Player Matchup

Jing Wei
Jing Wei
CUBIXL22
Jing Wei
Level 126
God Stats
4W - 8L
1,813 SR
Queue Stats
94W - 105L
1,475 Elo+
Solo
Thor
Thor
Donuttz
Thor
Level 56
God Stats
7W - 9L
1,488 SR
Queue Stats
103W - 118L
1,482 Elo+
Party 1
Poseidon
Poseidon
ForsakenLX45
Poseidon
Level 103
God Stats
7W - 9L
1,492 SR
Queue Stats
297W - 342L
1,485 Elo+
Solo
Geb
Geb
JPedro54
Geb
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
maganbasico
Nu Wa
Level 70
God Stats
2W - 1L
1,597 SR
Queue Stats
54W - 48L
1,496 Elo+
Solo
Team Averages
Level 76
1,578 SR
1,489 Elo+

VS

Team Averages
Level 127
1,515 SR
1,392 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Rysium
Mercury
Level 153
God Stats
5W - 4L
1,476 SR
Queue Stats
129W - 118L
1,551 Elo+
Solo
Chaac
Chaac
bololo122
Chaac
Level 107
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 5L
1,068 Elo+
Party 2
Hercules
Hercules
llTygerll
Hercules
Level 147
God Stats
4W - 3L
1,671 SR
Queue Stats
113W - 114L
1,569 Elo+
Solo
Scylla
Scylla
xFells6066
Scylla
Level 69
God Stats
1W - 0L
1,449 SR
Queue Stats
13W - 35L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CUBIXL22
Jing Wei
17
2 / 7 / 7
10,498
1,050
10,858
17,212
6,837
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Donuttz
Thor
16
6 / 3 / 3
10,823
1,082
10,279
14,373
5,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
ForsakenLX45
Poseidon
16
1 / 1 / 6
9,654
965
5,599
3,965
1,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 3 / 4
9,698
970
6,442
11,114
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 8 / 6
10,284
1,028
9,775
12,734
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

127

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 2 / 11
11,347
1,135
21,470
6,479
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Rysium
Mercury
16
5 / 4 / 8
11,028
1,103
12,407
10,753
3,637
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
bololo122
Chaac
17
6 / 3 / 8
11,188
1,119
12,952
16,436
14,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
llTygerll
Hercules
18
5 / 0 / 12
11,059
1,106
5,653
8,091
9,584
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
xFells6066
Scylla
16
1 / 4 / 11
9,789
979
2,909
6,999
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
13
Kills
22
22
Deaths
13
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
11
5.25
L
Jing Wei
CUBIXL22
Jing Wei
2
7
7
0.79
L
Thor
Donuttz
Thor
6
3
3
2.5
L
Poseidon
ForsakenLX45
Poseidon
1
1
6
4
L
1
3
4
1
W
Mercury
Rysium
Mercury
5
4
8
2.25
W
Chaac
bololo122
Chaac
6
3
8
3.33
W
Hercules
llTygerll
Hercules
5
0
12
11
L
3
8
6
0.75
W
Scylla
xFells6066
Scylla
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,953
Damage
55,391
59,398
Taken
48,758
27,684
Mitigated
33,250
1,544
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,470
2,696
0
444
6,479
2,026
0
1,965
4,514
57,077
0
L
Jing Wei
CUBIXL22
Jing Wei
10,858
7,657
0
0
17,212
6,837
0
4,844
11,808
0
34,031
L
Thor
Donuttz
Thor
10,279
2,739
202
537
14,373
5,269
0
6,678
7,230
0
29,397
L
Poseidon
ForsakenLX45
Poseidon
5,599
841
0
0
3,965
1,294
0
2,083
1,727
16,486
0
L
6,442
243
0
805
11,114
10,010
0
6,529
3,684
15,681
0
W
Mercury
Rysium
Mercury
12,407
4,756
0
0
10,753
3,637
0
6,183
4,570
0
27,910
W
Chaac
bololo122
Chaac
12,952
1,206
0
6,100
16,436
14,467
0
7,203
9,233
7,487
27,158
W
Hercules
llTygerll
Hercules
5,653
766
0
1,695
8,091
9,584
0
4,473
3,618
0
16,459
L
9,775
3,074
0
0
12,734
4,274
0
4,431
8,021
22,319
0
W
Scylla
xFells6066
Scylla
2,909
173
0
303
6,999
3,536
0
1,992
5,007
17,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
54,411
152
Minions Killed
235
8
Camps Cleared
10
1,061,635
Distance Traveled
1,052,101
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,347
1,135
95
10
0
206,590
3
L
Jing Wei
10,498
1,050
52
5
6
229,169
1
L
Thor
10,823
1,082
34
3
1
207,501
0
L
Poseidon
9,654
965
39
4
0
217,681
0
L
Geb
9,698
970
10
1
0
226,728
1
W
Mercury
11,028
1,103
26
3
9
229,922
0
W
Chaac
11,188
1,119
43
4
0
208,293
2
W
Hercules
11,059
1,106
18
2
1
228,489
1
L
Nu Wa
10,284
1,028
17
2
1
180,556
0
W
Scylla
9,789
979
53
5
0
178,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role