Player Matchup

Geb
Geb
Asuka Eva U02
Geb
Level 141
God Stats
15W - 4L
1,663 SR
Queue Stats
311W - 271L
1,546 Elo+
Party 2
Chang'e
Chang'e
VirtualAnjuna
Chang'e
Level 109
God Stats
25W - 18L
1,591 SR
Queue Stats
261W - 231L
1,522 Elo+
Party 2
Anhur
Anhur
WhoiSmoke
Anhur
Level 65
God Stats
39W - 20L
1,663 SR
Queue Stats
371W - 301L
1,558 Elo+
Party 2
Team Averages
Level 105
1,639 SR
1,542 Elo+

VS

Team Averages
Level 60
1,531 SR
1,586 Elo+
Mulan
Mulan
Bylac
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,627 Elo+
Party 1
Serqet
Serqet
Kami
Serqet
Level 101
God Stats
1W - 2L
1,421 SR
Queue Stats
160W - 137L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
Spratc
Kukulkan
Level 11
God Stats
1W - 2L
1,673 SR
Queue Stats
25W - 19L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
10,311
687
5,809
14,257
15,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
14
5 / 1 / 2
10,081
672
5,913
10,368
5,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
WhoiSmoke
Anhur
13
2 / 1 / 4
9,523
635
9,046
10,395
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bylac
Mulan
12
1 / 3 / 1
8,518
568
11,379
14,702
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Kami
Serqet
12
0 / 3 / 2
8,172
545
5,107
10,541
4,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Spratc
Kukulkan
12
1 / 1 / 1
8,703
580
6,535
4,447
1,287
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Mulan
Bylac
Mulan
1
3
1
0.5
L
Serqet
Kami
Serqet
0
3
2
0.33
L
Kukulkan
Spratc
Kukulkan
1
1
1
1.5
W
Chang'e
5
1
2
6
W
Anhur
WhoiSmoke
Anhur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
23,021
35,020
Taken
29,690
26,083
Mitigated
17,363
18,719
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,809
927
446
4,124
14,257
15,991
466
4,580
8,845
26,280
0
L
Mulan
Bylac
Mulan
11,379
841
0
2,463
14,702
11,482
0
6,183
8,519
7,098
25,630
L
Serqet
Kami
Serqet
5,107
967
0
366
10,541
4,594
0
4,711
5,830
0
13,798
L
Kukulkan
Spratc
Kukulkan
6,535
1,225
0
477
4,447
1,287
0
1,396
3,051
34,168
0
W
Chang'e
5,913
593
5,323
6,257
10,368
5,338
1,202
2,538
7,404
33,422
0
W
Anhur
WhoiSmoke
Anhur
9,046
5,517
0
2,569
10,395
4,754
1,389
1,637
8,005
0
48,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
25,393
163
Minions Killed
130
8
Camps Cleared
4
828,445
Distance Traveled
822,710
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,311
687
24
2
0
306,695
2
L
Mulan
8,518
568
51
3
1
285,126
3
L
Serqet
8,172
545
24
2
2
284,486
1
L
Kukulkan
8,703
580
55
4
1
253,098
2
W
Chang'e
10,081
672
70
5
3
246,964
1
W
Anhur
9,523
635
69
5
5
274,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role