Player Matchup

Bastet
Bastet
Gold IV
Aeriodon
Bastet
Gold IV
Level 157
God Stats
5W - 1L
1,760 SR
Queue Stats
361W - 352L
1,288 MMR
Solo
Discordia
Discordia
Gold V
MasterOfFalcons
Discordia
Gold V
Level 143
God Stats
9W - 10L
1,622 SR
Queue Stats
246W - 245L
1,259 MMR
Solo
Poseidon
Poseidon
Silver I
Rebohim
Poseidon
Silver I
Level 142
God Stats
6W - 2L
1,616 SR
Queue Stats
174W - 178L
1,160 MMR
Solo
Izanami
Izanami
Silver I
THATKIDZIM
Izanami
Silver I
Level 101
God Stats
21W - 8L
1,761 SR
Queue Stats
70W - 69L
1,242 MMR
Solo
Achilles
Achilles
Silver II
weli48
Achilles
Silver II
Level 154
God Stats
3W - 0L
1,795 SR
Queue Stats
66W - 73L
1,160 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,711 SR
1,222 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,677 SR
1,222 MMR
Gilgamesh
Gilgamesh
Silver I
AceOClubs
Gilgamesh
Silver I
Level 85
God Stats
2W - 2L
1,650 SR
Queue Stats
60W - 70L
1,127 MMR
Solo
Geb
Geb
Silver II
BeardedBreaux
Geb
Silver II
Level 144
God Stats
1W - 1L
1,730 SR
Queue Stats
32W - 37L
1,140 MMR
Solo
Fenrir
Fenrir
Silver I
HASTAOFDEUM
Fenrir
Silver I
Level 118
God Stats
20W - 25L
1,527 SR
Queue Stats
136W - 126L
1,167 MMR
Party 1
Vulcan
Vulcan
Gold III
arrozconmenestra
Vulcan
Gold III
Level 145
God Stats
30W - 16L
1,607 SR
Queue Stats
462W - 480L
1,432 MMR
Party 1
Medusa
Medusa
Gold V
ven0m100320
Medusa
Gold V
Level 159
God Stats
4W - 1L
1,873 SR
Queue Stats
202W - 205L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aeriodon
Bastet
17
20 / 1 / 3
11,319
707
18,972
14,361
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
MasterOfFalcons
Discordia
15
2 / 1 / 3
9,510
594
4,765
5,056
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Rebohim
Poseidon
16
1 / 2 / 4
9,305
582
3,859
9,271
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
THATKIDZIM
Izanami
15
6 / 2 / 7
10,120
633
11,279
11,260
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
weli48
Achilles
12
1 / 3 / 4
7,742
484
4,204
12,458
8,794
Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
LokiArtio

VS

Bans
AthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceOClubs
Gilgamesh
12
2 / 8 / 0
7,309
457
5,177
13,734
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 1
6,617
414
3,307
13,308
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
2 / 8 / 2
7,419
464
5,607
11,112
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 4 / 3
7,725
483
7,989
8,186
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
2 / 6 / 1
8,105
507
6,263
11,886
2,550
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
30
Kills
8
9
Deaths
30
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AceOClubs
Gilgamesh
2
8
0
0.25
W
Bastet
Aeriodon
Bastet
20
1
3
21.5
L
0
4
1
0.13
L
Fenrir
2
8
2
0.38
W
Discordia
MasterOfFalcons
Discordia
2
1
3
3.5
W
Poseidon
Rebohim
Poseidon
1
2
4
1.5
W
Izanami
THATKIDZIM
Izanami
6
2
7
4.75
L
2
4
3
0.88
L
Medusa
2
6
1
0.42
W
Achilles
weli48
Achilles
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,079
Damage
28,343
52,406
Taken
58,226
23,021
Mitigated
24,109
20,116
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AceOClubs
Gilgamesh
5,177
1,298
0
1,598
13,734
6,791
0
1,225
11,864
1,171
30,042
W
Bastet
Aeriodon
Bastet
18,972
5,289
0
7,807
14,361
6,648
77
1,581
12,352
0
57,795
L
3,307
411
81
3,194
13,308
8,670
0
2,401
10,426
22,259
0
L
Fenrir
5,607
1,096
0
1,972
11,112
3,334
0
1,379
9,386
0
32,668
W
Discordia
MasterOfFalcons
Discordia
4,765
284
0
1,705
5,056
1,557
698
1,562
3,350
71,615
0
W
Poseidon
Rebohim
Poseidon
3,859
470
0
4,897
9,271
2,704
128
1,449
7,624
65,516
0
W
Izanami
THATKIDZIM
Izanami
11,279
7,670
0
4,447
11,260
3,318
222
1,841
9,381
0
82,112
L
7,989
1,842
0
795
8,186
2,764
0
2,372
5,523
45,515
0
L
Medusa
6,263
2,984
0
1,721
11,886
2,550
424
1,026
10,778
0
52,422
W
Achilles
weli48
Achilles
4,204
1,103
0
1,260
12,458
8,794
0
4,602
7,510
5,562
28,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
37,175
527
Minions Killed
362
0
Camps Cleared
0
1,688,238
Distance Traveled
1,476,100
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,309
457
67
4
0
303,129
2
W
Bastet
11,319
707
96
6
0
392,518
2
L
Geb
6,617
414
32
2
0
286,468
4
L
Fenrir
7,419
464
69
4
0
272,815
5
W
Discordia
9,510
594
134
8
0
314,598
2
W
Poseidon
9,305
582
108
7
0
346,737
5
W
Izanami
10,120
633
144
9
0
287,885
6
L
Vulcan
7,725
483
103
6
0
313,136
3
L
Medusa
8,105
507
91
6
0
300,552
8
W
Achilles
7,742
484
45
3
0
346,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role