Player Matchup

Atlas
Atlas
Aarthew
Atlas
Level 100
God Stats
9W - 6L
1,683 SR
Queue Stats
209W - 193L
1,508 Elo+
Solo
Hun Batz
Hun Batz
BeezDreew
Hun Batz
Level 38
God Stats
2W - 0L
1,428 SR
Queue Stats
82W - 79L
1,535 Elo+
Solo
Achilles
Achilles
Santodfe
Achilles
Level 128
God Stats
4W - 2L
1,837 SR
Queue Stats
421W - 456L
1,516 Elo+
Solo
Neith
Neith
Santy01Prado
Neith
Level 68
God Stats
8W - 11L
1,517 SR
Queue Stats
54W - 68L
1,496 Elo+
Solo
The Morrigan
The Morrigan
coelhohenz
The Morrigan
Level 105
God Stats
2W - 1L
1,530 SR
Queue Stats
363W - 380L
1,498 Elo+
Solo
Team Averages
Level 88
1,599 SR
1,510 Elo+

VS

Team Averages
Level 81
1,572 SR
1,528 Elo+
Sol
Sol
Almirnogx23
Sol
Level 67
God Stats
84W - 95L
1,523 SR
Queue Stats
368W - 411L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DAVID1995BR
Morgan Le Fay
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,737 Elo+
Solo
Geb
Geb
HenriqueSAw
Geb
Level 98
God Stats
4W - 2L
1,825 SR
Queue Stats
68W - 81L
1,435 Elo+
Party 1
Amaterasu
Amaterasu
Kraboy
Amaterasu
Level 85
God Stats
2W - 3L
1,467 SR
Queue Stats
71W - 82L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
leonardopaz
Nu Wa
Level 118
God Stats
7W - 9L
1,544 SR
Queue Stats
178W - 206L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aarthew
Atlas
14
2 / 1 / 11
8,576
504
8,861
16,626
17,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
BeezDreew
Hun Batz
15
3 / 4 / 7
9,007
530
5,705
13,184
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Santodfe
Achilles
16
5 / 1 / 3
9,552
562
9,253
14,346
12,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 3 / 7
9,486
558
9,272
10,356
3,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
coelhohenz
The Morrigan
16
4 / 1 / 7
9,548
562
8,921
8,018
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,525
501
10,070
11,781
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
DAVID1995BR
Morgan Le Fay
16
4 / 3 / 1
9,587
564
8,978
8,210
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 2
7,987
470
5,975
13,464
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Kraboy
Amaterasu
12
1 / 5 / 1
7,438
438
7,065
15,314
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 2
9,751
574
10,469
12,213
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
21
Kills
10
10
Deaths
21
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
Aarthew
Atlas
2
1
11
7.5
L
2
4
0
0.5
W
Hun Batz
BeezDreew
Hun Batz
3
4
7
1.63
L
Morgan Le Fay
DAVID1995BR
Morgan Le Fay
4
3
1
1.5
L
1
4
2
0.5
L
Amaterasu
Kraboy
Amaterasu
1
5
1
0.3
W
Achilles
Santodfe
Achilles
5
1
3
6.5
W
7
3
7
3.5
W
The Morrigan
coelhohenz
The Morrigan
4
1
7
7.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,012
Damage
42,557
62,530
Taken
60,982
42,382
Mitigated
23,260
16,235
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Aarthew
Atlas
8,861
3,997
160
3,103
16,626
17,667
105
8,256
8,100
26,868
0
L
10,070
3,399
0
4,193
11,781
4,818
1,586
3,258
8,474
59,289
8,509
W
Hun Batz
BeezDreew
Hun Batz
5,705
903
0
4,584
13,184
4,689
892
6,150
6,819
0
56,602
L
Morgan Le Fay
DAVID1995BR
Morgan Le Fay
8,978
582
0
1,737
8,210
3,241
158
1,168
6,453
55,529
0
L
5,975
1,016
0
2,804
13,464
5,616
939
2,510
10,882
48,492
0
L
Amaterasu
Kraboy
Amaterasu
7,065
2,925
0
2,810
15,314
5,473
196
4,427
10,795
0
28,224
W
Achilles
Santodfe
Achilles
9,253
1,549
0
4,846
14,346
12,408
15
8,904
4,822
10,215
34,246
W
9,272
3,057
0
1,937
10,356
3,992
680
5,611
4,569
0
62,290
W
The Morrigan
coelhohenz
The Morrigan
8,921
1,257
0
1,605
8,018
3,626
0
4,070
3,778
65,753
9,400
L
10,469
821
0
2,676
12,213
4,112
734
4,292
7,829
75,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,169
Gold Earned
43,288
472
Minions Killed
515
0
Camps Cleared
0
1,687,388
Distance Traveled
1,600,358
34
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,576
504
28
2
0
352,909
7
L
Sol
8,525
501
125
7
0
293,364
1
W
Hun Batz
9,007
530
105
6
0
353,468
4
L
Morgan Le Fay
9,587
564
114
7
0
326,997
3
L
Geb
7,987
470
82
5
0
369,962
0
L
Amaterasu
7,438
438
46
3
0
303,627
4
W
Achilles
9,552
562
100
6
0
347,323
6
W
Neith
9,486
558
98
6
0
309,936
7
W
The Morrigan
9,548
562
141
8
0
323,752
10
L
Nu Wa
9,751
574
148
9
0
306,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role