16
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cornboycob
Hercules
1
0
7
4.5
W
Chiron
JLSliger
Chiron
12
0
2
13
W
Merlin
Mr Cowbo
Merlin
3
1
8
7
L
Baron Samedi
arthhur_machado
Baron Samedi
1
5
0
0.2
L
Anubis
iGuir__
Anubis
0
4
1
0.13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,685
Damage
22,502
24,379
Taken
18,494
6,678
Mitigated
6,639
2,899
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cornboycob
Hercules
4,438
915
337
2,911
6,730
2,897
0
2,267
4,367
0
11,175
W
Chiron
JLSliger
Chiron
10,469
1,288
460
3,381
7,247
2,473
253
2,939
4,102
0
31,920
W
Merlin
Mr Cowbo
Merlin
7,595
133
0
500
4,517
1,269
366
2,573
1,716
30,445
0
L
Baron Samedi
arthhur_machado
Baron Samedi
2,899
244
392
394
8,451
2,471
0
2,322
5,789
13,000
0
L
Anubis
iGuir__
Anubis
5,034
110
0
1,466
6,662
2,063
0
3,146
3,171
18,777
0
L
3,752
1,232
0
647
9,266
2,144
0
1,808
7,094
0
9,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,904
Gold Earned
23,779
77
Minions Killed
131
2
Camps Cleared
8
456,779
Distance Traveled
544,968
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,960
696
18
2
0
180,515
5
W
Chiron
8,902
890
62
6
3
193,126
2
W
Merlin
7,917
792
51
5
5
171,327
0
L
Baron Samedi
6,085
609
20
2
0
148,681
3
L
Anubis
6,060
606
40
4
2
159,582
3
L
Neith
5,759
576
17
2
0
148,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role