Player Matchup

Horus
Horus
PooleboiCarti
Horus
Level 105
God Stats
7W - 6L
1,654 SR
Queue Stats
599W - 536L
1,596 Elo+
Party 1
Athena
Athena
SourPatchMan07
Athena
Level 123
God Stats
3W - 0L
1,937 SR
Queue Stats
133W - 101L
1,585 Elo+
Party 1
Sol
Sol
vHxpnotic_turtle
Sol
Level 34
God Stats
4W - 2L
1,698 SR
Queue Stats
91W - 33L
1,724 Elo+
Party 1
Team Averages
Level 87
1,763 SR
1,635 Elo+

VS

Team Averages
Level 109
1,472 SR
1,542 Elo+
Atlas
Atlas
DapperDane_98
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,547 Elo+
Party 2
Chaac
Chaac
That1talianGK
Chaac
Level 61
God Stats
1W - 2L
1,468 SR
Queue Stats
11W - 12L
1,475 Elo+
Party 2
Chang'e
Chang'e
personalmasoon2
Chang'e
Level 127
God Stats
4W - 9L
1,447 SR
Queue Stats
82W - 73L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,216
869
1,589
2,089
1,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 0 / 6
5,125
854
1,909
3,969
2,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 1
5,816
969
8,066
3,061
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,504
751
2,403
7,089
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
4,169
695
1,742
5,731
3,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

5
0 / 1 / 0
4,061
677
343
1,739
558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
5
3.5
W
0
0
6
3
L
0
4
0
0
L
0
1
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,564
Damage
4,488
9,119
Taken
14,559
5,402
Mitigated
8,483
3,522
Healing
1,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,403
462
0
512
7,089
4,001
0
5,135
1,917
7,259
0
W
1,589
738
786
580
2,089
1,722
56
744
1,345
0
4,681
W
1,909
730
321
495
3,969
2,522
122
1,123
2,846
6,578
0
L
1,742
545
54
636
5,731
3,924
0
3,500
2,090
0
7,454
L
343
70
326
414
1,739
558
0
1,444
295
6,145
0
W
8,066
3,218
0
1,340
3,061
1,158
1,005
1,023
2,038
26,771
3,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,157
Gold Earned
12,734
75
Minions Killed
31
5
Camps Cleared
1
368,401
Distance Traveled
253,157
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,504
751
7
1
0
118,198
0
W
Horus
5,216
869
5
1
1
125,846
0
W
Athena
5,125
854
6
1
0
118,961
2
L
Chaac
4,169
695
10
2
0
89,648
0
L
Chang'e
4,061
677
14
2
1
45,311
0
W
Sol
5,816
969
64
11
4
123,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role