Player Matchup

Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Airgazer
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,482 Elo+
Party 1
Discordia
Discordia
Lightgazer
Discordia
Level 160
God Stats
13W - 8L
1,725 SR
Queue Stats
147W - 131L
1,640 Elo+
Party 1
Hun Batz
Hun Batz
maick159
Hun Batz
Level 118
God Stats
3W - 3L
1,534 SR
Queue Stats
30W - 43L
1,473 Elo+
Solo
Artemis
Artemis
peacebeuponme
Artemis
Level 160
God Stats
1,610W - 1,678L
1,568 SR
Queue Stats
1,909W - 2,010L
1,512 Elo+
Solo
Team Averages
Level 141
1,565 SR
1,521 Elo+

VS

Team Averages
Level 85
1,602 SR
1,431 Elo+
Cthulhu
Cthulhu
DeathToDie59
Cthulhu
Level 62
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 8L
1,150 Elo+
Party 2
Baron Samedi
Baron Samedi
Megarcanin
Baron Samedi
Level 67
God Stats
0W - 1L
1,663 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 2
Anhur
Anhur
SONY59
Anhur
Level 37
God Stats
1W - 1L
1,516 SR
Queue Stats
3W - 5L
1,397 Elo+
Party 2
Odin
Odin
Upciøs
Odin
Level 154
God Stats
9W - 10L
1,727 SR
Queue Stats
20W - 32L
1,485 Elo+
Party 2
Ne Zha
Ne Zha
ko0pa66
Ne Zha
Level 107
God Stats
0W - 1L
1,596 SR
Queue Stats
4W - 6L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
7 / 0 / 8
9,371
937
6,088
8,534
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Airgazer
Ah Puch
14
3 / 0 / 6
8,003
800
6,976
3,012
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Lightgazer
Discordia
15
6 / 0 / 9
8,655
866
11,776
4,799
1,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
maick159
Hun Batz
12
2 / 2 / 10
7,326
733
7,628
5,967
2,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
16
0 / 0 / 1
7,606
761
526
1,789
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathToDie59
Cthulhu
14
0 / 1 / 2
6,505
651
2,790
7,603
8,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Megarcanin
Baron Samedi
11
0 / 4 / 0
5,680
568
4,151
8,345
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
SONY59
Anhur
11
0 / 6 / 1
5,923
592
1,916
7,288
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
Upciøs
Odin
13
2 / 2 / 0
7,081
708
4,576
7,477
6,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
ko0pa66
Ne Zha
12
0 / 5 / 0
5,704
570
1,163
8,661
3,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
0
8
11
W
Ah Puch
Airgazer
Ah Puch
3
0
6
6
L
Cthulhu
DeathToDie59
Cthulhu
0
1
2
1
W
Discordia
Lightgazer
Discordia
6
0
9
10.5
L
Baron Samedi
Megarcanin
Baron Samedi
0
4
0
0
L
Anhur
SONY59
Anhur
0
6
1
0.08
L
Odin
Upciøs
Odin
2
2
0
1
L
Ne Zha
ko0pa66
Ne Zha
0
5
0
0
W
Hun Batz
maick159
Hun Batz
2
2
10
3.5
W
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,994
Damage
14,596
24,101
Taken
39,374
13,815
Mitigated
22,924
3,313
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,088
367
0
1,472
8,534
7,640
0
1,809
6,508
9,227
0
W
Ah Puch
Airgazer
Ah Puch
6,976
351
0
898
3,012
1,275
220
1,534
1,478
28,805
0
L
Cthulhu
DeathToDie59
Cthulhu
2,790
75
306
1,103
7,603
8,345
0
4,974
2,629
24,749
0
W
Discordia
Lightgazer
Discordia
11,776
509
0
918
4,799
1,928
529
1,481
3,318
29,835
0
L
Baron Samedi
Megarcanin
Baron Samedi
4,151
44
918
1,368
8,345
2,595
0
5,438
2,907
16,699
0
L
Anhur
SONY59
Anhur
1,916
218
0
384
7,288
2,134
0
4,914
2,374
0
12,991
L
Odin
Upciøs
Odin
4,576
631
0
1,279
7,477
6,331
0
5,399
2,078
0
21,650
L
Ne Zha
ko0pa66
Ne Zha
1,163
48
0
697
8,661
3,519
0
4,715
3,946
0
11,851
W
Hun Batz
maick159
Hun Batz
7,628
2,042
0
0
5,967
2,307
0
1,924
3,913
0
22,401
W
Artemis
526
265
0
25
1,789
665
0
400
1,347
0
36,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,961
Gold Earned
30,893
269
Minions Killed
200
11
Camps Cleared
6
982,685
Distance Traveled
934,285
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,371
937
8
1
0
200,712
0
W
Ah Puch
8,003
800
74
7
1
192,685
3
L
Cthulhu
6,505
651
55
6
2
199,290
0
W
Discordia
8,655
866
58
6
3
199,296
0
L
Baron Samedi
5,680
568
33
3
0
177,373
2
L
Anhur
5,923
592
35
4
2
160,217
0
L
Odin
7,081
708
56
6
2
210,412
3
L
Ne Zha
5,704
570
21
2
0
186,993
3
W
Hun Batz
7,326
733
35
4
3
192,899
4
W
Artemis
7,606
761
94
9
4
197,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role