Player Matchup

Sobek
Sobek
CrimpyTuna64
Sobek
Level 28
God Stats
2W - 0L
1,770 SR
Queue Stats
109W - 63L
1,567 Elo+
Party 1
Sol
Sol
Dohellini
Sol
Level 129
God Stats
3W - 2L
1,570 SR
Queue Stats
355W - 213L
1,814 Elo+
Party 1
Bastet
Bastet
Sir Lonesome
Bastet
Level 160
God Stats
8W - 0L
1,805 SR
Queue Stats
380W - 230L
1,806 Elo+
Party 1
Team Averages
Level 106
1,715 SR
1,729 Elo+

VS

Team Averages
Level 87
1,399 SR
1,481 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
LegendEvolved
Scylla
Level 29
God Stats
2W - 5L
1,448 SR
Queue Stats
13W - 17L
1,414 Elo+
Party 2
Jing Wei
Jing Wei
NoCapp
Jing Wei
Level 125
God Stats
1W - 3L
1,248 SR
Queue Stats
183W - 170L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 6
7,558
756
1,340
7,641
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 7
8,265
827
11,462
8,983
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
13
7 / 0 / 5
8,285
829
10,972
7,699
2,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 6 / 4
6,652
665
5,691
13,791
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 4 / 3
6,677
668
3,562
5,644
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
NoCapp
Jing Wei
9
2 / 5 / 3
6,455
646
6,311
8,389
3,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
5
5
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
4
0.5
W
3
3
6
2
W
5
2
7
4.25
L
2
4
3
0.88
L
Jing Wei
NoCapp
Jing Wei
2
5
3
0.7
W
Bastet
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
15,564
24,323
Taken
27,824
12,428
Mitigated
17,113
8,264
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,691
1,411
136
2,528
13,791
12,144
0
7,525
6,266
0
14,769
W
1,340
21
0
1,336
7,641
6,758
0
1,738
5,677
3,391
0
W
11,462
5,670
0
3,695
8,983
2,779
1,825
1,318
7,603
36,655
0
L
3,562
267
0
81
5,644
1,932
0
2,469
3,175
14,643
0
L
Jing Wei
NoCapp
Jing Wei
6,311
3,975
0
1,144
8,389
3,037
0
3,276
5,113
0
19,531
W
Bastet
10,972
2,354
0
3,233
7,699
2,891
319
524
7,149
0
29,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
19,784
97
Minions Killed
104
5
Camps Cleared
4
562,719
Distance Traveled
527,226
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,652
665
24
2
1
189,420
3
W
Sobek
7,558
756
1
0
0
176,384
0
W
Sol
8,265
827
55
6
1
172,062
1
L
Scylla
6,677
668
39
4
0
156,790
0
L
Jing Wei
6,455
646
41
4
3
181,016
1
W
Bastet
8,285
829
41
4
4
214,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role