Player Matchup

Loki
Loki
Kosho-Kunn
Loki
Level 62
God Stats
6W - 3L
1,539 SR
Queue Stats
176W - 160L
1,344 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Marvelous_6232
Cu Chulainn
Level 12
God Stats
4W - 2L
1,683 SR
Queue Stats
15W - 9L
1,580 Elo+
Party 1
Merlin
Merlin
lmao_sharkie
Merlin
Level 13
God Stats
2W - 3L
1,170 SR
Queue Stats
9W - 23L
1,152 Elo+
Party 1
Team Averages
Level 29
1,464 SR
1,359 Elo+

VS

Team Averages
Level 81
1,360 SR
1,363 Elo+
Ymir
Ymir
Dj_Eli420
Ymir
Level 29
God Stats
5W - 4L
1,578 SR
Queue Stats
34W - 43L
1,327 Elo+
Party 2
Charybdis
Charybdis
HUEVO-SAURUS
Charybdis
Level 116
God Stats
1W - 14L
1,096 SR
Queue Stats
337W - 383L
1,371 Elo+
Solo
Janus
Janus
TheDemiGodOW
Janus
Level 98
God Stats
1W - 2L
1,407 SR
Queue Stats
44W - 55L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
10,238
640
12,124
12,208
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Marvelous_6232
Cu Chulainn
16
11 / 2 / 2
12,173
761
22,837
26,512
22,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
12
0 / 3 / 7
9,397
587
3,174
8,868
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 3 / 4
9,040
565
7,206
22,987
21,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
HUEVO-SAURUS
Charybdis
15
5 / 1 / 2
11,072
692
14,085
10,801
4,281
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 9 / 5
9,687
605
12,616
10,796
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
7
7
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
4
1
L
Charybdis
HUEVO-SAURUS
Charybdis
5
1
2
6
W
2
2
8
3
W
Cu Chulainn
Marvelous_6232
Cu Chulainn
11
2
2
6
L
1
9
5
0.39
W
Merlin
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,135
Damage
33,907
47,588
Taken
44,584
30,914
Mitigated
28,822
14,788
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,206
1,959
196
5,483
22,987
21,255
0
5,040
16,876
16,927
0
L
Charybdis
HUEVO-SAURUS
Charybdis
14,085
6,103
0
3,532
10,801
4,281
0
1,829
8,580
0
45,889
W
12,124
3,212
610
2,101
12,208
5,275
1,505
5,183
6,842
0
31,591
W
Cu Chulainn
Marvelous_6232
Cu Chulainn
22,837
3,422
0
9,346
26,512
22,375
1,365
10,165
15,913
13,468
49,379
L
12,616
140
0
142
10,796
3,286
0
1,482
9,084
44,622
0
W
Merlin
3,174
507
56
2,675
8,868
3,264
0
4,189
4,503
21,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
29,799
153
Minions Killed
178
5
Camps Cleared
9
853,332
Distance Traveled
824,345
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,040
565
16
1
1
278,217
1
L
Charybdis
11,072
692
72
5
5
295,293
5
W
Loki
10,238
640
34
2
0
309,834
5
W
Cu Chulainn
12,173
761
91
6
3
304,335
1
L
Janus
9,687
605
90
6
3
250,835
3
W
Merlin
9,397
587
28
2
2
239,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role