Player Matchup

Sun Wukong
Sun Wukong
RazorBrick9
Sun Wukong
Level 86
God Stats
10W - 4L
1,626 SR
Queue Stats
302W - 305L
1,492 Elo+
Party 1
Sol
Sol
Statefarm42
Sol
Level 114
God Stats
7W - 3L
1,856 SR
Queue Stats
495W - 475L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
crush620
Guan Yu
Level 27
God Stats
2W - 2L
1,371 SR
Queue Stats
35W - 39L
1,353 Elo+
Party 1
Thor
Thor
shank1548
Thor
Level 75
God Stats
3W - 2L
1,626 SR
Queue Stats
314W - 310L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
visiblehawk680
Nu Wa
Level 104
God Stats
10W - 3L
1,663 SR
Queue Stats
231W - 187L
1,564 Elo+
Party 1
Team Averages
Level 81
1,629 SR
1,471 Elo+

VS

Team Averages
Level 27
1,569 SR
1,406 Elo+
Kuzenbo
Kuzenbo
CPT DICKLEBERRY
Kuzenbo
Level 8
God Stats
3W - 4L
1,891 SR
Queue Stats
3W - 4L
1,847 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ColdThought16
Morgan Le Fay
Level 49
God Stats
3W - 7L
1,481 SR
Queue Stats
103W - 124L
1,330 Elo+
Party 2
Jing Wei
Jing Wei
FluffyIsBetter
Jing Wei
Level 25
God Stats
4W - 5L
1,543 SR
Queue Stats
38W - 50L
1,408 Elo+
Party 2
Cerberus
Cerberus
LazyColt7897904
Cerberus
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 45L
1,121 Elo+
Party 2
Erlang Shen
Erlang Shen
Zefryn01
Erlang Shen
Level 48
God Stats
1W - 3L
1,432 SR
Queue Stats
191W - 218L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RazorBrick9
Sun Wukong
16
5 / 1 / 4
10,009
626
7,026
9,938
5,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
12 / 3 / 4
9,689
606
19,463
11,716
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
crush620
Guan Yu
12
3 / 2 / 12
8,460
529
5,199
10,115
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
14
6 / 1 / 7
9,371
586
8,358
9,058
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 1 / 3
9,375
586
11,959
7,294
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 5
6,847
428
1,620
14,441
10,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
ColdThought16
Morgan Le Fay
12
0 / 7 / 3
6,672
417
5,630
14,224
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
10
0 / 8 / 2
6,284
393
4,530
12,296
3,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
10
0 / 9 / 1
6,292
393
2,381
11,402
4,563
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Zefryn01
Erlang Shen
14
8 / 1 / 0
9,036
565
8,905
13,877
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
33
Kills
8
8
Deaths
33
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
Morgan Le Fay
ColdThought16
Morgan Le Fay
0
7
3
0.21
L
Jing Wei
0
8
2
0.13
L
Cerberus
0
9
1
0.06
W
Sun Wukong
RazorBrick9
Sun Wukong
5
1
4
7
W
12
3
4
4.67
L
Erlang Shen
Zefryn01
Erlang Shen
8
1
0
8
W
Guan Yu
crush620
Guan Yu
3
2
12
4.5
W
Thor
6
1
7
9.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,005
Damage
23,066
48,121
Taken
66,240
22,639
Mitigated
29,165
17,864
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,620
485
1,509
1,272
14,441
10,156
0
9,252
5,094
13,587
0
L
Morgan Le Fay
ColdThought16
Morgan Le Fay
5,630
863
0
2,582
14,224
3,874
0
7,123
6,737
35,554
0
L
Jing Wei
4,530
2,514
0
784
12,296
3,985
0
8,792
3,339
0
35,436
L
Cerberus
2,381
55
0
1,527
11,402
4,563
0
2,244
9,022
26,852
0
W
Sun Wukong
RazorBrick9
Sun Wukong
7,026
1,420
0
4,463
9,938
5,913
1,400
1,384
8,554
0
62,911
W
19,463
8,080
0
6,545
11,716
3,393
2,771
2,172
9,446
70,690
0
L
Erlang Shen
Zefryn01
Erlang Shen
8,905
3,186
0
4,342
13,877
6,587
0
4,314
9,365
0
41,397
W
Guan Yu
crush620
Guan Yu
5,199
941
386
1,928
10,115
8,134
119
2,028
8,017
5,072
15,178
W
Thor
8,358
1,086
0
2,318
9,058
2,798
645
1,587
7,375
0
44,919
W
11,959
2,270
86
2,138
7,294
2,401
1,305
2,066
4,944
61,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,904
Gold Earned
35,131
431
Minions Killed
277
0
Camps Cleared
0
1,471,166
Distance Traveled
1,395,261
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,847
428
16
1
0
256,101
0
L
Morgan Le Fay
6,672
417
63
4
0
246,083
4
L
Jing Wei
6,284
393
62
4
0
296,884
1
L
Cerberus
6,292
393
56
4
0
256,392
0
W
Sun Wukong
10,009
626
127
8
0
284,743
3
W
Sol
9,689
606
107
7
0
251,867
0
L
Erlang Shen
9,036
565
80
5
0
339,801
5
W
Guan Yu
8,460
529
23
1
0
316,197
0
W
Thor
9,371
586
69
4
0
336,210
3
W
Nu Wa
9,375
586
105
7
0
282,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role