Player Matchup

Skadi
Skadi
LuckyStrike0400
Skadi
Level 98
God Stats
2W - 5L
1,266 SR
Queue Stats
719W - 535L
1,629 Elo+
Solo
Da Ji
Da Ji
TzN Kiixy
Da Ji
Level 141
God Stats
0W - 2L
1,461 SR
Queue Stats
204W - 174L
1,661 Elo+
Party 2
Vamana
Vamana
ValexE
Vamana
Level 145
God Stats
1W - 1L
1,711 SR
Queue Stats
66W - 65L
1,634 Elo+
Party 2
Sobek
Sobek
cujo64
Sobek
Level 104
God Stats
0W - 3L
1,521 SR
Queue Stats
123W - 98L
1,594 Elo+
Solo
Eset
Eset
ringlerx500x
Eset
Level 132
God Stats
59W - 45L
1,655 SR
Queue Stats
1,151W - 1,034L
1,678 Elo+
Solo
Team Averages
Level 124
1,523 SR
1,639 Elo+

VS

Team Averages
Level 132
1,630 SR
1,612 Elo+
Hachiman
Hachiman
AntiBanMe
Hachiman
Level 150
God Stats
10W - 4L
1,749 SR
Queue Stats
265W - 220L
1,690 Elo+
Party 1
Janus
Janus
DJ OHMWRCKR5
Janus
Level 52
God Stats
5W - 4L
1,596 SR
Queue Stats
128W - 108L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
IllllIlll-IIl
Kuzenbo
Level 145
God Stats
4W - 4L
1,526 SR
Queue Stats
564W - 480L
1,690 Elo+
Party 1
Ravana
Ravana
NoLuckNick
Ravana
Level 156
God Stats
7W - 3L
1,640 SR
Queue Stats
368W - 375L
1,575 Elo+
Solo
Mulan
Mulan
PSYCHSN1PE
Mulan
Level 158
God Stats
2W - 1L
1,638 SR
Queue Stats
275W - 295L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
9,931
497
7,455
15,717
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
TzN Kiixy
Da Ji
16
5 / 6 / 2
10,122
506
9,742
18,450
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
ValexE
Vamana
17
1 / 4 / 0
10,310
516
15,373
25,291
20,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
cujo64
Sobek
13
1 / 4 / 7
9,049
452
7,634
18,473
19,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 5
9,711
486
6,750
12,185
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AntiBanMe
Hachiman
19
8 / 5 / 9
11,990
600
12,612
13,410
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 1 / 6
10,769
538
9,909
8,982
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
17
1 / 1 / 7
10,699
535
15,767
19,096
22,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
NoLuckNick
Ravana
18
7 / 2 / 10
11,376
569
14,218
12,245
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
16
6 / 4 / 9
10,104
505
16,228
20,253
22,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
12
Kills
27
27
Deaths
13
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AntiBanMe
Hachiman
8
5
9
2.5
W
5
1
6
8
W
Kuzenbo
1
1
7
4.5
L
2
8
3
0.44
W
Ravana
NoLuckNick
Ravana
7
2
10
6
W
Mulan
6
4
9
2.63
L
Da Ji
TzN Kiixy
Da Ji
5
6
2
1
L
Vamana
ValexE
Vamana
1
4
0
0.25
L
Sobek
cujo64
Sobek
1
4
7
1.13
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,954
Damage
68,734
90,116
Taken
73,986
55,128
Mitigated
59,644
22,572
Healing
22,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AntiBanMe
Hachiman
12,612
4,048
0
4,772
13,410
4,404
812
1,439
11,971
0
96,485
W
9,909
236
116
1,963
8,982
3,232
0
3,400
5,582
72,663
0
W
Kuzenbo
15,767
3,717
0
5,972
19,096
22,950
0
2,128
15,655
78,744
0
L
7,455
2,878
0
3,442
15,717
2,926
0
956
14,427
0
66,191
W
Ravana
NoLuckNick
Ravana
14,218
4,710
0
3,659
12,245
6,836
58
2,713
9,413
0
70,203
W
Mulan
16,228
1,751
444
5,239
20,253
22,222
0
7,725
12,528
6,857
36,507
L
Da Ji
TzN Kiixy
Da Ji
9,742
2,617
0
500
18,450
6,917
0
3,865
14,098
0
76,962
L
Vamana
ValexE
Vamana
15,373
6,339
0
9,907
25,291
20,502
172
12,394
11,631
9,099
72,268
L
Sobek
cujo64
Sobek
7,634
645
392
4,835
18,473
19,685
0
4,903
12,404
27,547
0
L
6,750
487
1,379
2,117
12,185
5,098
0
4,065
7,826
60,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,123
Gold Earned
54,938
576
Minions Killed
552
0
Camps Cleared
0
1,826,854
Distance Traveled
2,053,153
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,990
600
131
7
0
345,799
5
W
Janus
10,769
538
139
7
0
426,908
4
W
Kuzenbo
10,699
535
133
7
0
435,652
2
L
Skadi
9,931
497
116
6
0
350,398
5
W
Ravana
11,376
569
107
5
0
455,680
6
W
Mulan
10,104
505
42
2
0
389,114
2
L
Da Ji
10,122
506
118
6
0
374,249
2
L
Vamana
10,310
516
171
9
0
356,062
0
L
Sobek
9,049
452
43
2
0
395,318
7
L
Eset
9,711
486
128
6
0
350,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role