Player Matchup

Geb
Geb
BestLockN716
Geb
Level 157
God Stats
7W - 4L
1,587 SR
Queue Stats
173W - 162L
1,488 Elo+
Party 2
Freya
Freya
BigDealious
Freya
Level 67
God Stats
7W - 4L
1,318 SR
Queue Stats
165W - 141L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
FoggierSneeze14
Tsukuyomi
Level 27
God Stats
20W - 10L
1,662 SR
Queue Stats
114W - 97L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
MADARA9785
Kukulkan
Level 118
God Stats
2W - 0L
1,465 SR
Queue Stats
98W - 98L
1,487 Elo+
Solo
Rama
Rama
Money2320
Rama
Level 156
God Stats
8W - 7L
1,488 SR
Queue Stats
339W - 321L
1,591 Elo+
Party 2
Team Averages
Level 105
1,504 SR
1,515 Elo+

VS

Team Averages
Level 94
1,579 SR
1,492 Elo+
Arachne
Arachne
Hola956
Arachne
Level 82
God Stats
4W - 1L
1,887 SR
Queue Stats
214W - 191L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Sagittarius95
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,460 Elo+
Party 1
Chaac
Chaac
Trinity9298
Chaac
Level 121
God Stats
0W - 1L
1,172 SR
Queue Stats
282W - 272L
1,514 Elo+
Party 1
Agni
Agni
phoneman2012
Agni
Level 160
God Stats
81W - 71L
1,508 SR
Queue Stats
1,505W - 1,564L
1,488 Elo+
Solo
Cthulhu
Cthulhu
queen_Lunafreya
Cthulhu
Level 88
God Stats
4W - 2L
1,826 SR
Queue Stats
54W - 44L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 15
10,345
1,035
11,218
14,042
10,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 1 / 7
10,319
1,032
13,301
8,152
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
FoggierSneeze14
Tsukuyomi
17
6 / 3 / 10
11,097
1,110
16,018
10,795
4,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
MADARA9785
Kukulkan
17
4 / 4 / 9
10,692
1,069
16,746
9,858
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
18
9 / 2 / 9
11,293
1,129
21,658
7,934
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

246

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hola956
Arachne
17
4 / 6 / 6
10,828
1,083
8,370
17,755
7,729
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Sagittarius95
Danzaburou
16
0 / 8 / 4
8,909
891
6,063
16,693
7,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 3 / 7
11,006
1,101
14,274
20,208
22,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 4 / 6
9,894
989
8,368
12,545
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 7
10,569
1,057
8,162
15,912
11,294
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
22
Kills
13
13
Deaths
22
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
W
2
1
7
5.5
W
Tsukuyomi
FoggierSneeze14
Tsukuyomi
6
3
10
3.67
L
Arachne
Hola956
Arachne
4
6
6
1.17
W
Kukulkan
MADARA9785
Kukulkan
4
4
9
2.13
W
Rama
9
2
9
6.75
L
Danzaburou
Sagittarius95
Danzaburou
0
8
4
0.25
L
4
3
7
2.5
L
2
4
6
1.25
L
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,941
Damage
45,237
50,781
Taken
83,113
24,936
Mitigated
53,754
10,074
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,218
1,810
0
547
14,042
10,680
0
3,717
9,945
26,969
1,285
W
13,301
4,454
0
2,900
8,152
2,983
0
3,159
4,903
33,193
0
W
Tsukuyomi
FoggierSneeze14
Tsukuyomi
16,018
3,379
0
721
10,795
4,007
0
3,459
7,083
0
36,775
L
Arachne
Hola956
Arachne
8,370
5,694
0
2,790
17,755
7,729
0
9,244
8,511
0
14,561
W
Kukulkan
MADARA9785
Kukulkan
16,746
972
1,130
1,209
9,858
3,837
0
3,021
6,749
46,565
0
W
Rama
21,658
15,620
1,555
2,012
7,934
3,429
0
3,370
4,414
0
34,147
L
Danzaburou
Sagittarius95
Danzaburou
6,063
1,883
0
797
16,693
7,303
0
5,683
11,010
0
16,369
L
14,274
1,881
0
6,018
20,208
22,280
0
9,941
10,267
196
26,067
L
8,368
80
0
0
12,545
5,148
0
4,494
8,051
29,474
0
L
8,162
453
582
0
15,912
11,294
0
11,344
4,568
33,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
51,206
206
Minions Killed
169
7
Camps Cleared
7
1,046,435
Distance Traveled
1,030,796
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,345
1,035
27
3
3
226,667
4
W
Freya
10,319
1,032
37
4
2
227,562
0
W
Tsukuyomi
11,097
1,110
43
4
0
195,655
0
L
Arachne
10,828
1,083
9
1
5
229,493
0
W
Kukulkan
10,692
1,069
72
7
1
210,530
0
W
Rama
11,293
1,129
27
3
1
186,021
0
L
Danzaburou
8,909
891
24
2
0
161,583
0
L
Chaac
11,006
1,101
40
4
1
227,650
0
L
Agni
9,894
989
45
5
0
191,339
2
L
Cthulhu
10,569
1,057
51
5
1
220,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role