Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
DEVQNTE
Awilix
Level 119
God Stats
4W - 1L
1,796 SR
Queue Stats
110W - 116L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
SaltedBihhh
Zhong Kui
Level 95
God Stats
2W - 2L
1,665 SR
Queue Stats
103W - 112L
1,474 Elo+
Party 1
Anhur
Anhur
SnoopSquid
Anhur
Level 82
God Stats
1W - 1L
1,861 SR
Queue Stats
36W - 38L
1,424 Elo+
Party 1
Achilles
Achilles
erickamane
Achilles
Level 76
God Stats
3W - 5L
1,428 SR
Queue Stats
208W - 229L
1,437 Elo+
Solo
Team Averages
Level 100
1,650 SR
1,477 Elo+

VS

Team Averages
Level 103
1,492 SR
1,453 Elo+
Bacchus
Bacchus
A Shiny Zekrom
Bacchus
Level 122
God Stats
3W - 2L
1,595 SR
Queue Stats
277W - 281L
1,421 Elo+
Solo
Nemesis
Nemesis
DemonKingDev
Nemesis
Level 128
God Stats
5W - 4L
1,478 SR
Queue Stats
235W - 250L
1,458 Elo+
Solo
Tyr
Tyr
Merlin44444
Tyr
Level 56
God Stats
3W - 2L
1,433 SR
Queue Stats
106W - 125L
1,422 Elo+
Solo
Izanami
Izanami
NOVAK9965
Izanami
Level 127
God Stats
21W - 7L
1,639 SR
Queue Stats
112W - 111L
1,487 Elo+
Solo
Janus
Janus
josGamb230
Janus
Level 82
God Stats
9W - 26L
1,315 SR
Queue Stats
378W - 379L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 4
6,100
436
2,991
9,817
4,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
DEVQNTE
Awilix
14
6 / 2 / 0
8,019
573
8,192
9,528
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
SaltedBihhh
Zhong Kui
10
2 / 3 / 2
6,648
475
3,447
8,036
4,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
10
0 / 2 / 2
5,883
420
1,005
7,562
2,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
erickamane
Achilles
13
0 / 4 / 1
7,157
511
4,205
9,373
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,660
547
7,091
8,291
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
DemonKingDev
Nemesis
13
3 / 2 / 2
8,071
577
4,606
8,671
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 0 / 2
9,026
645
4,669
7,904
6,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
NOVAK9965
Izanami
14
2 / 0 / 0
8,115
580
5,438
5,036
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
2 / 4 / 1
7,788
556
5,696
7,291
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
12
12
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
4
2
W
1
2
3
1.25
L
Awilix
DEVQNTE
Awilix
6
2
0
3
W
Nemesis
DemonKingDev
Nemesis
3
2
2
2
W
4
0
2
5
W
Izanami
NOVAK9965
Izanami
2
0
0
2
L
Zhong Kui
SaltedBihhh
Zhong Kui
2
3
2
1
L
Anhur
0
2
2
0.5
L
Achilles
erickamane
Achilles
0
4
1
0.13
W
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,840
Damage
27,500
44,316
Taken
37,193
20,815
Mitigated
21,312
15,288
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,991
978
1,468
3,082
9,817
4,901
0
2,899
6,842
16,613
0
W
7,091
1,035
241
3,062
8,291
8,908
140
2,244
6,047
18,545
0
L
Awilix
DEVQNTE
Awilix
8,192
3,784
0
5,012
9,528
3,465
0
2,959
6,531
0
49,826
W
Nemesis
DemonKingDev
Nemesis
4,606
1,955
0
3,928
8,671
3,012
0
909
7,680
0
46,145
W
4,669
795
0
3,231
7,904
6,047
64
205
7,134
9,708
46,723
W
Izanami
NOVAK9965
Izanami
5,438
3,917
0
3,705
5,036
1,535
1,732
1,513
3,523
0
69,152
L
Zhong Kui
SaltedBihhh
Zhong Kui
3,447
566
0
2,481
8,036
4,904
180
3,972
3,842
34,426
0
L
Anhur
1,005
284
0
1,088
7,562
2,161
0
3,143
4,401
0
27,214
L
Achilles
erickamane
Achilles
4,205
195
0
2,157
9,373
5,384
0
1,142
8,231
2,613
41,726
W
Janus
5,696
456
0
1,064
7,291
1,810
0
2,190
5,101
42,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
40,660
339
Minions Killed
461
0
Camps Cleared
0
1,386,334
Distance Traveled
1,390,354
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,100
436
15
1
0
260,238
2
W
Bacchus
7,660
547
28
2
0
266,686
3
L
Awilix
8,019
573
98
7
0
313,173
2
W
Nemesis
8,071
577
91
7
0
289,760
5
W
Tyr
9,026
645
124
9
0
278,490
2
W
Izanami
8,115
580
142
10
0
256,212
1
L
Zhong Kui
6,648
475
65
5
0
259,979
1
L
Anhur
5,883
420
59
4
0
261,237
1
L
Achilles
7,157
511
102
7
0
291,707
7
W
Janus
7,788
556
76
5
0
299,206
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role