Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
FUXKYOCAREER--
Fenrir
Level 24
God Stats
5W - 9L
1,355 SR
Queue Stats
91W - 117L
1,299 Elo+
Party 1
Geb
Geb
REST_100
Geb
Level 49
God Stats
80W - 65L
1,549 SR
Queue Stats
244W - 260L
1,426 Elo+
Party 1
Discordia
Discordia
SkorgeBaird16
Discordia
Level 39
God Stats
133W - 96L
1,539 SR
Queue Stats
133W - 96L
1,503 Elo+
Party 4
Chaac
Chaac
pickynugss
Chaac
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 28L
1,451 Elo+
Party 4
Team Averages
Level 34
1,488 SR
1,436 Elo+

VS

Team Averages
Level 75
1,412 SR
1,401 Elo+
Kali
Kali
Ayo-FBI-OpenUp
Kali
Level 29
God Stats
0W - 1L
1,185 SR
Queue Stats
22W - 34L
1,380 Elo+
Party 2
King Arthur
King Arthur
EliMotivated
King Arthur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,278 Elo+
Party 2
Olorun
Olorun
Zatafox
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,462 Elo+
Party 3
Charybdis
Charybdis
le0nard0gamer33
Charybdis
Level 121
God Stats
41W - 51L
1,375 SR
Queue Stats
261W - 309L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
lonew0lfmike
Gilgamesh
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
15 / 8 / 17
13,494
1,349
33,170
20,369
8,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 4 / 18
10,864
1,086
8,140
13,782
8,034
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 0 / 22
11,622
1,162
13,353
14,258
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
SkorgeBaird16
Discordia
18
3 / 2 / 16
10,357
1,036
19,141
5,740
2,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Chaac
19
9 / 3 / 19
12,477
1,248
12,993
14,520
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

241

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 9
9,513
951
5,464
15,219
5,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
EliMotivated
King Arthur
17
5 / 8 / 8
11,288
1,129
18,597
23,315
25,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Zatafox
Olorun
16
4 / 8 / 9
10,720
1,072
11,051
17,691
8,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
le0nard0gamer33
Charybdis
16
2 / 7 / 10
10,076
1,008
12,405
16,418
6,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
lonew0lfmike
Gilgamesh
16
5 / 4 / 6
11,330
1,133
11,210
17,798
12,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
59
35
Kills
17
17
Deaths
35
92
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
15
8
17
2.94
L
1
8
9
0.69
L
King Arthur
EliMotivated
King Arthur
5
8
8
1.13
W
5
4
18
3.5
W
3
0
22
14
W
Discordia
SkorgeBaird16
Discordia
3
2
16
5.5
L
Olorun
Zatafox
Olorun
4
8
9
1.06
L
Charybdis
le0nard0gamer33
Charybdis
2
7
10
1
L
Gilgamesh
lonew0lfmike
Gilgamesh
5
4
6
2
W
Chaac
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,797
Damage
58,727
68,669
Taken
90,441
49,245
Mitigated
59,218
9,645
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
33,170
20,336
0
2,762
20,369
8,880
0
5,356
15,013
0
56,519
L
5,464
985
0
1,434
15,219
5,850
0
6,872
8,276
0
14,207
L
King Arthur
EliMotivated
King Arthur
18,597
1,795
0
54
23,315
25,368
0
5,620
17,396
6,893
26,684
W
8,140
1,505
0
300
13,782
8,034
0
3,004
10,574
0
16,158
W
13,353
589
0
1,497
14,258
17,882
0
2,669
11,589
25,198
0
W
Discordia
SkorgeBaird16
Discordia
19,141
1,034
0
0
5,740
2,050
0
788
4,952
31,165
0
L
Olorun
Zatafox
Olorun
11,051
5,217
1,190
4,160
17,691
8,944
0
6,437
11,026
31,014
3,417
L
Charybdis
le0nard0gamer33
Charybdis
12,405
9,406
0
1,606
16,418
6,096
0
5,803
10,434
0
32,723
L
Gilgamesh
lonew0lfmike
Gilgamesh
11,210
2,532
1,277
1,186
17,798
12,960
0
7,762
9,925
3,495
13,837
W
Chaac
12,993
2,143
0
5,086
14,520
12,399
0
3,462
11,058
0
27,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,814
Gold Earned
52,927
149
Minions Killed
151
7
Camps Cleared
8
1,131,205
Distance Traveled
871,047
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,494
1,349
49
5
4
233,285
0
L
Kali
9,513
951
10
1
2
171,534
0
L
King Arthur
11,288
1,129
45
5
0
200,957
0
W
Fenrir
10,864
1,086
26
3
2
209,972
0
W
Geb
11,622
1,162
18
2
0
249,163
1
W
Discordia
10,357
1,036
21
2
0
211,494
0
L
Olorun
10,720
1,072
52
5
4
156,181
0
L
Charybdis
10,076
1,008
33
3
1
170,164
0
L
Gilgamesh
11,330
1,133
11
1
1
172,211
0
W
Chaac
12,477
1,248
35
4
1
227,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role