Player Matchup

Hercules
Hercules
Bronzefivemaster
Hercules
Level 144
God Stats
2W - 2L
1,298 SR
Queue Stats
93W - 92L
1,555 Elo+
Party 4
Chiron
Chiron
GameOver11714
Chiron
Level 101
God Stats
1W - 0L
1,514 SR
Queue Stats
50W - 59L
1,537 Elo+
Party 1
Mulan
Mulan
JustRommel
Mulan
Level 125
God Stats
2W - 4L
1,417 SR
Queue Stats
456W - 443L
1,494 Elo+
Party 1
Chronos
Chronos
MTGTheDon
Chronos
Level 142
God Stats
13W - 8L
1,589 SR
Queue Stats
127W - 126L
1,573 Elo+
Party 4
Khepri
Khepri
MTGpapabear
Khepri
Level 153
God Stats
1W - 1L
1,323 SR
Queue Stats
194W - 187L
1,579 Elo+
Party 4
Team Averages
Level 133
1,428 SR
1,548 Elo+

VS

Team Averages
Level 140
1,594 SR
1,520 Elo+
Hades
Hades
BabyLungs
Hades
Level 159
God Stats
20W - 8L
1,716 SR
Queue Stats
263W - 257L
1,491 Elo+
Party 3
Ao Kuang
Ao Kuang
GpaShake
Ao Kuang
Level 149
God Stats
6W - 6L
1,550 SR
Queue Stats
211W - 215L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
Kritikal Enemy
Gilgamesh
Level 128
God Stats
1W - 1L
1,506 SR
Queue Stats
22W - 29L
1,526 Elo+
Party 2
Poseidon
Poseidon
chodesanders
Poseidon
Level 153
God Stats
0W - 5L
1,507 SR
Queue Stats
196W - 166L
1,567 Elo+
Party 3
Izanami
Izanami
davisdavis7983
Izanami
Level 109
God Stats
11W - 7L
1,690 SR
Queue Stats
222W - 216L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 4
10,475
616
8,578
10,927
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 5
9,999
588
13,922
12,517
4,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
13
3 / 5 / 8
8,770
516
8,082
14,815
8,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
MTGTheDon
Chronos
15
2 / 4 / 2
9,521
560
5,544
14,997
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
13
3 / 4 / 6
8,577
505
3,888
11,479
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BabyLungs
Hades
15
3 / 4 / 9
9,367
551
10,706
14,373
8,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
GpaShake
Ao Kuang
18
11 / 4 / 3
10,715
630
11,248
14,227
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Kritikal Enemy
Gilgamesh
11
1 / 7 / 4
6,936
408
2,066
12,496
8,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
chodesanders
Poseidon
16
1 / 2 / 2
9,398
553
3,700
6,901
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 8 / 9
8,349
491
8,938
13,149
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
22
Kills
17
17
Deaths
25
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hades
BabyLungs
Hades
3
4
9
1.88
W
9
2
4
5.5
W
5
2
5
3.75
L
Ao Kuang
GpaShake
Ao Kuang
11
4
3
3.13
W
Mulan
3
5
8
1.4
L
Gilgamesh
Kritikal Enemy
Gilgamesh
1
7
4
0.43
W
Chronos
MTGTheDon
Chronos
2
4
2
0.75
W
Khepri
3
4
6
1.5
L
Poseidon
chodesanders
Poseidon
1
2
2
1
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,014
Damage
36,658
64,735
Taken
61,146
28,340
Mitigated
27,901
20,492
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BabyLungs
Hades
10,706
1,277
272
6,915
14,373
8,401
352
6,070
8,156
57,088
0
W
8,578
1,374
0
3,860
10,927
4,923
0
4,452
6,396
3
55,154
W
13,922
5,538
467
5,677
12,517
4,168
1,190
4,447
7,942
0
75,645
L
Ao Kuang
GpaShake
Ao Kuang
11,248
1,966
0
6,959
14,227
4,779
0
3,114
10,656
62,384
0
W
Mulan
8,082
602
595
2,966
14,815
8,797
0
5,979
8,738
2,503
32,072
L
Gilgamesh
Kritikal Enemy
Gilgamesh
2,066
125
0
1,263
12,496
8,821
0
2,945
9,238
0
19,528
W
Chronos
MTGTheDon
Chronos
5,544
2,684
0
4,689
14,997
4,965
1,633
9,203
5,794
61,153
0
W
Khepri
3,888
269
0
2,238
11,479
5,487
769
3,919
7,520
39,797
0
L
Poseidon
chodesanders
Poseidon
3,700
898
0
530
6,901
1,760
1,253
236
6,637
73,809
0
L
8,938
4,977
0
1,391
13,149
4,140
254
1,899
11,016
0
58,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,342
Gold Earned
44,765
453
Minions Killed
500
0
Camps Cleared
0
1,646,252
Distance Traveled
1,564,437
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,367
551
114
7
0
267,352
6
W
Hercules
10,475
616
88
5
0
376,504
5
W
Chiron
9,999
588
121
7
0
306,953
1
L
Ao Kuang
10,715
630
112
7
0
334,610
5
W
Mulan
8,770
516
57
3
0
353,027
6
L
Gilgamesh
6,936
408
29
2
0
323,334
3
W
Chronos
9,521
560
117
7
0
304,079
2
W
Khepri
8,577
505
70
4
0
305,689
5
L
Poseidon
9,398
553
145
9
0
343,642
5
L
Izanami
8,349
491
100
6
0
295,499
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role