Player Matchup

Bacchus
Bacchus
CareFreeGaming
Bacchus
Level 104
God Stats
14W - 14L
1,363 SR
Queue Stats
93W - 93L
1,445 Elo+
Party 1
Vamana
Vamana
XICHUBDUBZIX
Vamana
Level 12
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 7L
1,111 Elo+
Party 1
Neith
Neith
just_DontCare
Neith
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 7L
1,111 Elo+
Party 1
Team Averages
Level 39
1,375 SR
1,223 Elo+

VS

Team Averages
Level 58
1,574 SR
1,472 Elo+
Baba Yaga
Baba Yaga
Alek5459
Baba Yaga
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Ares
Ares
Dmoneyyy334535
Ares
Level 7
God Stats
7W - 12L
1,636 SR
Queue Stats
57W - 65L
1,550 Elo+
Party 2
Izanami
Izanami
its Konsaki
Izanami
Level 108
God Stats
18W - 21L
1,585 SR
Queue Stats
229W - 240L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
9,401
627
7,823
17,389
25,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
12
2 / 6 / 3
9,149
610
6,104
20,695
19,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 4 / 0
8,299
553
5,813
10,580
3,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alek5459
Baba Yaga
15
3 / 3 / 12
10,111
674
6,890
9,283
3,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 1 / 14
10,870
725
4,233
11,781
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
its Konsaki
Izanami
16
12 / 1 / 5
11,741
783
29,802
8,803
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
17
17
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Alek5459
Baba Yaga
3
3
12
3
L
1
7
3
0.36
W
2
1
14
9
L
Vamana
2
6
3
0.58
W
Izanami
its Konsaki
Izanami
12
1
5
14.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,740
Damage
40,925
48,664
Taken
29,867
48,633
Mitigated
20,342
7,527
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Alek5459
Baba Yaga
6,890
262
0
1,874
9,283
3,933
430
3,576
5,298
25,906
0
L
7,823
421
0
1,493
17,389
25,100
0
4,404
12,985
20,210
0
W
4,233
433
583
2,195
11,781
12,122
243
1,405
9,321
10,181
0
L
Vamana
6,104
1,595
464
5,072
20,695
19,546
0
2,849
17,846
0
20,265
W
Izanami
its Konsaki
Izanami
29,802
16,538
0
949
8,803
4,287
2,705
3,354
5,198
0
86,845
L
5,813
1,809
0
498
10,580
3,987
50
3,959
6,621
0
27,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
32,722
100
Minions Killed
175
1
Camps Cleared
11
746,418
Distance Traveled
756,161
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,111
674
33
2
1
275,261
0
L
Bacchus
9,401
627
10
1
0
244,835
1
W
Ares
10,870
725
9
1
0
254,536
0
L
Vamana
9,149
610
29
2
0
256,131
0
W
Izanami
11,741
783
133
9
10
226,364
2
L
Neith
8,299
553
61
4
1
245,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role