Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EnzoSebad
Ymir
Level 67
God Stats
5W - 5L
1,409 SR
Queue Stats
335W - 401L
1,423 Elo+
Solo
Thanatos
Thanatos
ManOWar2Red
Thanatos
Level 129
God Stats
4W - 0L
1,538 SR
Queue Stats
17W - 10L
1,539 Elo+
Party 1
Bacchus
Bacchus
SturdySponge
Bacchus
Level 40
God Stats
3W - 7L
1,308 SR
Queue Stats
95W - 114L
1,339 Elo+
Solo
Kukulkan
Kukulkan
p1tcho0
Kukulkan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,535 Elo+
Party 1
Team Averages
Level 82
1,451 SR
1,467 Elo+

VS

Team Averages
Level 52
1,443 SR
1,422 Elo+
Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HiromiA2122
Cernunnos
Level 69
God Stats
2W - 12L
1,249 SR
Queue Stats
107W - 148L
1,308 Elo+
Party 2
Aphrodite
Aphrodite
dinosimmer
Aphrodite
Level 48
God Stats
3W - 7L
1,681 SR
Queue Stats
4W - 11L
1,675 Elo+
Solo
Ra
Ra
eldestructor90
Ra
Level 63
God Stats
5W - 5L
1,370 SR
Queue Stats
155W - 174L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
lastchancebilly
Sun Wukong
Level 15
God Stats
0W - 3L
1,417 SR
Queue Stats
9W - 19L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 2 / 3
7,115
474
5,428
6,405
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
0 / 0 / 8
7,604
507
4,324
14,025
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
ManOWar2Red
Thanatos
16
16 / 0 / 1
9,794
653
11,377
10,909
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
SturdySponge
Bacchus
13
1 / 1 / 1
7,807
520
3,973
6,817
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
p1tcho0
Kukulkan
12
3 / 1 / 4
7,508
501
4,716
6,645
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 5 / 0
5,560
371
3,773
8,936
5,047
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
HiromiA2122
Cernunnos
11
3 / 4 / 0
6,676
445
4,264
10,546
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
dinosimmer
Aphrodite
10
0 / 3 / 3
6,613
441
2,124
7,347
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 6 / 0
6,993
466
4,952
7,333
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
lastchancebilly
Sun Wukong
12
1 / 4 / 0
6,936
462
3,320
10,825
5,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
22
Kills
4
4
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
3
1.75
L
Achilles
 
Achilles
0
5
0
0
W
Ymir
0
0
8
4
L
Cernunnos
HiromiA2122
Cernunnos
3
4
0
0.75
W
Thanatos
ManOWar2Red
Thanatos
16
0
1
16.5
W
Bacchus
SturdySponge
Bacchus
1
1
1
1.5
L
Aphrodite
dinosimmer
Aphrodite
0
3
3
0.5
L
0
6
0
0
L
Sun Wukong
lastchancebilly
Sun Wukong
1
4
0
0.25
W
Kukulkan
p1tcho0
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,818
Damage
18,433
44,801
Taken
44,987
26,081
Mitigated
21,084
26,705
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,428
3,457
0
1,677
6,405
1,346
235
815
5,590
0
33,187
L
Achilles
 
Achilles
3,773
1,746
0
352
8,936
5,047
0
2,065
6,871
0
21,443
W
Ymir
4,324
988
77
5,050
14,025
12,368
112
2,201
11,691
32,663
0
L
Cernunnos
HiromiA2122
Cernunnos
4,264
1,730
0
2,242
10,546
3,391
367
1,709
8,837
0
45,575
W
Thanatos
ManOWar2Red
Thanatos
11,377
3,252
0
13,529
10,909
4,250
2,037
827
10,014
0
59,235
W
Bacchus
SturdySponge
Bacchus
3,973
592
0
3,195
6,817
6,089
0
496
6,285
36,202
0
L
Aphrodite
dinosimmer
Aphrodite
2,124
458
1,626
3,219
7,347
4,814
197
1,455
5,892
10,555
0
L
4,952
701
240
710
7,333
2,273
64
3,518
3,815
40,093
0
L
Sun Wukong
lastchancebilly
Sun Wukong
3,320
1,338
0
2,516
10,825
5,559
0
4,266
6,559
0
29,180
W
Kukulkan
p1tcho0
Kukulkan
4,716
873
0
3,177
6,645
2,028
274
2,334
4,145
25,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
32,778
323
Minions Killed
273
0
Camps Cleared
0
1,394,196
Distance Traveled
1,326,139
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,115
474
48
3
0
253,869
1
L
Achilles
5,560
371
35
2
0
304,219
6
W
Ymir
7,604
507
46
3
0
263,602
1
L
Cernunnos
6,676
445
80
5
0
291,239
2
W
Thanatos
9,794
653
101
7
0
331,069
4
W
Bacchus
7,807
520
72
5
0
274,983
5
L
Aphrodite
6,613
441
15
1
0
262,938
2
L
Ra
6,993
466
89
6
0
244,056
0
L
Sun Wukong
6,936
462
54
4
0
223,687
0
W
Kukulkan
7,508
501
56
4
0
270,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role