Player Matchup

Jing Wei
Jing Wei
Masters
Jinxed Q
Jing Wei
Masters
Level 160
God Stats
11W - 16L
1,630 SR
Queue Stats
1,035W - 933L
2,824 MMR
Solo
Ratatoskr
Ratatoskr
Masters
LiquidSnakeVX
Ratatoskr
Masters
Level 160
God Stats
10W - 13L
1,602 SR
Queue Stats
443W - 324L
2,932 MMR
Solo
Cabrakan
Cabrakan
Masters
SES44
Cabrakan
Masters
Level 154
God Stats
47W - 19L
1,818 SR
Queue Stats
1,237W - 1,206L
2,982 MMR
Solo
Agni
Agni
Diamond I
Sasori l
Agni
Diamond I
Level 160
God Stats
12W - 8L
1,676 SR
Queue Stats
587W - 573L
2,614 MMR
Solo
Camazotz
Camazotz
Masters
Zwuncc
Camazotz
Masters
Level 99
God Stats
6W - 5L
1,660 SR
Queue Stats
499W - 461L
2,652 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,677 SR
2,801 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,596 SR
2,561 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Ancient_Profit
Cu Chulainn
Masters
Level 127
God Stats
14W - 9L
1,756 SR
Queue Stats
231W - 188L
3,007 MMR
Solo
Artio
Artio
Diamond I
CalloutFrmSwitch
Artio
Diamond I
Level 145
God Stats
0W - 2L
1,300 SR
Queue Stats
80W - 60L
2,688 MMR
Party 1
Nemesis
Nemesis
Masters
Mr_OJPR
Nemesis
Masters
Level 159
God Stats
17W - 17L
1,691 SR
Queue Stats
506W - 481L
3,080 MMR
Solo
Hou Yi
Hou Yi
Diamond I
RetziFromTheGym
Hou Yi
Diamond I
Level 160
God Stats
4W - 4L
1,731 SR
Queue Stats
267W - 272L
2,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jinxed Q
Jing Wei
20
1 / 1 / 5
12,495
625
11,272
9,841
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
LiquidSnakeVX
Ratatoskr
18
5 / 4 / 9
11,544
577
12,228
15,449
6,924
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SES44
Cabrakan
15
3 / 1 / 13
10,700
535
7,019
14,707
18,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
19
11 / 1 / 9
12,968
648
14,269
10,977
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Zwuncc
Camazotz
20
4 / 0 / 5
12,413
621
11,563
19,880
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Ah Muzen CabZeusOdinSet

VS

Bans
MercuryMulanCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 6 / 1
10,597
530
14,621
12,943
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Ancient_Profit
Cu Chulainn
16
0 / 4 / 2
9,739
487
9,571
16,908
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 4
8,297
415
2,023
18,803
12,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Mr_OJPR
Nemesis
17
1 / 6 / 3
9,830
492
6,690
14,197
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 3 / 2
10,051
503
4,903
13,509
4,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
24
Kills
6
7
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
6
1
0.92
L
Cu Chulainn
Ancient_Profit
Cu Chulainn
0
4
2
0.25
L
0
5
4
0.4
W
Jing Wei
Jinxed Q
Jing Wei
1
1
5
3.5
W
Ratatoskr
LiquidSnakeVX
Ratatoskr
5
4
9
2.38
L
Nemesis
Mr_OJPR
Nemesis
1
6
3
0.42
L
0
3
2
0.33
W
Cabrakan
SES44
Cabrakan
3
1
13
9.5
W
Agni
11
1
9
15.5
W
Camazotz
Zwuncc
Camazotz
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,351
Damage
37,808
70,854
Taken
76,360
42,611
Mitigated
38,174
27,525
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,621
616
0
2,834
12,943
4,765
0
5,251
7,326
86,794
0
L
Cu Chulainn
Ancient_Profit
Cu Chulainn
9,571
1,528
0
4,126
16,908
11,465
0
2,718
13,394
5,521
66,502
L
2,023
270
2,261
3,502
18,803
12,912
0
6,610
11,954
14,233
0
W
Jing Wei
Jinxed Q
Jing Wei
11,272
8,179
0
5,560
9,841
3,252
1,805
1,376
8,465
0
126,340
W
Ratatoskr
LiquidSnakeVX
Ratatoskr
12,228
3,120
0
1,501
15,449
6,924
1,108
4,091
11,272
0
91,683
L
Nemesis
Mr_OJPR
Nemesis
6,690
2,681
0
1,582
14,197
4,586
0
3,469
10,498
0
76,446
L
4,903
2,161
0
4,324
13,509
4,446
1,414
2,486
10,969
0
78,807
W
Cabrakan
SES44
Cabrakan
7,019
880
0
3,080
14,707
18,450
25
5,400
9,147
18,678
0
W
Agni
14,269
1,405
0
3,174
10,977
4,369
0
5,203
5,732
93,545
0
W
Camazotz
Zwuncc
Camazotz
11,563
4,393
0
14,210
19,880
9,616
2,430
2,786
16,319
0
90,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,120
Gold Earned
48,514
689
Minions Killed
611
0
Camps Cleared
0
2,080,657
Distance Traveled
1,892,888
27
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,597
530
146
7
0
348,484
5
L
Cu Chulainn
9,739
487
149
7
0
376,082
21
L
Artio
8,297
415
30
2
0
388,511
6
W
Jing Wei
12,495
625
186
9
0
366,271
1
W
Ratatoskr
11,544
577
142
7
0
443,234
5
L
Nemesis
9,830
492
120
6
0
437,557
7
L
Hou Yi
10,051
503
166
8
0
342,254
4
W
Cabrakan
10,700
535
15
1
0
404,193
11
W
Agni
12,968
648
176
9
0
432,946
7
W
Camazotz
12,413
621
170
9
0
434,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role