Player Matchup

King Arthur
King Arthur
ColonelTubs
King Arthur
Level 108
God Stats
1W - 2L
1,428 SR
Queue Stats
181W - 184L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
HitReset
Zhong Kui
Level 128
God Stats
15W - 14L
1,527 SR
Queue Stats
353W - 358L
1,455 Elo+
Solo
Bastet
Bastet
Jay__Hart
Bastet
Level 106
God Stats
21W - 15L
1,577 SR
Queue Stats
242W - 242L
1,447 Elo+
Party 1
Cabrakan
Cabrakan
PengiunShenobi
Cabrakan
Level 128
God Stats
0W - 2L
1,269 SR
Queue Stats
55W - 73L
1,393 Elo+
Solo
Skadi
Skadi
SBR Silent
Skadi
Level 83
God Stats
49W - 49L
1,540 SR
Queue Stats
393W - 417L
1,441 Elo+
Solo
Team Averages
Level 111
1,468 SR
1,437 Elo+

VS

Team Averages
Level 73
1,463 SR
1,479 Elo+
Loki
Loki
CykaFer
Loki
Level 80
God Stats
97W - 69L
1,565 SR
Queue Stats
514W - 479L
1,477 Elo+
Party 3
Sol
Sol
P4peik
Sol
Level 67
God Stats
27W - 28L
1,510 SR
Queue Stats
399W - 375L
1,454 Elo+
Party 3
Raijin
Raijin
SamosTheSage_64
Raijin
Level 69
God Stats
1W - 1L
1,315 SR
Queue Stats
322W - 326L
1,454 Elo+
Party 2
Atlas
Atlas
TerrorBiites
Atlas
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 134L
1,489 Elo+
Solo
Bellona
Bellona
Varek123
Bellona
Level 82
God Stats
3W - 5L
1,427 SR
Queue Stats
406W - 391L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColonelTubs
King Arthur
10
0 / 9 / 1
5,995
400
2,698
11,720
7,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
HitReset
Zhong Kui
1
0 / 0 / 0
2,811
187
0
0
0
Bastet
Jay__Hart
Bastet
10
0 / 10 / 0
6,165
411
5,299
13,012
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
6 / 3 / 2
8,584
572
6,194
11,943
14,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
12
2 / 3 / 6
7,358
491
13,276
9,074
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CykaFer
Loki
15
7 / 1 / 6
9,514
634
6,587
9,074
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
P4peik
Sol
12
1 / 2 / 5
7,598
507
5,633
7,429
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 3 / 5
8,984
599
5,101
7,691
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 4
7,975
532
3,690
12,249
8,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Varek123
Bellona
15
10 / 0 / 8
9,638
643
10,411
13,822
13,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
25
25
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ColonelTubs
King Arthur
0
9
1
0.06
W
Loki
CykaFer
Loki
7
1
6
10
L
Zhong Kui
HitReset
Zhong Kui
0
0
0
0
L
Bastet
Jay__Hart
Bastet
0
10
0
0
W
Sol
P4peik
Sol
1
2
5
1.75
L
Cabrakan
6
3
2
2.33
L
Skadi
2
3
6
1.67
W
5
3
5
2.5
W
2
2
4
2
W
Bellona
Varek123
Bellona
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
31,422
45,749
Taken
50,265
31,180
Mitigated
30,798
8,525
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ColonelTubs
King Arthur
2,698
537
0
250
11,720
7,930
0
1,113
10,509
5,286
16,399
W
Loki
CykaFer
Loki
6,587
1,420
0
4,508
9,074
3,013
2,832
919
8,155
0
55,929
L
Zhong Kui
HitReset
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
Jay__Hart
Bastet
5,299
1,427
191
2,099
13,012
5,201
1,074
1,983
11,029
0
34,427
W
Sol
P4peik
Sol
5,633
2,181
708
3,077
7,429
2,590
3,006
2,147
5,282
38,935
5,733
L
Cabrakan
6,194
730
844
3,512
11,943
14,316
0
5,479
6,464
25,677
0
L
Skadi
13,276
6,047
0
1,629
9,074
3,733
0
5,060
4,014
0
47,199
W
5,101
622
0
625
7,691
2,746
1,339
638
7,053
57,610
0
W
3,690
1,109
2,346
3,581
12,249
8,926
185
2,234
10,015
16,592
0
W
Bellona
Varek123
Bellona
10,411
2,640
574
4,551
13,822
13,523
956
1,390
12,432
0
48,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
43,709
227
Minions Killed
435
0
Camps Cleared
0
1,012,131
Distance Traveled
1,469,855
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,995
400
40
3
0
210,917
0
W
Loki
9,514
634
110
7
0
343,181
3
L
Zhong Kui
2,811
187
0
0
0
0
0
L
Bastet
6,165
411
70
5
0
254,164
0
W
Sol
7,598
507
88
6
0
282,989
0
L
Cabrakan
8,584
572
40
3
0
275,559
5
L
Skadi
7,358
491
77
5
0
271,491
4
W
Raijin
8,984
599
111
7
0
263,760
2
W
Atlas
7,975
532
24
2
0
283,278
3
W
Bellona
9,638
643
102
7
0
296,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role