Player Matchup

Bacchus
Bacchus
Kosho-Kunn
Bacchus
Level 62
God Stats
4W - 2L
1,436 SR
Queue Stats
176W - 160L
1,356 Elo+
Party 1
Set
Set
Marvelous_6232
Set
Level 12
God Stats
1W - 0L
1,723 SR
Queue Stats
15W - 9L
1,591 Elo+
Party 1
Merlin
Merlin
lmao_sharkie
Merlin
Level 14
God Stats
2W - 3L
1,331 SR
Queue Stats
9W - 23L
1,183 Elo+
Party 1
Team Averages
Level 29
1,497 SR
1,377 Elo+

VS

Team Averages
Level 46
1,417 SR
1,390 Elo+
Neith
Neith
SILENT_KNIFE5876
Neith
Level 68
God Stats
43W - 41L
1,529 SR
Queue Stats
302W - 368L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
TaintPinchrr
Gilgamesh
Level 46
God Stats
25W - 26L
1,515 SR
Queue Stats
188W - 146L
1,435 Elo+
Solo
Agni
Agni
tyhgfffgt
Agni
Level 23
God Stats
2W - 9L
1,206 SR
Queue Stats
30W - 52L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kosho-Kunn
Bacchus
14
8 / 4 / 5
11,967
748
13,177
14,367
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
12 / 1 / 7
12,519
782
17,069
17,982
16,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
13
0 / 1 / 9
9,563
598
4,388
7,758
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
10,145
634
11,145
11,353
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TaintPinchrr
Gilgamesh
13
3 / 5 / 3
10,429
652
13,772
20,202
15,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
13
0 / 8 / 3
9,101
569
4,827
11,109
4,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
6
6
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Kosho-Kunn
Bacchus
8
4
5
2.63
W
12
1
7
15.5
L
3
8
3
0.56
L
Gilgamesh
TaintPinchrr
Gilgamesh
3
5
3
0.9
W
Merlin
0
1
9
4.5
L
Agni
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,634
Damage
29,744
40,107
Taken
42,664
29,405
Mitigated
28,248
11,217
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Kosho-Kunn
Bacchus
13,177
1,293
689
2,998
14,367
10,133
1,037
3,068
10,865
29,133
0
W
17,069
9,119
0
4,749
17,982
16,442
934
1,744
15,913
0
56,483
L
11,145
4,728
0
954
11,353
8,388
0
4,162
7,191
0
31,728
L
Gilgamesh
TaintPinchrr
Gilgamesh
13,772
3,217
0
4,768
20,202
15,832
0
9,320
10,882
1,916
35,107
W
Merlin
4,388
750
360
2,421
7,758
2,830
484
1,323
6,078
20,972
0
L
Agni
4,827
341
0
538
11,109
4,028
190
4,720
6,389
25,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,049
Gold Earned
29,675
140
Minions Killed
146
5
Camps Cleared
9
815,072
Distance Traveled
772,198
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,967
748
28
2
0
278,647
4
W
Set
12,519
782
79
5
5
302,052
1
L
Neith
10,145
634
61
4
2
226,060
0
L
Gilgamesh
10,429
652
35
2
5
297,607
2
W
Merlin
9,563
598
33
2
0
234,373
0
L
Agni
9,101
569
50
3
2
248,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role