Player Matchup

Hercules
Hercules
Huntinyaboi
Hercules
Level 149
God Stats
6W - 4L
1,554 SR
Queue Stats
171W - 165L
1,480 Elo+
Party 1
Ares
Ares
Hydroxix
Ares
Level 109
God Stats
3W - 3L
1,376 SR
Queue Stats
183W - 158L
1,510 Elo+
Party 1
Da Ji
Da Ji
MaZterCheeZy
Da Ji
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,377 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YoungBoiStrudel
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
ZaLemono
Baron Samedi
Level 70
God Stats
5W - 4L
1,502 SR
Queue Stats
182W - 179L
1,494 Elo+
Party 1
Team Averages
Level 93
1,486 SR
1,450 Elo+

VS

Team Averages
Level 115
1,388 SR
1,401 Elo+
Medusa
Medusa
ChooLantana
Medusa
Level 66
God Stats
1W - 1L
1,433 SR
Queue Stats
22W - 46L
1,305 Elo+
Party 2
Olorun
Olorun
Lazy Lucifer270
Olorun
Level 149
God Stats
2W - 2L
1,396 SR
Queue Stats
201W - 210L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
LoneJakalope
Kuzenbo
Level 155
God Stats
1W - 0L
1,378 SR
Queue Stats
70W - 58L
1,515 Elo+
Solo
Chronos
Chronos
TheDigallo
Chronos
Level 129
God Stats
1W - 0L
1,313 SR
Queue Stats
21W - 36L
1,331 Elo+
Party 2
Sol
Sol
WarLord-__-17
Sol
Level 77
God Stats
2W - 1L
1,422 SR
Queue Stats
116W - 113L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Huntinyaboi
Hercules
14
9 / 7 / 5
9,045
905
13,574
13,246
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
15
4 / 4 / 12
8,378
838
9,233
14,868
19,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 9 / 7
7,294
729
4,678
11,606
5,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
YoungBoiStrudel
Kumbhakarna
14
2 / 4 / 10
8,260
826
3,772
13,309
15,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ZaLemono
Baron Samedi
16
3 / 3 / 12
8,701
870
11,126
8,989
6,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 6 / 9
8,397
840
7,543
9,692
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 15
9,777
978
10,322
11,362
4,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
LoneJakalope
Kuzenbo
14
2 / 6 / 16
9,062
906
4,546
14,880
19,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
TheDigallo
Chronos
16
5 / 2 / 18
9,387
939
11,869
8,687
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
13 / 2 / 11
10,543
1,054
14,980
8,150
2,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
96
20
Kills
27
27
Deaths
20
46
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
6
9
1.25
L
Hercules
Huntinyaboi
Hercules
9
7
5
1.64
L
Ares
4
4
12
2.5
W
4
4
15
2.88
W
Kuzenbo
LoneJakalope
Kuzenbo
2
6
16
1.67
L
2
9
7
0.61
W
Chronos
TheDigallo
Chronos
5
2
18
7
W
13
2
11
9.25
L
Kumbhakarna
YoungBoiStrudel
Kumbhakarna
2
4
10
1.75
L
Baron Samedi
ZaLemono
Baron Samedi
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,383
Damage
49,260
62,018
Taken
52,771
55,992
Mitigated
32,992
13,880
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,543
3,235
636
858
9,692
3,277
812
4,303
5,316
0
12,994
L
Hercules
Huntinyaboi
Hercules
13,574
3,338
0
1,460
13,246
8,841
261
8,735
4,433
0
15,818
L
Ares
9,233
367
327
1,491
14,868
19,370
0
8,154
6,548
13,439
0
W
10,322
4,066
3,008
4,909
11,362
4,243
1,225
5,417
5,742
27,412
0
W
Kuzenbo
LoneJakalope
Kuzenbo
4,546
1,470
1,070
1,592
14,880
19,504
116
5,889
8,861
7,713
0
L
4,678
1,390
1,267
444
11,606
5,464
0
7,709
3,607
0
9,829
W
Chronos
TheDigallo
Chronos
11,869
3,076
1,190
2,240
8,687
3,222
662
4,994
3,609
21,640
0
W
14,980
5,444
288
2,569
8,150
2,746
2,519
3,528
4,465
30,658
0
L
Kumbhakarna
YoungBoiStrudel
Kumbhakarna
3,772
694
0
535
13,309
15,921
251
9,414
3,659
10,365
0
L
Baron Samedi
ZaLemono
Baron Samedi
11,126
301
5,006
3,350
8,989
6,396
0
6,803
2,054
34,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
47,166
81
Minions Killed
109
0
Camps Cleared
0
815,683
Distance Traveled
905,569
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,397
840
13
1
0
181,549
1
L
Hercules
9,045
905
11
1
0
146,867
1
L
Ares
8,378
838
4
0
0
169,082
0
W
Olorun
9,777
978
37
4
0
167,929
1
W
Kuzenbo
9,062
906
7
1
0
193,744
1
L
Da Ji
7,294
729
9
1
0
147,430
0
W
Chronos
9,387
939
30
3
0
187,205
0
W
Sol
10,543
1,054
22
2
0
175,142
0
L
Kumbhakarna
8,260
826
16
2
0
170,495
0
L
Baron Samedi
8,701
870
41
4
0
181,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role