Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Four t lolz
Ares
Silver I
Level 119
God Stats
13W - 7L
1,579 SR
Queue Stats
74W - 81L
1,286 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
KingGoomba19
Kuzenbo
Gold V
Level 156
God Stats
18W - 15L
1,555 SR
Queue Stats
468W - 467L
1,322 MMR
Solo
Xbalanque
Xbalanque
Silver I
Quality4_H20
Xbalanque
Silver I
Level 91
God Stats
9W - 6L
1,509 SR
Queue Stats
28W - 27L
1,324 MMR
Solo
Achilles
Achilles
Gold V
weipan_
Achilles
Gold V
Level 107
God Stats
3W - 1L
1,800 SR
Queue Stats
229W - 238L
1,330 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,589 SR
1,352 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,449 SR
1,359 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
BlisseyHeal
Ymir
Silver II
Level 129
God Stats
0W - 2L
1,111 SR
Queue Stats
46W - 51L
1,235 MMR
Party 1
Bellona
Bellona
Gold V
Marck87 Amon
Bellona
Gold V
Level 140
God Stats
29W - 24L
1,525 SR
Queue Stats
46W - 46L
1,466 MMR
Party 1
Izanami
Izanami
Gold V
aslanda1
Izanami
Gold V
Level 89
God Stats
33W - 23L
1,583 SR
Queue Stats
201W - 213L
1,309 MMR
Solo
Pele
Pele
Bronze IV
dieboossf
Pele
Bronze IV
Level 63
God Stats
0W - 2L
1,528 SR
Queue Stats
12W - 30L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 1 / 10
11,515
576
13,140
10,966
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 6 / 18
10,276
514
6,392
21,213
20,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
KingGoomba19
Kuzenbo
16
2 / 2 / 10
9,856
493
8,537
14,073
13,160
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Quality4_H20
Xbalanque
18
6 / 0 / 10
11,618
581
11,738
12,544
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
weipan_
Achilles
20
12 / 1 / 10
13,118
656
16,224
18,167
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BastetArtioTyr

VS

Bans
CliodhnaHeimdallrMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 5 / 1
9,899
495
10,462
12,459
4,297
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 3
8,322
416
4,461
19,639
18,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Marck87 Amon
Bellona
15
2 / 5 / 2
9,648
482
7,614
18,179
14,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
aslanda1
Izanami
15
2 / 7 / 1
9,230
462
12,045
11,175
3,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
15
2 / 5 / 2
9,280
464
4,495
16,576
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
28
Kills
9
10
Deaths
28
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
10
11
L
Merlin
 
Merlin
2
5
1
0.5
L
1
6
3
0.42
W
2
6
18
1.83
W
Kuzenbo
KingGoomba19
Kuzenbo
2
2
10
3.5
L
Bellona
Marck87 Amon
Bellona
2
5
2
0.6
W
Xbalanque
Quality4_H20
Xbalanque
6
0
10
11
L
Izanami
aslanda1
Izanami
2
7
1
0.36
L
Pele
2
5
2
0.6
W
Achilles
weipan_
Achilles
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,031
Damage
39,077
76,963
Taken
78,028
49,771
Mitigated
45,694
37,605
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,140
1,070
6,206
7,077
10,966
3,893
746
4,251
6,715
74,583
0
L
Merlin
 
Merlin
10,462
653
0
202
12,459
4,297
0
5,384
6,814
76,774
0
L
4,461
564
0
1,072
19,639
18,137
0
8,434
10,887
25,248
0
W
6,392
335
1,638
5,159
21,213
20,945
514
5,933
15,280
25,712
0
W
Kuzenbo
KingGoomba19
Kuzenbo
8,537
3,080
0
2,697
14,073
13,160
492
2,706
11,367
39,278
0
L
Bellona
Marck87 Amon
Bellona
7,614
3,075
0
5,577
18,179
14,611
464
8,020
10,021
0
61,729
W
Xbalanque
Quality4_H20
Xbalanque
11,738
7,698
0
6,506
12,544
3,669
1,995
1,811
10,733
0
99,782
L
Izanami
aslanda1
Izanami
12,045
6,727
0
1,361
11,175
3,392
301
2,109
9,066
0
78,266
L
Pele
4,495
1,099
0
5,946
16,576
5,257
56
3,548
12,963
0
66,895
W
Achilles
weipan_
Achilles
16,224
4,846
0
8,322
18,167
8,104
2,289
3,503
14,664
0
106,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,383
Gold Earned
46,379
532
Minions Killed
566
0
Camps Cleared
0
1,984,244
Distance Traveled
1,879,461
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,515
576
142
7
0
422,075
12
L
Merlin
9,899
495
147
7
0
370,175
4
L
Ymir
8,322
416
28
1
0
366,176
5
W
Ares
10,276
514
31
2
0
368,851
4
W
Kuzenbo
9,856
493
61
3
0
357,566
3
L
Bellona
9,648
482
134
7
0
348,300
3
W
Xbalanque
11,618
581
157
8
0
371,647
6
L
Izanami
9,230
462
140
7
0
352,173
4
L
Pele
9,280
464
117
6
0
442,637
0
W
Achilles
13,118
656
141
7
0
464,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role