Player Matchup

Chaac
Chaac
Shroomhev
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,600 Elo+
Party 2
Rama
Rama
nordreconia
Rama
Level 54
God Stats
2W - 2L
1,391 SR
Queue Stats
8W - 10L
1,451 Elo+
Party 2
Anubis
Anubis
skyrimomg
Anubis
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,393 Elo+
Party 2
Team Averages
Level 51
1,464 SR
1,481 Elo+

VS

Team Averages
Level 93
1,583 SR
1,593 Elo+
Chernobog
Chernobog
ErikB2012
Chernobog
Level 145
God Stats
1W - 4L
1,443 SR
Queue Stats
658W - 540L
1,594 Elo+
Party 1
Bacchus
Bacchus
Gulatoad
Bacchus
Level 107
God Stats
1W - 1L
1,706 SR
Queue Stats
662W - 542L
1,594 Elo+
Party 1
Discordia
Discordia
ZoySauce09
Discordia
Level 27
God Stats
33W - 25L
1,600 SR
Queue Stats
178W - 144L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shroomhev
Chaac
17
8 / 5 / 13
12,340
771
19,007
23,385
23,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 19
11,836
740
9,515
12,699
4,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
skyrimomg
Anubis
16
14 / 4 / 8
12,702
794
16,983
12,120
5,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ErikB2012
Chernobog
16
6 / 9 / 3
12,494
781
15,451
16,834
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Gulatoad
Bacchus
14
3 / 10 / 4
11,590
724
13,312
22,083
22,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
ZoySauce09
Discordia
14
1 / 7 / 4
10,051
628
5,471
12,171
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
26
Kills
10
11
Deaths
26
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ErikB2012
Chernobog
6
9
3
0.83
L
Bacchus
Gulatoad
Bacchus
3
10
4
0.5
W
Chaac
Shroomhev
Chaac
8
5
13
2.9
L
Discordia
ZoySauce09
Discordia
1
7
4
0.43
W
4
2
19
6.75
W
Anubis
skyrimomg
Anubis
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,505
Damage
34,234
48,204
Taken
51,088
32,732
Mitigated
33,837
16,268
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ErikB2012
Chernobog
15,451
10,005
0
2,739
16,834
7,489
0
5,443
10,809
0
43,903
L
Bacchus
Gulatoad
Bacchus
13,312
995
0
1,009
22,083
22,613
0
9,912
11,618
28,450
0
W
Chaac
Shroomhev
Chaac
19,007
3,387
0
6,749
23,385
23,246
582
6,342
17,043
7,080
38,148
L
Discordia
ZoySauce09
Discordia
5,471
325
698
982
12,171
3,735
126
4,374
7,366
35,676
0
W
9,515
7,494
0
4,636
12,699
4,326
1,816
7,259
5,440
0
46,459
W
Anubis
skyrimomg
Anubis
16,983
266
0
4,883
12,120
5,160
738
5,436
6,684
54,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,878
Gold Earned
34,135
181
Minions Killed
164
8
Camps Cleared
5
787,653
Distance Traveled
748,502
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,494
781
79
5
4
248,256
1
L
Bacchus
11,590
724
23
1
0
249,152
1
W
Chaac
12,340
771
63
4
2
286,205
1
L
Discordia
10,051
628
62
4
1
251,094
1
W
Rama
11,836
740
57
4
2
274,025
0
W
Anubis
12,702
794
61
4
4
227,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role