Player Matchup

Osiris
Osiris
 
Osiris
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Jehosua7
Arachne
Level 82
God Stats
14W - 8L
1,569 SR
Queue Stats
179W - 150L
1,466 Elo+
Party 1
Medusa
Medusa
The Dredk
Medusa
Level 146
God Stats
6W - 6L
1,390 SR
Queue Stats
205W - 200L
1,479 Elo+
Party 1
Team Averages
Level 122
1,486 SR
1,482 Elo+

VS

Team Averages
Level 90
1,594 SR
1,621 Elo+
Chaac
Chaac
TEXASNOVA2005
Chaac
Level 129
God Stats
8W - 1L
1,663 SR
Queue Stats
333W - 269L
1,605 Elo+
Party 2
Eset
Eset
The_Anti-Meta
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,745 Elo+
Party 2
Ne Zha
Ne Zha
random-groove16
Ne Zha
Level 113
God Stats
6W - 4L
1,618 SR
Queue Stats
103W - 92L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 9 / 2
9,408
672
6,215
15,441
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Jehosua7
Arachne
11
0 / 7 / 3
8,329
595
3,721
12,534
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
The Dredk
Medusa
13
2 / 6 / 2
9,268
662
11,402
13,532
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 11
10,590
756
12,305
16,011
21,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 3 / 15
10,207
729
10,642
9,701
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
9 / 1 / 10
10,961
783
10,898
11,876
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
22
22
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
9
2
0.33
L
Arachne
Jehosua7
Arachne
0
7
3
0.21
W
9
0
11
14.5
L
Medusa
The Dredk
Medusa
2
6
2
0.5
W
4
3
15
3.83
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,338
Damage
33,845
41,507
Taken
37,588
27,807
Mitigated
31,686
6,387
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,215
1,249
0
1,573
15,441
17,845
0
4,022
10,380
0
18,316
L
Arachne
Jehosua7
Arachne
3,721
2,686
0
2,029
12,534
4,728
0
3,775
8,395
0
11,601
W
12,305
2,597
0
5,976
16,011
21,208
500
247
15,764
516
32,513
L
Medusa
The Dredk
Medusa
11,402
3,860
0
2,785
13,532
5,234
0
3,368
9,623
0
48,008
W
10,642
698
1,110
1,774
9,701
3,863
586
552
9,149
42,742
0
W
10,898
3,013
0
2,049
11,876
6,615
1,218
0
11,876
0
33,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,005
Gold Earned
31,758
122
Minions Killed
181
4
Camps Cleared
8
660,076
Distance Traveled
814,158
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,408
672
25
2
1
218,709
1
L
Arachne
8,329
595
23
2
0
220,769
3
W
Chaac
10,590
756
50
4
3
293,022
2
L
Medusa
9,268
662
74
5
3
220,598
0
W
Eset
10,207
729
78
6
4
255,688
4
W
Ne Zha
10,961
783
53
4
1
265,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role