Player Matchup

Tyr
Tyr
Baburtukmanq
Tyr
Level 49
God Stats
1W - 1L
1,748 SR
Queue Stats
70W - 76L
1,473 Elo+
Party 1
Bastet
Bastet
CiaranFitz23
Bastet
Level 16
God Stats
0W - 1L
1,770 SR
Queue Stats
2W - 3L
1,492 Elo+
Solo
Athena
Athena
LILIANAVORNICU
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,496 Elo+
Party 1
Terra
Terra
ipic909
Terra
Level 28
God Stats
2W - 1L
1,699 SR
Queue Stats
40W - 51L
1,521 Elo+
Solo
Bellona
Bellona
little72
Bellona
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,633 Elo+
Solo
Team Averages
Level 42
1,643 SR
1,523 Elo+

VS

Team Averages
Level 98
1,606 SR
1,536 Elo+
Achilles
Achilles
DjUmutÇevik
Achilles
Level 146
God Stats
15W - 7L
1,702 SR
Queue Stats
903W - 904L
1,527 Elo+
Solo
Thoth
Thoth
IcePhoenixZero
Thoth
Level 159
God Stats
4W - 5L
1,459 SR
Queue Stats
462W - 430L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
fogolith
Guan Yu
Level 39
God Stats
2W - 0L
1,659 SR
Queue Stats
24W - 28L
1,461 Elo+
Solo
Anubis
Anubis
ikterus
Anubis
Level 106
God Stats
2W - 2L
1,492 SR
Queue Stats
140W - 146L
1,451 Elo+
Solo
Hercules
Hercules
tfou3lal3ouba
Hercules
Level 38
God Stats
4W - 1L
1,719 SR
Queue Stats
133W - 79L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
5,759
720
4,805
7,931
6,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
11
1 / 7 / 1
6,184
773
4,662
9,821
3,159
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 11 / 3
6,292
787
9,584
17,336
7,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
ipic909
Terra
11
0 / 5 / 2
6,054
757
3,162
14,846
10,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
little72
Bellona
11
2 / 3 / 1
6,356
795
4,281
9,422
6,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DjUmutÇevik
Achilles
13
3 / 1 / 18
8,278
1,035
7,985
9,824
12,034
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
15 / 0 / 12
9,842
1,230
16,487
6,219
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
fogolith
Guan Yu
14
2 / 1 / 23
7,963
995
10,280
13,063
15,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
ikterus
Anubis
13
5 / 2 / 15
7,997
1,000
14,586
5,990
3,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
tfou3lal3ouba
Hercules
14
2 / 0 / 22
8,536
1,067
5,489
10,321
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
117
4
Kills
27
28
Deaths
4
10
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Bastet
1
7
1
0.21
W
Achilles
DjUmutÇevik
Achilles
3
1
18
12
W
15
0
12
21
L
1
11
3
0.23
W
Guan Yu
fogolith
Guan Yu
2
1
23
13.5
W
Anubis
ikterus
Anubis
5
2
15
6.25
L
Terra
ipic909
Terra
0
5
2
0.2
L
Bellona
little72
Bellona
2
3
1
0.83
W
Hercules
tfou3lal3ouba
Hercules
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,494
Damage
54,827
59,356
Taken
45,417
34,337
Mitigated
44,089
10,887
Healing
23,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,805
62
0
2,024
7,931
6,385
0
4,816
2,905
0
10,674
L
Bastet
4,662
561
0
358
9,821
3,159
0
5,691
4,055
0
10,912
W
Achilles
DjUmutÇevik
Achilles
7,985
1,091
2,584
1,417
9,824
12,034
279
1,705
8,119
457
11,645
W
16,487
1,341
2,323
1,202
6,219
2,920
1,059
2,455
3,764
34,756
0
L
9,584
1,654
206
615
17,336
7,324
0
9,303
7,788
16,012
0
W
Guan Yu
fogolith
Guan Yu
10,280
1,673
6,193
5,788
13,063
15,666
687
2,213
10,850
0
16,793
W
Anubis
ikterus
Anubis
14,586
773
0
465
5,990
3,624
1,190
2,523
3,467
24,409
0
L
Terra
ipic909
Terra
3,162
345
2,381
2,781
14,846
10,942
0
7,450
6,903
6,270
0
L
Bellona
little72
Bellona
4,281
710
640
1,882
9,422
6,527
0
3,958
5,347
0
7,599
W
Hercules
tfou3lal3ouba
Hercules
5,489
1,299
966
2,435
10,321
9,845
693
3,850
6,471
0
8,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
42,616
48
Minions Killed
88
0
Camps Cleared
0
742,786
Distance Traveled
846,365
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,759
720
9
1
0
159,531
1
L
Bastet
6,184
773
13
2
0
147,176
2
W
Achilles
8,278
1,035
10
1
0
135,164
3
W
Thoth
9,842
1,230
35
4
0
181,473
0
L
Athena
6,292
787
16
2
0
113,353
0
W
Guan Yu
7,963
995
17
2
0
185,370
0
W
Anubis
7,997
1,000
19
2
0
162,585
1
L
Terra
6,054
757
2
0
0
162,427
1
L
Bellona
6,356
795
8
1
0
160,299
0
W
Hercules
8,536
1,067
7
1
0
181,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role