Player Matchup

Nemesis
Nemesis
Arkan06
Nemesis
Level 68
God Stats
4W - 3L
1,583 SR
Queue Stats
362W - 403L
1,466 Elo+
Party 1
Skadi
Skadi
Fishboyz07
Skadi
Level 62
God Stats
22W - 24L
1,622 SR
Queue Stats
230W - 246L
1,422 Elo+
Party 1
Charybdis
Charybdis
LightingSpeed12
Charybdis
Level 78
God Stats
93W - 90L
1,427 SR
Queue Stats
408W - 416L
1,472 Elo+
Party 1
Janus
Janus
ll SoF ll BlaaH
Janus
Level 41
God Stats
1W - 6L
1,436 SR
Queue Stats
51W - 66L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
soccer hoffax1
Zhong Kui
Level 45
God Stats
22W - 21L
1,489 SR
Queue Stats
187W - 188L
1,410 Elo+
Party 1
Team Averages
Level 59
1,511 SR
1,438 Elo+

VS

Team Averages
Level 72
1,470 SR
1,400 Elo+
Sol
Sol
MrSuzaku
Sol
Level 37
God Stats
1W - 2L
1,323 SR
Queue Stats
38W - 49L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
OBELYSKO7
Cthulhu
Level 126
God Stats
29W - 36L
1,426 SR
Queue Stats
186W - 247L
1,402 Elo+
Party 2
Arachne
Arachne
SuperbBook253
Arachne
Level 42
God Stats
73W - 52L
1,591 SR
Queue Stats
161W - 177L
1,345 Elo+
Solo
Heimdallr
Heimdallr
ThECiVeLeS
Heimdallr
Level 117
God Stats
1W - 2L
1,308 SR
Queue Stats
128W - 183L
1,426 Elo+
Party 2
Mulan
Mulan
pico_enelojo
Mulan
Level 40
God Stats
5W - 1L
1,704 SR
Queue Stats
103W - 104L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arkan06
Nemesis
9
2 / 3 / 2
5,729
521
4,727
7,289
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
12
2 / 2 / 0
6,559
596
7,009
4,617
1,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
LightingSpeed12
Charybdis
9
0 / 0 / 0
5,363
488
1,742
4,831
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
4,546
413
2,526
4,523
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
soccer hoffax1
Zhong Kui
11
1 / 3 / 1
6,382
580
4,567
7,078
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,834
621
4,914
6,894
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
OBELYSKO7
Cthulhu
9
1 / 0 / 3
5,395
490
3,329
3,636
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
10
3 / 1 / 1
5,976
543
4,433
7,954
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
ThECiVeLeS
Heimdallr
9
3 / 1 / 2
5,642
513
2,750
4,930
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
6,446
586
2,176
9,703
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
11
12
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arkan06
Nemesis
2
3
2
1
L
Skadi
2
2
0
1
L
Charybdis
LightingSpeed12
Charybdis
0
0
0
0
W
3
2
1
1.75
W
Cthulhu
OBELYSKO7
Cthulhu
1
0
3
2.5
W
Arachne
3
1
1
3.5
W
Heimdallr
ThECiVeLeS
Heimdallr
3
1
2
4
L
0
4
0
0
W
1
1
1
1.5
L
Zhong Kui
soccer hoffax1
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
17,602
28,338
Taken
33,117
10,185
Mitigated
12,891
9,598
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arkan06
Nemesis
4,727
1,550
0
946
7,289
2,551
0
1,233
6,056
0
25,234
L
Skadi
7,009
3,455
0
1,250
4,617
1,352
236
0
4,379
0
38,520
L
Charybdis
LightingSpeed12
Charybdis
1,742
767
0
2,873
4,831
1,256
0
1,303
3,528
0
27,579
W
4,914
1,627
0
2,063
6,894
2,384
595
4,099
2,499
35,559
2,920
W
Cthulhu
OBELYSKO7
Cthulhu
3,329
44
409
1,237
3,636
1,502
0
595
2,993
21,988
0
W
Arachne
4,433
3,087
0
3,668
7,954
2,150
0
439
7,499
0
24,657
W
Heimdallr
ThECiVeLeS
Heimdallr
2,750
563
0
1,978
4,930
1,201
0
1,737
2,963
0
23,246
L
2,526
36
11
888
4,523
933
0
1,836
2,687
15,964
0
W
2,176
120
0
5,228
9,703
5,654
0
0
9,703
0
33,029
L
Zhong Kui
soccer hoffax1
Zhong Kui
4,567
544
0
3,630
7,078
4,093
383
3,364
3,714
33,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
30,293
309
Minions Killed
308
0
Camps Cleared
0
1,018,003
Distance Traveled
1,088,560
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,729
521
53
5
0
239,311
5
L
Skadi
6,559
596
85
8
0
188,119
1
L
Charybdis
5,363
488
63
6
0
184,421
0
W
Sol
6,834
621
86
8
0
206,358
2
W
Cthulhu
5,395
490
34
3
0
225,822
3
W
Arachne
5,976
543
45
4
0
270,942
1
W
Heimdallr
5,642
513
58
5
0
206,260
2
L
Janus
4,546
413
31
3
0
200,608
3
W
Mulan
6,446
586
85
8
0
179,178
2
L
Zhong Kui
6,382
580
77
7
0
205,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role