Player Matchup

Athena
Athena
HamburgesaX
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,235 Elo+
Solo
Izanami
Izanami
Obvxous
Izanami
Level 67
God Stats
12W - 7L
1,494 SR
Queue Stats
142W - 209L
1,269 Elo+
Party 1
Nox
Nox
StraightFakts
Nox
Level 87
God Stats
1W - 4L
1,104 SR
Queue Stats
496W - 553L
1,329 Elo+
Solo
Sol
Sol
SweetPeach8706
Sol
Level 66
God Stats
22W - 16L
1,498 SR
Queue Stats
68W - 71L
1,349 Elo+
Solo
King Arthur
King Arthur
joesraisins
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,023 Elo+
Party 1
Team Averages
Level 66
1,419 SR
1,241 Elo+

VS

Team Averages
Level 66
1,509 SR
1,323 Elo+
Bakasura
Bakasura
AltoMage9
Bakasura
Level 48
God Stats
1W - 2L
1,662 SR
Queue Stats
39W - 45L
1,290 Elo+
Solo
Hel
Hel
Icarus__99__
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,320 Elo+
Party 2
Achilles
Achilles
Maurix97
Achilles
Level 113
God Stats
9W - 14L
1,430 SR
Queue Stats
870W - 866L
1,396 Elo+
Solo
Fafnir
Fafnir
markus5yh
Fafnir
Level 48
God Stats
18W - 18L
1,494 SR
Queue Stats
137W - 196L
1,310 Elo+
Party 2
Medusa
Medusa
micki_mars73
Medusa
Level 38
God Stats
25W - 25L
1,460 SR
Queue Stats
92W - 132L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 1 / 7
7,194
480
5,068
10,651
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Obvxous
Izanami
14
3 / 3 / 1
8,099
540
6,793
6,908
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 6
7,934
529
5,041
10,137
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
11 / 3 / 3
9,270
618
11,469
14,118
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
joesraisins
King Arthur
11
0 / 4 / 0
6,920
461
3,885
9,830
5,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AltoMage9
Bakasura
13
7 / 3 / 2
8,738
583
9,752
14,241
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 10 / 2
6,702
447
6,288
10,898
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Maurix97
Achilles
14
4 / 0 / 1
8,172
545
9,887
12,617
9,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
markus5yh
Fafnir
6
0 / 1 / 2
5,685
379
744
5,672
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
2 / 3 / 0
6,566
438
5,334
6,599
1,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
13
13
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AltoMage9
Bakasura
7
3
2
2.67
W
Athena
0
1
7
3.5
L
0
10
2
0.1
L
Achilles
Maurix97
Achilles
4
0
1
4.5
W
Izanami
Obvxous
Izanami
3
3
1
1.17
W
3
2
6
3
W
11
3
3
4.17
W
King Arthur
joesraisins
King Arthur
0
4
0
0
L
Fafnir
markus5yh
Fafnir
0
1
2
1
L
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,256
Damage
32,005
51,644
Taken
50,027
26,408
Mitigated
24,283
17,670
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AltoMage9
Bakasura
9,752
5,615
0
2,408
14,241
6,134
0
6,153
8,088
0
29,414
W
Athena
5,068
1,318
0
2,003
10,651
8,667
44
1,405
8,948
21,031
0
L
6,288
728
1,591
2,099
10,898
3,457
860
6,240
4,658
32,060
0
L
Achilles
Maurix97
Achilles
9,887
2,204
0
5,155
12,617
9,779
0
4,215
8,402
0
51,504
W
Izanami
Obvxous
Izanami
6,793
4,634
0
1,391
6,908
2,312
2,831
590
6,015
0
56,417
W
5,041
685
451
5,271
10,137
3,846
0
1,839
7,973
45,601
0
W
11,469
5,359
0
7,524
14,118
6,014
2,865
2,687
10,698
46,130
5,457
W
King Arthur
joesraisins
King Arthur
3,885
316
0
1,030
9,830
5,569
254
0
9,146
4,668
24,658
L
Fafnir
markus5yh
Fafnir
744
494
0
2,309
5,672
3,060
0
1,430
4,242
8,786
0
L
Medusa
5,334
1,694
0
1,450
6,599
1,853
99
2,652
3,947
0
32,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
35,863
371
Minions Killed
302
0
Camps Cleared
0
1,410,917
Distance Traveled
1,248,549
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,738
583
70
5
0
309,993
0
W
Athena
7,194
480
16
1
0
325,423
5
L
Hel
6,702
447
56
4
0
267,135
4
L
Achilles
8,172
545
97
6
0
317,936
2
W
Izanami
8,099
540
121
8
0
254,971
0
W
Nox
7,934
529
86
6
0
276,770
7
W
Sol
9,270
618
98
7
0
270,607
0
W
King Arthur
6,920
461
50
3
0
283,146
2
L
Fafnir
5,685
379
13
1
0
129,586
2
L
Medusa
6,566
438
66
4
0
223,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role