Player Matchup

Baba Yaga
Baba Yaga
HappeyGuns
Baba Yaga
Level 121
God Stats
13W - 7L
1,559 SR
Queue Stats
164W - 177L
1,502 Elo+
Party 3
Ares
Ares
IamSpodrmen
Ares
Level 61
God Stats
21W - 13L
1,561 SR
Queue Stats
209W - 237L
1,403 Elo+
Party 2
Arachne
Arachne
Player One9675
Arachne
Level 51
God Stats
11W - 4L
1,747 SR
Queue Stats
279W - 301L
1,388 Elo+
Party 3
Gilgamesh
Gilgamesh
aaroon5
Gilgamesh
Level 89
God Stats
22W - 17L
1,533 SR
Queue Stats
491W - 554L
1,495 Elo+
Solo
Skadi
Skadi
iRecklessSmurf
Skadi
Level 89
God Stats
27W - 17L
1,569 SR
Queue Stats
232W - 253L
1,392 Elo+
Party 2
Team Averages
Level 82
1,594 SR
1,436 Elo+

VS

Team Averages
Level 95
1,505 SR
1,397 Elo+
Bellona
Bellona
CAPTIN75
Bellona
Level 48
God Stats
0W - 3L
1,365 SR
Queue Stats
82W - 95L
1,367 Elo+
Party 4
Thanatos
Thanatos
Gingersnaps725
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,323 Elo+
Solo
Athena
Athena
SkyShock44
Athena
Level 66
God Stats
26W - 19L
1,573 SR
Queue Stats
349W - 398L
1,371 Elo+
Party 1
Medusa
Medusa
TheFatherDrPeso
Medusa
Level 104
God Stats
9W - 10L
1,467 SR
Queue Stats
509W - 529L
1,377 Elo+
Party 1
Eset
Eset
coezy
Eset
Level 107
God Stats
2W - 3L
1,618 SR
Queue Stats
188W - 180L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HappeyGuns
Baba Yaga
11
3 / 0 / 2
6,369
637
4,941
5,082
2,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 5
5,476
548
2,165
4,788
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 7
6,142
614
5,146
5,438
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
aaroon5
Gilgamesh
10
1 / 3 / 0
5,789
579
4,480
6,342
3,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 2
5,491
549
4,768
3,834
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CAPTIN75
Bellona
10
3 / 1 / 0
5,591
559
4,943
7,065
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
7
0 / 2 / 0
4,613
461
1,251
6,073
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
SkyShock44
Athena
6
0 / 3 / 0
4,356
436
1,213
8,277
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,906
491
4,588
5,858
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
coezy
Eset
9
0 / 4 / 0
5,450
545
2,974
5,591
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
3
3
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
CAPTIN75
Bellona
3
1
0
3
L
Thanatos
0
2
0
0
W
Baba Yaga
HappeyGuns
Baba Yaga
3
0
2
4
W
1
0
5
3.5
W
3
0
7
6.5
L
Athena
SkyShock44
Athena
0
3
0
0
L
0
2
0
0
W
Gilgamesh
aaroon5
Gilgamesh
1
3
0
0.33
L
Eset
coezy
Eset
0
4
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
14,969
25,484
Taken
32,864
12,211
Mitigated
13,334
10,803
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CAPTIN75
Bellona
4,943
1,388
0
1,990
7,065
4,478
0
0
6,528
0
25,857
L
Thanatos
1,251
0
0
4,174
6,073
1,715
0
1,469
4,604
0
18,410
W
Baba Yaga
HappeyGuns
Baba Yaga
4,941
271
304
2,419
5,082
2,023
0
2,278
2,804
39,812
0
W
2,165
84
139
1,774
4,788
3,626
0
664
4,124
11,357
0
W
5,146
2,590
0
2,688
5,438
2,448
0
548
4,890
0
32,527
L
Athena
SkyShock44
Athena
1,213
328
207
1,854
8,277
3,536
0
2,205
6,072
6,911
0
L
4,588
2,207
0
1,200
5,858
1,529
0
1,637
4,221
0
31,232
W
Gilgamesh
aaroon5
Gilgamesh
4,480
1,033
0
1,752
6,342
3,101
0
0
6,342
0
25,469
L
Eset
coezy
Eset
2,974
284
0
1,306
5,591
2,076
0
1,795
3,796
33,967
0
W
4,768
1,928
0
1,727
3,834
1,013
30
697
3,137
0
34,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
24,916
303
Minions Killed
264
0
Camps Cleared
0
995,280
Distance Traveled
916,322
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,591
559
52
5
0
191,412
2
L
Thanatos
4,613
461
54
5
0
172,001
2
W
Baba Yaga
6,369
637
92
9
0
186,496
2
W
Ares
5,476
548
20
2
0
200,513
2
W
Arachne
6,142
614
61
6
0
241,435
4
L
Athena
4,356
436
10
1
0
191,266
0
L
Medusa
4,906
491
60
6
0
173,425
1
W
Gilgamesh
5,789
579
61
6
0
184,807
1
L
Eset
5,450
545
88
9
0
188,218
1
W
Skadi
5,491
549
69
7
0
182,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role