Player Matchup

Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Peeeewds
Cthulhu
Level 53
God Stats
1W - 0L
1,198 SR
Queue Stats
5W - 1L
1,723 Elo+
Party 2
Ra
Ra
Torulkozo
Ra
Level 160
God Stats
1W - 0L
1,710 SR
Queue Stats
2W - 4L
1,456 Elo+
Party 2
Team Averages
Level 122
1,469 SR
1,560 Elo+

VS

Team Averages
Level 119
1,652 SR
1,667 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Almightybeanlord
Thor
Level 160
God Stats
6W - 2L
1,674 SR
Queue Stats
568W - 291L
1,682 Elo+
Party 1
Chang'e
Chang'e
Budalizam
Chang'e
Level 147
God Stats
4W - 3L
1,783 SR
Queue Stats
355W - 172L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
8 / 0 / 3
8,419
842
11,489
6,331
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Peeeewds
Cthulhu
11
1 / 2 / 8
6,985
699
6,870
12,189
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 2 / 7
7,157
716
7,338
7,055
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 1 / 2
6,716
672
3,637
10,287
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 6 / 0
6,326
633
8,396
12,242
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Budalizam
Chang'e
10
0 / 5 / 3
6,268
627
4,251
7,034
3,095
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
3
9.5
L
Xing Tian
 
Xing Tian
1
1
2
2
L
2
6
0
0.33
L
Chang'e
Budalizam
Chang'e
0
5
3
0.3
W
Cthulhu
Peeeewds
Cthulhu
1
2
8
2.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,697
Damage
16,284
25,575
Taken
29,563
12,259
Mitigated
15,693
11,272
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,489
2,994
0
2,923
6,331
2,866
1,346
1,612
4,471
0
28,677
L
Xing Tian
 
Xing Tian
3,637
440
0
416
10,287
7,523
0
5,975
3,805
11,894
0
L
8,396
2,180
0
1,694
12,242
5,075
0
5,283
6,296
0
21,734
L
Chang'e
Budalizam
Chang'e
4,251
689
1,051
1,026
7,034
3,095
0
2,342
4,501
16,074
0
W
Cthulhu
Peeeewds
Cthulhu
6,870
616
186
3,339
12,189
6,798
107
3,538
8,220
18,607
0
W
7,338
678
1,403
3,421
7,055
2,595
780
2,844
3,891
32,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,561
Gold Earned
19,310
128
Minions Killed
89
8
Camps Cleared
1
547,295
Distance Traveled
493,975
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,419
842
38
4
5
203,400
2
L
Xing Tian
6,716
672
13
1
0
183,252
1
L
Thor
6,326
633
18
2
1
170,759
1
L
Chang'e
6,268
627
58
6
0
139,964
4
W
Cthulhu
6,985
699
28
3
1
157,337
1
W
Ra
7,157
716
62
6
2
186,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role