Player Matchup

Nu Wa
Nu Wa
Darbness
Nu Wa
Level 109
God Stats
3W - 4L
1,621 SR
Queue Stats
229W - 202L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
Mercenary91
Danzaburou
Level 60
God Stats
6W - 6L
1,542 SR
Queue Stats
65W - 68L
1,491 Elo+
Solo
Hel
Hel
Shaftington
Hel
Level 104
God Stats
6W - 5L
1,614 SR
Queue Stats
265W - 232L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
WTFJenks
Gilgamesh
Level 56
God Stats
4W - 2L
1,833 SR
Queue Stats
142W - 127L
1,575 Elo+
Party 2
Atlas
Atlas
xXTilValhallaXx
Atlas
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 100L
1,464 Elo+
Party 3
Team Averages
Level 83
1,622 SR
1,520 Elo+

VS

Team Averages
Level 87
1,552 SR
1,528 Elo+
Zeus
Zeus
CactusOnMyNips
Zeus
Level 72
God Stats
60W - 42L
1,593 SR
Queue Stats
82W - 60L
1,570 Elo+
Solo
Hachiman
Hachiman
JimZekaphaa
Hachiman
Level 127
God Stats
17W - 19L
1,486 SR
Queue Stats
553W - 561L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QueenSamael
Morgan Le Fay
Level 107
God Stats
8W - 3L
1,517 SR
Queue Stats
325W - 345L
1,527 Elo+
Party 1
Geb
Geb
Stealyourface
Geb
Level 61
God Stats
12W - 9L
1,601 SR
Queue Stats
210W - 207L
1,482 Elo+
Solo
Amaterasu
Amaterasu
Troglodyte2854
Amaterasu
Level 68
God Stats
7W - 7L
1,564 SR
Queue Stats
380W - 404L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Darbness
Nu Wa
15
1 / 4 / 2
9,166
917
11,977
9,615
3,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mercenary91
Danzaburou
15
2 / 3 / 2
9,444
944
11,914
11,659
4,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 4
8,786
879
8,138
16,023
6,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WTFJenks
Gilgamesh
15
1 / 5 / 1
8,920
892
6,801
16,630
14,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 3
8,618
862
4,074
16,659
20,106
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

167

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 10
11,054
1,105
19,401
7,684
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
JimZekaphaa
Hachiman
17
3 / 0 / 10
10,134
1,013
10,952
5,787
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
QueenSamael
Morgan Le Fay
18
8 / 0 / 10
11,803
1,180
17,225
4,585
1,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 14
10,510
1,051
13,866
15,423
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Troglodyte2854
Amaterasu
16
2 / 2 / 13
9,739
974
6,526
14,843
13,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
4
Kills
22
22
Deaths
4
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Nu Wa
Darbness
Nu Wa
1
4
2
0.5
W
Hachiman
JimZekaphaa
Hachiman
3
0
10
8
L
Danzaburou
Mercenary91
Danzaburou
2
3
2
1
W
Morgan Le Fay
QueenSamael
Morgan Le Fay
8
0
10
13
L
0
6
4
0.33
W
2
1
14
9
W
Amaterasu
Troglodyte2854
Amaterasu
2
2
13
4.25
L
Gilgamesh
WTFJenks
Gilgamesh
1
5
1
0.3
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
67,970
70,586
Taken
48,322
49,436
Mitigated
37,637
19,318
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,401
288
0
1,937
7,684
2,903
0
3,909
3,707
31,993
0
L
Nu Wa
Darbness
Nu Wa
11,977
3,043
0
35
9,615
3,614
0
7,376
2,239
30,088
0
W
Hachiman
JimZekaphaa
Hachiman
10,952
5,575
0
3,049
5,787
2,296
0
4,034
1,753
0
45,763
L
Danzaburou
Mercenary91
Danzaburou
11,914
6,205
0
2,017
11,659
4,633
0
8,839
2,820
0
28,768
W
Morgan Le Fay
QueenSamael
Morgan Le Fay
17,225
780
773
1,982
4,585
1,835
0
2,893
1,644
44,454
0
L
8,138
427
8,835
6,684
16,023
6,975
0
12,739
3,284
33,048
0
W
13,866
1,064
0
1,003
15,423
17,527
0
6,253
8,841
29,573
0
W
Amaterasu
Troglodyte2854
Amaterasu
6,526
2,011
0
2,067
14,843
13,076
0
7,100
7,459
0
18,499
L
Gilgamesh
WTFJenks
Gilgamesh
6,801
1,175
0
1,146
16,630
14,108
0
11,777
4,853
0
18,983
L
4,074
882
0
601
16,659
20,106
0
9,761
6,898
10,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,934
Gold Earned
53,240
188
Minions Killed
232
4
Camps Cleared
12
970,408
Distance Traveled
1,002,936
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,054
1,105
31
3
2
196,873
1
L
Nu Wa
9,166
917
36
4
2
161,325
1
W
Hachiman
10,134
1,013
98
10
3
156,707
0
L
Danzaburou
9,444
944
33
3
1
207,517
0
W
Morgan Le Fay
11,803
1,180
58
6
4
202,288
0
L
Hel
8,786
879
73
7
0
209,563
0
W
Geb
10,510
1,051
14
1
0
235,804
1
W
Amaterasu
9,739
974
31
3
3
211,264
0
L
Gilgamesh
8,920
892
22
2
0
209,042
0
L
Atlas
8,618
862
24
2
1
182,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role