Player Matchup

Cthulhu
Cthulhu
HQsx NukeZz
Cthulhu
Level 84
God Stats
17W - 12L
1,603 SR
Queue Stats
453W - 713L
1,376 Elo+
Solo
Olorun
Olorun
Sevicks
Olorun
Level 98
God Stats
3W - 4L
1,578 SR
Queue Stats
151W - 163L
1,535 Elo+
Solo
Kali
Kali
ZertiiX_Uchiiwa
Kali
Level 38
God Stats
0W - 3L
1,086 SR
Queue Stats
76W - 110L
1,323 Elo+
Solo
Team Averages
Level 73
1,422 SR
1,411 Elo+

VS

Team Averages
Level 117
1,500 SR
1,484 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
T_o_iZ
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HQsx NukeZz
Cthulhu
11
1 / 4 / 1
7,055
641
8,017
16,347
11,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Sevicks
Olorun
11
1 / 4 / 1
6,964
633
6,008
11,589
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 1 / 1
6,145
559
375
2,180
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 1 / 3
8,677
789
12,369
11,603
9,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
12
2 / 1 / 6
7,781
707
9,606
10,634
10,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
T_o_iZ
Danzaburou
12
2 / 0 / 4
7,964
724
3,422
3,898
1,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
9
9
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
3
6.5
W
Bacchus
 
Bacchus
2
1
6
5
L
Cthulhu
HQsx NukeZz
Cthulhu
1
4
1
0.38
L
Olorun
Sevicks
Olorun
1
4
1
0.38
W
Danzaburou
T_o_iZ
Danzaburou
2
0
4
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,400
Damage
25,397
30,116
Taken
26,135
16,973
Mitigated
21,254
6,901
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,369
2,126
0
6,973
11,603
9,188
975
7,454
4,149
46,633
0
W
Bacchus
 
Bacchus
9,606
974
0
2,896
10,634
10,670
291
3,696
6,938
17,496
0
L
Cthulhu
HQsx NukeZz
Cthulhu
8,017
803
486
3,307
16,347
11,967
0
10,260
5,581
21,200
0
L
Olorun
Sevicks
Olorun
6,008
2,950
681
2,075
11,589
4,312
0
9,834
1,565
20,028
1,842
W
Danzaburou
T_o_iZ
Danzaburou
3,422
1,179
0
1,249
3,898
1,396
1,401
2,512
1,386
0
24,987
L
375
200
0
352
2,180
694
0
1,410
710
0
3,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,164
Gold Earned
24,422
81
Minions Killed
123
1
Camps Cleared
10
478,977
Distance Traveled
616,865
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,677
789
76
7
4
190,163
1
W
Bacchus
7,781
707
10
1
3
219,028
3
L
Cthulhu
7,055
641
27
2
0
233,334
1
L
Olorun
6,964
633
44
4
0
179,921
3
W
Danzaburou
7,964
724
37
3
3
207,674
2
L
Kali
6,145
559
10
1
1
65,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role