Player Matchup

Achilles
Achilles
SlitSlammer9000
Achilles
Level 107
God Stats
5W - 2L
1,946 SR
Queue Stats
60W - 58L
1,493 Elo+
Party 3
Pele
Pele
ZInconnueZK
Pele
Level 75
God Stats
2W - 4L
1,600 SR
Queue Stats
48W - 71L
1,388 Elo+
Party 2
Chiron
Chiron
bathtubtoaster
Chiron
Level 25
God Stats
11W - 10L
1,492 SR
Queue Stats
26W - 20L
1,474 Elo+
Party 3
Zeus
Zeus
berryeastbrush
Zeus
Level 127
God Stats
9W - 23L
1,428 SR
Queue Stats
228W - 311L
1,418 Elo+
Solo
Hera
Hera
naaim
Hera
Level 18
God Stats
0W - 2L
1,593 SR
Queue Stats
7W - 34L
1,277 Elo+
Party 2
Team Averages
Level 70
1,612 SR
1,410 Elo+

VS

Team Averages
Level 96
1,621 SR
1,617 Elo+
Hercules
Hercules
BigNerdd
Hercules
Level 141
God Stats
2W - 0L
1,891 SR
Queue Stats
168W - 89L
1,658 Elo+
Party 1
Sol
Sol
Danyso060
Sol
Level 105
God Stats
5W - 5L
1,469 SR
Queue Stats
185W - 198L
1,406 Elo+
Solo
Bacchus
Bacchus
NUDEandCONFUSED
Bacchus
Level 149
God Stats
5W - 1L
1,676 SR
Queue Stats
357W - 213L
1,694 Elo+
Party 1
Scylla
Scylla
jontyxd
Scylla
Level 40
God Stats
1W - 1L
1,301 SR
Queue Stats
20W - 7L
1,676 Elo+
Party 1
Ratatoskr
Ratatoskr
raspell
Ratatoskr
Level 47
God Stats
6W - 4L
1,766 SR
Queue Stats
123W - 79L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 2 / 2
5,701
570
3,843
9,406
8,471
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 1
6,033
603
2,738
5,973
2,074
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 7 / 1
5,799
580
3,899
9,866
3,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 0
6,677
668
6,913
6,669
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
naaim
Hera
10
0 / 7 / 1
5,466
547
3,525
6,986
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigNerdd
Hercules
15
8 / 1 / 10
9,650
965
11,886
13,689
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 8
7,436
744
2,934
2,251
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 0 / 17
8,956
896
6,745
10,449
16,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
jontyxd
Scylla
16
8 / 0 / 10
9,589
959
7,600
4,971
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
raspell
Ratatoskr
13
4 / 1 / 10
8,235
824
6,367
7,168
3,746
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
2
Kills
24
24
Deaths
2
5
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigNerdd
Hercules
8
1
10
13
W
2
0
8
6
W
2
0
17
10.5
L
Achilles
0
2
2
0.5
L
0
4
1
0.13
L
0
7
1
0.07
L
2
4
0
0.5
W
Scylla
jontyxd
Scylla
8
0
10
13
L
Hera
naaim
Hera
0
7
1
0.07
W
Ratatoskr
raspell
Ratatoskr
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
35,532
38,900
Taken
38,528
19,255
Mitigated
35,240
3,389
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigNerdd
Hercules
11,886
2,986
0
4,132
13,689
11,787
176
4,055
9,254
1,771
24,884
W
2,934
827
0
906
2,251
753
4,047
181
2,060
19,587
0
W
6,745
505
0
1,630
10,449
16,908
175
2,027
8,095
9,616
0
L
Achilles
3,843
81
409
402
9,406
8,471
0
4,790
4,179
0
9,993
L
2,738
261
72
1,047
5,973
2,074
0
2,250
3,478
0
17,526
L
3,899
2,073
174
571
9,866
3,394
0
3,723
5,650
0
14,538
L
6,913
540
92
622
6,669
2,772
0
3,550
2,930
18,615
0
W
Scylla
jontyxd
Scylla
7,600
506
119
1,258
4,971
2,046
941
1,546
3,271
30,711
0
L
Hera
naaim
Hera
3,525
1,094
0
0
6,986
2,544
1
3,109
3,400
7,085
0
W
Ratatoskr
raspell
Ratatoskr
6,367
335
0
566
7,168
3,746
465
1,592
5,360
0
15,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
43,866
118
Minions Killed
186
3
Camps Cleared
6
848,131
Distance Traveled
1,036,970
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,650
965
45
5
1
218,428
1
W
Sol
7,436
744
47
5
2
168,030
3
W
Bacchus
8,956
896
4
0
0
219,917
5
L
Achilles
5,701
570
7
1
0
191,859
0
L
Pele
6,033
603
34
3
3
162,474
0
L
Chiron
5,799
580
31
3
0
142,235
0
L
Zeus
6,677
668
33
3
0
179,495
1
W
Scylla
9,589
959
64
6
3
200,683
0
L
Hera
5,466
547
13
1
0
172,068
0
W
Ratatoskr
8,235
824
26
3
0
229,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role