Player Matchup

Medusa
Medusa
KeKeTheRarest
Medusa
Level 91
God Stats
22W - 14L
1,627 SR
Queue Stats
319W - 217L
1,598 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TPP2412
Morgan Le Fay
Level 141
God Stats
4W - 2L
1,694 SR
Queue Stats
342W - 174L
1,639 Elo+
Party 2
Ganesha
Ganesha
jackieus
Ganesha
Level 86
God Stats
23W - 14L
1,656 SR
Queue Stats
138W - 93L
1,611 Elo+
Party 2
Team Averages
Level 106
1,659 SR
1,616 Elo+

VS

Team Averages
Level 53
1,465 SR
1,623 Elo+
Chang'e
Chang'e
Brainburster
Chang'e
Level 123
God Stats
2W - 4L
1,558 SR
Queue Stats
169W - 127L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
FiXxy
Guan Yu
Level 7
God Stats
0W - 2L
1,519 SR
Queue Stats
11W - 7L
1,530 Elo+
Party 1
Nemesis
Nemesis
opo123
Nemesis
Level 28
God Stats
0W - 1L
1,318 SR
Queue Stats
65W - 33L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 8
10,330
738
12,175
8,069
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
TPP2412
Morgan Le Fay
15
10 / 3 / 6
11,415
815
18,340
12,856
4,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
jackieus
Ganesha
12
0 / 3 / 15
9,840
703
6,663
14,150
11,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brainburster
Chang'e
13
4 / 5 / 4
9,286
663
11,144
15,685
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
FiXxy
Guan Yu
13
5 / 4 / 4
9,626
688
10,069
16,588
19,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
opo123
Nemesis
11
1 / 7 / 5
8,361
597
6,140
10,646
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
10
10
Deaths
16
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Brainburster
Chang'e
4
5
4
1.2
L
Guan Yu
FiXxy
Guan Yu
5
4
4
1.75
W
6
4
8
2.5
W
Morgan Le Fay
TPP2412
Morgan Le Fay
10
3
6
4.33
W
Ganesha
jackieus
Ganesha
0
3
15
2.5
L
Nemesis
opo123
Nemesis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,178
Damage
27,353
35,075
Taken
42,919
19,778
Mitigated
29,960
13,316
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Brainburster
Chang'e
11,144
396
1,349
3,527
15,685
5,859
0
7,411
7,788
34,482
0
L
Guan Yu
FiXxy
Guan Yu
10,069
1,285
1,581
3,185
16,588
19,696
0
9,596
6,235
1,745
14,727
W
12,175
6,238
0
775
8,069
3,070
1,351
3,873
3,984
0
39,117
W
Morgan Le Fay
TPP2412
Morgan Le Fay
18,340
1,648
382
8,113
12,856
4,947
568
3,066
9,374
57,784
0
W
Ganesha
jackieus
Ganesha
6,663
714
465
3,581
14,150
11,761
488
5,268
8,487
18,613
0
L
Nemesis
opo123
Nemesis
6,140
1,847
0
735
10,646
4,405
0
6,694
3,652
0
22,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
27,273
170
Minions Killed
117
9
Camps Cleared
2
747,528
Distance Traveled
738,742
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,286
663
58
4
2
264,736
2
L
Guan Yu
9,626
688
17
1
0
243,502
5
W
Medusa
10,330
738
75
5
2
258,636
2
W
Morgan Le Fay
11,415
815
94
7
7
245,642
4
W
Ganesha
9,840
703
1
0
0
243,250
1
L
Nemesis
8,361
597
42
3
0
230,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role