Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Akiro_Besuto
Charybdis
Level 60
God Stats
13W - 20L
1,280 SR
Queue Stats
135W - 223L
1,313 Elo+
Party 4
Amaterasu
Amaterasu
Farenheist
Amaterasu
Level 84
God Stats
42W - 35L
1,451 SR
Queue Stats
218W - 338L
1,404 Elo+
Party 4
Thanatos
Thanatos
MaxiiB
Thanatos
Level 124
God Stats
9W - 9L
1,584 SR
Queue Stats
391W - 445L
1,358 Elo+
Party 3
Cthulhu
Cthulhu
TeReCabioElChori
Cthulhu
Level 66
God Stats
60W - 77L
1,432 SR
Queue Stats
62W - 81L
1,412 Elo+
Party 3
Team Averages
Level 80
1,450 SR
1,397 Elo+

VS

Team Averages
Level 64
1,458 SR
1,420 Elo+
Skadi
Skadi
 
Skadi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Catrop-_-
Baron Samedi
Level 91
God Stats
6W - 5L
1,364 SR
Queue Stats
411W - 599L
1,413 Elo+
Party 2
Geb
Geb
Itz_NiMar07
Geb
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 230L
1,362 Elo+
Solo
Ratatoskr
Ratatoskr
Tur0z1n-_-LF
Ratatoskr
Level 45
God Stats
8W - 9L
1,424 SR
Queue Stats
64W - 114L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 4 / 1
6,998
538
2,310
5,895
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Akiro_Besuto
Charybdis
11
2 / 4 / 0
6,793
523
6,123
10,249
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Farenheist
Amaterasu
12
0 / 4 / 1
6,904
531
6,103
11,454
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
MaxiiB
Thanatos
12
3 / 1 / 2
7,321
563
3,753
7,959
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 1
5,510
424
3,871
10,845
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 2 / 4
7,387
568
10,188
7,341
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
 
Sun Wukong
12
3 / 1 / 2
7,082
545
7,940
10,538
4,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Catrop-_-
Baron Samedi
13
7 / 2 / 4
7,782
599
7,254
5,925
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 7
5,661
435
4,414
6,533
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Tur0z1n-_-LF
Ratatoskr
12
4 / 1 / 3
7,016
540
1,853
5,905
1,721
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
1
0.38
W
Skadi
 
Skadi
4
2
4
3
W
Sun Wukong
 
Sun Wukong
3
1
2
4
L
Charybdis
Akiro_Besuto
Charybdis
2
4
0
0.5
W
Baron Samedi
Catrop-_-
Baron Samedi
7
2
4
4.5
L
Amaterasu
Farenheist
Amaterasu
0
4
1
0.13
W
0
0
7
3.5
L
Thanatos
MaxiiB
Thanatos
3
1
2
4
L
0
5
1
0.1
W
Ratatoskr
Tur0z1n-_-LF
Ratatoskr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,160
Damage
31,649
46,402
Taken
36,242
18,955
Mitigated
15,921
16,336
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,310
144
0
990
5,895
1,652
871
3,582
1,973
37,809
0
W
Skadi
 
Skadi
10,188
4,648
0
1,300
7,341
2,752
962
555
6,786
0
53,776
W
Sun Wukong
 
Sun Wukong
7,940
1,939
0
3,150
10,538
4,756
540
489
10,049
0
37,925
L
Charybdis
Akiro_Besuto
Charybdis
6,123
3,214
0
3,310
10,249
2,838
0
847
9,253
0
42,109
W
Baron Samedi
Catrop-_-
Baron Samedi
7,254
596
771
2,228
5,925
2,458
538
2,201
3,604
34,681
0
L
Amaterasu
Farenheist
Amaterasu
6,103
2,463
0
3,441
11,454
7,077
379
1,154
10,195
0
36,254
W
4,414
644
0
2,473
6,533
4,234
0
2,431
4,070
19,041
0
L
Thanatos
MaxiiB
Thanatos
3,753
959
0
7,126
7,959
2,464
0
794
7,081
0
35,176
L
3,871
350
0
1,469
10,845
4,924
0
4,158
6,232
12,358
0
W
Ratatoskr
Tur0z1n-_-LF
Ratatoskr
1,853
458
0
370
5,905
1,721
0
331
5,552
0
37,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
34,928
360
Minions Killed
322
0
Camps Cleared
0
1,179,910
Distance Traveled
1,279,539
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,998
538
95
7
0
223,063
7
W
Skadi
7,387
568
95
7
0
241,080
6
W
Sun Wukong
7,082
545
76
6
0
251,991
3
L
Charybdis
6,793
523
93
7
0
220,878
5
W
Baron Samedi
7,782
599
60
5
0
249,637
4
L
Amaterasu
6,904
531
76
6
0
220,393
3
W
Geb
5,661
435
15
1
0
257,114
0
L
Thanatos
7,321
563
74
6
0
251,512
0
L
Cthulhu
5,510
424
22
2
0
264,064
3
W
Ratatoskr
7,016
540
76
6
0
279,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role