Player Matchup

Ra
Ra
Fellentym
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,641 Elo+
Party 1
Khepri
Khepri
HiRezSnugs
Khepri
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,331 Elo+
Party 1
Thor
Thor
PsycoSalmon
Thor
Level 6
God Stats
1W - 4L
1,194 SR
Queue Stats
3W - 10L
1,387 Elo+
Party 1
Team Averages
Level 33
1,398 SR
1,453 Elo+

VS

Team Averages
Level 61
1,497 SR
1,500 Elo+
Baron Samedi
Baron Samedi
FloupyTBK
Baron Samedi
Level 69
God Stats
3W - 0L
1,265 SR
Queue Stats
57W - 50L
1,566 Elo+
Solo
Chiron
Chiron
aagtlek
Chiron
Level 107
God Stats
2W - 1L
1,727 SR
Queue Stats
101W - 116L
1,433 Elo+
Party 2
Ares
Ares
legitchief
Ares
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 6
7,916
609
4,684
14,075
6,076
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
HiRezSnugs
Khepri
12
2 / 4 / 4
8,776
675
4,794
18,354
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 9 / 2
7,601
585
4,667
13,552
5,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FloupyTBK
Baron Samedi
13
5 / 1 / 13
9,996
769
12,247
9,923
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
aagtlek
Chiron
15
14 / 1 / 7
11,262
866
21,195
8,269
3,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 5 / 14
9,206
708
7,290
13,513
10,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
4
Kills
21
21
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Baron Samedi
FloupyTBK
Baron Samedi
5
1
13
11.5
L
Khepri
HiRezSnugs
Khepri
2
4
4
1
L
1
9
2
0.22
W
Chiron
aagtlek
Chiron
14
1
7
17.5
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
40,732
45,981
Taken
31,705
31,759
Mitigated
17,972
4,680
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,684
816
721
2,161
14,075
6,076
0
5,239
8,714
28,290
0
W
Baron Samedi
FloupyTBK
Baron Samedi
12,247
826
2,538
4,584
9,923
4,492
861
4,474
5,449
36,673
0
L
Khepri
HiRezSnugs
Khepri
4,794
375
759
1,039
18,354
19,741
0
9,002
9,000
20,108
0
L
4,667
883
0
0
13,552
5,942
0
4,909
8,473
0
14,935
W
Chiron
aagtlek
Chiron
21,195
6,890
941
2,097
8,269
3,210
1,157
2,837
5,432
0
50,745
W
7,290
193
0
2,345
13,513
10,270
691
2,936
10,577
13,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
30,464
88
Minions Killed
121
4
Camps Cleared
6
607,767
Distance Traveled
651,824
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,916
609
34
3
1
173,432
0
W
Baron Samedi
9,996
769
42
3
3
194,813
4
L
Khepri
8,776
675
31
2
1
237,811
3
L
Thor
7,601
585
23
2
2
196,524
0
W
Chiron
11,262
866
68
5
1
234,019
2
W
Ares
9,206
708
11
1
2
222,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role